Player Matchup

Eset
Eset
INSUFIxIENT
Eset
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 149L
1,536 Elo+
Party 1
Fenrir
Fenrir
MoChickenOrigin
Fenrir
Level 107
God Stats
5W - 5L
1,633 SR
Queue Stats
115W - 107L
1,521 Elo+
Party 3
Khepri
Khepri
Toxic Wx
Khepri
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 177L
1,570 Elo+
Party 3
Loki
Loki
siixu
Loki
Level 64
God Stats
59W - 44L
1,613 SR
Queue Stats
136W - 119L
1,505 Elo+
Party 1
Anhur
Anhur
unbes
Anhur
Level 57
God Stats
6W - 7L
1,732 SR
Queue Stats
189W - 169L
1,494 Elo+
Party 1
Team Averages
Level 85
1,595 SR
1,525 Elo+

VS

Team Averages
Level 115
1,443 SR
1,487 Elo+
Olorun
Olorun
PatPhenis
Olorun
Level 100
God Stats
1W - 2L
1,245 SR
Queue Stats
18W - 11L
1,487 Elo+
Party 2
Bacchus
Bacchus
ThingManXP
Bacchus
Level 122
God Stats
7W - 5L
1,394 SR
Queue Stats
227W - 223L
1,461 Elo+
Party 2
Rama
Rama
W3tnut999
Rama
Level 112
God Stats
15W - 19L
1,503 SR
Queue Stats
444W - 391L
1,484 Elo+
Solo
Fenrir
Fenrir
Wrothspade
Fenrir
Level 118
God Stats
19W - 16L
1,573 SR
Queue Stats
265W - 243L
1,498 Elo+
Party 2
Shiva
Shiva
temp-407120
Shiva
Level 125
God Stats
11W - 13L
1,501 SR
Queue Stats
304W - 309L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,530
471
5,205
8,970
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 4 / 2
9,305
582
13,246
15,371
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Toxic Wx
Khepri
12
0 / 1 / 5
7,248
453
4,094
12,726
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
siixu
Loki
14
1 / 1 / 2
7,422
464
6,440
15,607
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
unbes
Anhur
15
4 / 0 / 2
8,390
524
8,565
10,934
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PatPhenis
Olorun
14
3 / 3 / 1
8,887
555
8,629
7,332
3,209
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ThingManXP
Bacchus
13
1 / 2 / 4
7,880
493
6,200
12,561
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
14
1 / 4 / 0
8,384
524
6,934
12,071
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Wrothspade
Fenrir
14
3 / 2 / 4
8,415
526
8,129
13,116
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 1
8,869
554
11,859
13,277
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
9
9
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
9
4
2
2.5
W
Olorun
PatPhenis
Olorun
3
3
1
1.17
W
Bacchus
ThingManXP
Bacchus
1
2
4
1.5
L
Khepri
Toxic Wx
Khepri
0
1
5
2.5
W
Rama
1
4
0
0.25
W
Fenrir
Wrothspade
Fenrir
3
2
4
2.5
L
Loki
siixu
Loki
1
1
2
2
W
1
3
1
0.5
L
Anhur
unbes
Anhur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
41,751
63,608
Taken
58,357
35,721
Mitigated
35,719
18,376
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,205
116
138
1,387
8,970
3,803
0
3,244
5,726
58,810
0
L
13,246
2,810
0
2,398
15,371
8,313
0
3,657
11,560
0
65,930
W
Olorun
PatPhenis
Olorun
8,629
3,661
230
1,828
7,332
3,209
1,088
2,145
5,187
61,950
0
W
Bacchus
ThingManXP
Bacchus
6,200
704
145
3,930
12,561
12,555
0
3,811
8,750
24,177
0
L
Khepri
Toxic Wx
Khepri
4,094
231
280
3,315
12,726
13,047
0
6,729
5,997
27,691
0
W
Rama
6,934
5,749
0
3,955
12,071
3,466
0
1,648
10,423
0
64,067
W
Fenrir
Wrothspade
Fenrir
8,129
2,827
0
6,070
13,116
5,510
258
1,737
11,144
0
53,453
L
Loki
siixu
Loki
6,440
1,259
0
4,048
15,607
5,653
0
170
15,437
0
59,707
W
11,859
2,385
0
2,395
13,277
10,979
407
21
13,256
315
70,336
L
Anhur
unbes
Anhur
8,565
5,495
0
6,810
10,934
4,905
316
1,236
9,698
0
76,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
42,435
457
Minions Killed
436
0
Camps Cleared
0
1,644,175
Distance Traveled
1,588,306
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,530
471
117
7
0
324,511
2
L
Fenrir
9,305
582
82
5
0
354,670
0
W
Olorun
8,887
555
107
7
0
277,691
0
W
Bacchus
7,880
493
26
2
0
341,614
5
L
Khepri
7,248
453
38
2
0
315,985
2
W
Rama
8,384
524
130
8
0
293,800
0
W
Fenrir
8,415
526
70
4
0
360,422
0
L
Loki
7,422
464
91
6
0
351,154
1
W
Shiva
8,869
554
103
6
0
314,779
0
L
Anhur
8,390
524
129
8
0
297,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role