Player Matchup

Ganesha
Ganesha
FeedNCry
Ganesha
Level 173
God Stats
3W - 5L
1,694 SR
Queue Stats
179W - 184L
1,575 Elo+
Party 2
Lancelot
Lancelot
STARHAWK6121
Lancelot
Level 143
God Stats
37W - 49L
1,389 SR
Queue Stats
171W - 177L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
SageSquatch93
Cthulhu
Level 117
God Stats
34W - 31L
1,562 SR
Queue Stats
119W - 115L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
ThasMySenpai
Sylvanus
Level 130
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 81L
1,536 Elo+
Party 2
Anubis
Anubis
UncleDrewzy1
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 130L
1,353 Elo+
Solo
Team Averages
Level 125
1,529 SR
1,495 Elo+

VS

Team Averages
Level 124
1,517 SR
1,500 Elo+
Athena
Athena
Girthquake6313
Athena
Level 127
God Stats
4W - 6L
1,322 SR
Queue Stats
153W - 176L
1,468 Elo+
Solo
Cupid
Cupid
The Spins High
Cupid
Level 102
God Stats
37W - 28L
1,604 SR
Queue Stats
86W - 83L
1,489 Elo+
Party 3
Arachne
Arachne
Tsuntsunbats
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,545 Elo+
Solo
Thor
Thor
YourBoiDalton
Thor
Level 138
God Stats
2W - 4L
1,433 SR
Queue Stats
104W - 104L
1,488 Elo+
Party 3
Anubis
Anubis
ill-Dizzy
Anubis
Level 129
God Stats
8W - 4L
1,728 SR
Queue Stats
77W - 59L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FeedNCry
Ganesha
11
0 / 1 / 2
5,786
579
2,952
5,197
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
STARHAWK6121
Lancelot
9
0 / 1 / 0
5,140
514
2,586
5,304
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
1 / 1 / 0
5,370
537
5,036
9,354
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ThasMySenpai
Sylvanus
10
2 / 1 / 0
5,744
574
5,025
7,557
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
7
0 / 6 / 0
4,526
453
1,280
6,397
1,752
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
4,097
410
703
3,952
1,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 1
5,484
548
2,374
6,497
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Tsuntsunbats
Arachne
11
3 / 0 / 1
6,526
653
2,320
7,713
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 1 / 0
5,986
599
4,249
8,331
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ill-Dizzy
Anubis
12
6 / 0 / 2
7,664
766
10,338
6,707
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
FeedNCry
Ganesha
0
1
2
1
W
0
2
1
0.25
L
Lancelot
STARHAWK6121
Lancelot
0
1
0
0
L
Cthulhu
1
1
0
1
L
Sylvanus
ThasMySenpai
Sylvanus
2
1
0
2
W
0
0
1
0.5
W
Arachne
Tsuntsunbats
Arachne
3
0
1
3.5
L
Anubis
0
6
0
0
W
1
1
0
1
W
Anubis
ill-Dizzy
Anubis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
19,984
33,809
Taken
33,200
17,086
Mitigated
12,979
9,686
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
FeedNCry
Ganesha
2,952
515
0
2,409
5,197
2,501
0
348
4,801
29,888
0
W
703
189
364
901
3,952
1,335
0
2,384
1,488
3,949
0
L
Lancelot
STARHAWK6121
Lancelot
2,586
336
0
492
5,304
1,772
0
850
4,410
0
33,702
L
Cthulhu
5,036
247
89
2,984
9,354
6,255
0
3,546
5,313
34,027
0
L
Sylvanus
ThasMySenpai
Sylvanus
5,025
2,750
348
2,597
7,557
4,806
0
1,557
5,832
30,090
14,181
W
2,374
1,446
55
3,451
6,497
2,083
0
3,119
3,190
0
36,956
W
Arachne
Tsuntsunbats
Arachne
2,320
1,356
0
3,373
7,713
2,940
0
577
7,136
0
48,953
L
Anubis
1,280
146
0
767
6,397
1,752
0
4,783
1,607
19,601
0
W
4,249
426
0
4,059
8,331
3,515
0
4,178
3,431
0
35,412
W
Anubis
ill-Dizzy
Anubis
10,338
460
0
3,280
6,707
3,106
967
2,469
4,137
62,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
29,757
291
Minions Killed
321
0
Camps Cleared
0
1,042,745
Distance Traveled
908,687
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,786
579
39
4
0
233,653
0
W
Athena
4,097
410
9
1
0
60,456
0
L
Lancelot
5,140
514
74
7
0
259,858
3
L
Cthulhu
5,370
537
54
5
0
209,059
1
L
Sylvanus
5,744
574
86
9
0
191,361
0
W
Cupid
5,484
548
67
7
0
197,920
0
W
Arachne
6,526
653
74
7
0
264,696
0
L
Anubis
4,526
453
38
4
0
148,814
0
W
Thor
5,986
599
64
6
0
181,962
0
W
Anubis
7,664
766
107
11
0
203,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role