Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BEBODAKING1897
Ra
Level 108
God Stats
2W - 1L
1,702 SR
Queue Stats
58W - 54L
1,511 Elo+
Party 2
Ishtar
Ishtar
Demon Aamon
Ishtar
Level 157
God Stats
2W - 2L
1,470 SR
Queue Stats
31W - 32L
1,414 Elo+
Party 1
Da Ji
Da Ji
Pigatard
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
Redrum259
Jormungandr
Level 140
God Stats
1W - 1L
1,330 SR
Queue Stats
272W - 269L
1,498 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,466 Elo+

VS

Team Averages
Level 121
1,532 SR
1,449 Elo+
Xbalanque
Xbalanque
CurlyCeed
Xbalanque
Level 129
God Stats
9W - 6L
1,510 SR
Queue Stats
269W - 262L
1,416 Elo+
Party 3
Osiris
Osiris
Muggins2462
Osiris
Level 109
God Stats
5W - 5L
1,556 SR
Queue Stats
115W - 134L
1,450 Elo+
Solo
Thanatos
Thanatos
REIGN728
Thanatos
Level 125
God Stats
7W - 6L
1,477 SR
Queue Stats
251W - 236L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
headhunterprooo
Baron Samedi
Level 120
God Stats
17W - 14L
1,563 SR
Queue Stats
558W - 477L
1,505 Elo+
Solo
Ares
Ares
wyd_stepbro699
Ares
Level 124
God Stats
33W - 19L
1,554 SR
Queue Stats
1,455W - 1,416L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 2 / 11
8,848
520
6,918
14,976
13,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 8 / 1
8,594
506
8,060
13,335
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
5 / 0 / 3
9,384
552
11,363
11,578
4,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Pigatard
Da Ji
15
5 / 1 / 2
9,452
556
8,390
14,755
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Redrum259
Jormungandr
16
3 / 1 / 5
10,342
608
12,713
13,766
11,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CurlyCeed
Xbalanque
14
1 / 3 / 1
7,927
466
5,792
12,168
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
0 / 3 / 1
6,974
410
4,720
15,202
12,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
REIGN728
Thanatos
14
3 / 5 / 2
8,217
483
10,559
17,566
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
headhunterprooo
Baron Samedi
14
7 / 2 / 1
8,465
498
12,492
10,792
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 4
7,499
441
7,807
16,443
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
12
12
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
11
3.25
W
2
8
1
0.31
L
Xbalanque
CurlyCeed
Xbalanque
1
3
1
0.5
W
Ishtar
5
0
3
6.5
L
Osiris
0
3
1
0.17
W
Da Ji
Pigatard
Da Ji
5
1
2
6
L
Thanatos
REIGN728
Thanatos
3
5
2
0.8
W
Jormungandr
Redrum259
Jormungandr
3
1
5
5.5
L
Baron Samedi
headhunterprooo
Baron Samedi
7
2
1
3.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,444
Damage
41,370
68,410
Taken
72,171
41,366
Mitigated
48,412
23,823
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,918
2,148
4,248
4,661
14,976
13,392
520
7,004
7,932
24,112
0
W
8,060
528
231
2,206
13,335
4,944
256
7,084
6,251
55,563
0
L
Xbalanque
CurlyCeed
Xbalanque
5,792
3,199
0
4,996
12,168
4,947
0
2,960
9,093
0
66,527
W
Ishtar
11,363
8,821
0
4,643
11,578
4,918
742
1,941
9,637
0
72,746
L
Osiris
4,720
1,483
0
4,135
15,202
12,045
0
10,350
4,852
0
41,521
W
Da Ji
Pigatard
Da Ji
8,390
2,048
0
4,941
14,755
6,423
0
4,099
10,570
0
62,543
L
Thanatos
REIGN728
Thanatos
10,559
4,673
0
7,760
17,566
7,302
0
3,558
14,008
0
82,424
W
Jormungandr
Redrum259
Jormungandr
12,713
4,677
0
2,893
13,766
11,689
2,717
1,363
12,403
78,786
369
L
Baron Samedi
headhunterprooo
Baron Samedi
12,492
605
261
2,604
10,792
6,007
0
4,822
5,883
55,589
0
L
7,807
912
0
2,515
16,443
18,111
0
5,530
10,812
23,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
39,082
440
Minions Killed
381
0
Camps Cleared
0
1,552,107
Distance Traveled
1,467,826
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,848
520
25
1
0
286,939
2
W
Ra
8,594
506
102
6
0
318,425
0
L
Xbalanque
7,927
466
114
7
0
298,792
0
W
Ishtar
9,384
552
115
7
0
314,974
1
L
Osiris
6,974
410
58
3
0
212,710
0
W
Da Ji
9,452
556
79
5
0
357,095
0
L
Thanatos
8,217
483
109
6
0
328,957
0
W
Jormungandr
10,342
608
119
7
0
274,674
0
L
Baron Samedi
8,465
498
88
5
0
319,637
6
L
Ares
7,499
441
12
1
0
307,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role