Player Matchup

Cthulhu
Cthulhu
Curseum
Cthulhu
Level 111
God Stats
2W - 2L
1,520 SR
Queue Stats
218W - 230L
1,500 Elo+
Party 1
Discordia
Discordia
Gmo Skeev
Discordia
Level 88
God Stats
26W - 15L
1,575 SR
Queue Stats
972W - 965L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Longarmedrick
Cernunnos
Level 147
God Stats
9W - 4L
1,523 SR
Queue Stats
347W - 328L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Peepmiser3000
Sylvanus
Level 159
God Stats
27W - 14L
1,873 SR
Queue Stats
597W - 582L
1,493 Elo+
Party 1
Anubis
Anubis
xiMASONDIXONix
Anubis
Level 199
God Stats
5W - 4L
1,115 SR
Queue Stats
261W - 270L
1,405 Elo+
Party 1
Team Averages
Level 141
1,521 SR
1,484 Elo+

VS

Team Averages
Level 112
1,450 SR
1,468 Elo+
Ravana
Ravana
BananaKatz
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
Hun73r69
Camazotz
Level 164
God Stats
0W - 3L
1,279 SR
Queue Stats
72W - 72L
1,422 Elo+
Party 3
Ra
Ra
McFlℽ
Ra
Level 175
God Stats
0W - 2L
1,710 SR
Queue Stats
47W - 68L
1,435 Elo+
Party 3
Bakasura
Bakasura
TAT3R19
Bakasura
Level 164
God Stats
0W - 2L
1,263 SR
Queue Stats
268W - 288L
1,483 Elo+
Solo
Maui
Maui
WalmartXbox
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curseum
Cthulhu
14
1 / 4 / 21
10,021
771
12,124
17,051
22,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Gmo Skeev
Discordia
19
6 / 1 / 25
10,918
840
15,797
7,337
3,236
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Longarmedrick
Cernunnos
19
13 / 3 / 19
11,834
910
34,783
14,165
7,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Peepmiser3000
Sylvanus
17
2 / 2 / 24
10,599
815
9,534
11,099
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
13 / 2 / 20
11,805
908
18,091
12,911
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BananaKatz
Ravana
14
0 / 10 / 4
8,114
624
5,131
16,731
11,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Hun73r69
Camazotz
15
3 / 9 / 5
8,828
679
11,354
22,592
11,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
5 / 5 / 3
10,678
821
18,018
18,850
10,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
TAT3R19
Bakasura
14
1 / 7 / 3
8,295
638
7,629
19,558
21,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 7
8,620
663
4,112
19,845
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
31
35
Kills
9
12
Deaths
35
109
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
BananaKatz
Ravana
0
10
4
0.2
W
Cthulhu
Curseum
Cthulhu
1
4
21
2.88
W
Discordia
Gmo Skeev
Discordia
6
1
25
18.5
L
Camazotz
Hun73r69
Camazotz
3
9
5
0.61
W
Cernunnos
Longarmedrick
Cernunnos
13
3
19
7.5
L
5
5
3
1.3
W
Sylvanus
Peepmiser3000
Sylvanus
2
2
24
7
L
Bakasura
TAT3R19
Bakasura
1
7
3
0.36
L
0
4
7
0.88
W
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,329
Damage
46,244
62,563
Taken
97,576
50,715
Mitigated
76,671
29,686
Healing
26,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BananaKatz
Ravana
5,131
1,206
265
647
16,731
11,530
0
7,772
8,959
0
10,239
W
Cthulhu
Curseum
Cthulhu
12,124
897
1,299
2,418
17,051
22,598
321
5,495
11,033
16,763
322
W
Discordia
Gmo Skeev
Discordia
15,797
786
709
1,287
7,337
3,236
1,811
3,041
3,638
27,854
0
L
Camazotz
Hun73r69
Camazotz
11,354
1,291
392
4,143
22,592
11,668
0
12,747
9,591
0
19,078
W
Cernunnos
Longarmedrick
Cernunnos
34,783
23,470
1,523
4,075
14,165
7,420
4,346
4,467
8,696
0
52,486
L
18,018
930
5,173
8,680
18,850
10,229
0
12,679
6,047
34,134
0
W
Sylvanus
Peepmiser3000
Sylvanus
9,534
2,385
8,048
3,919
11,099
9,296
1,038
2,908
7,531
15,982
0
L
Bakasura
TAT3R19
Bakasura
7,629
4,241
419
3,631
19,558
21,355
0
10,076
9,354
0
7,159
L
4,112
685
444
2,754
19,845
21,889
0
11,451
8,278
10,935
0
W
18,091
861
877
5,531
12,911
8,165
1,537
5,567
6,683
45,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,177
Gold Earned
44,535
157
Minions Killed
120
0
Camps Cleared
0
1,147,629
Distance Traveled
1,059,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,114
624
19
1
0
200,338
0
W
Cthulhu
10,021
771
14
1
0
247,895
0
W
Discordia
10,918
840
20
2
0
249,565
0
L
Camazotz
8,828
679
14
1
0
189,465
0
W
Cernunnos
11,834
910
43
3
0
201,209
0
L
Ra
10,678
821
52
4
0
224,474
0
W
Sylvanus
10,599
815
18
1
0
217,711
0
L
Bakasura
8,295
638
28
2
0
213,424
0
L
Maui
8,620
663
7
1
0
232,238
0
W
Anubis
11,805
908
62
5
0
231,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role