Player Matchup

Yu Huang
Yu Huang
CALEB071104
Yu Huang
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 115L
1,489 Elo+
Solo
Arachne
Arachne
IV Sawyer
Arachne
Level 88
God Stats
15W - 9L
1,898 SR
Queue Stats
125W - 130L
1,521 Elo+
Party 1
Rama
Rama
VDubHut
Rama
Level 112
God Stats
13W - 14L
1,577 SR
Queue Stats
77W - 89L
1,459 Elo+
Solo
Thor
Thor
You Puff Mid
Thor
Level 43
God Stats
2W - 3L
1,559 SR
Queue Stats
104W - 100L
1,507 Elo+
Solo
Khepri
Khepri
x Mauxo x
Khepri
Level 109
God Stats
4W - 6L
1,602 SR
Queue Stats
181W - 176L
1,521 Elo+
Party 1
Team Averages
Level 91
1,627 SR
1,500 Elo+

VS

Team Averages
Level 105
1,485 SR
1,490 Elo+
Danzaburou
Danzaburou
JMistro
Danzaburou
Level 64
God Stats
10W - 7L
1,599 SR
Queue Stats
118W - 87L
1,562 Elo+
Party 2
Persephone
Persephone
Karlitator
Persephone
Level 118
God Stats
1W - 1L
1,314 SR
Queue Stats
73W - 57L
1,455 Elo+
Solo
Ymir
Ymir
bananaman-3215
Ymir
Level 82
God Stats
1W - 2L
1,186 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Da Ji
Da Ji
headhunterprooo
Da Ji
Level 120
God Stats
14W - 13L
1,495 SR
Queue Stats
558W - 477L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
mcgeech91
Cu Chulainn
Level 139
God Stats
6W - 1L
1,832 SR
Queue Stats
250W - 216L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CALEB071104
Yu Huang
11
0 / 2 / 0
5,711
519
3,072
5,155
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
IV Sawyer
Arachne
9
2 / 3 / 4
5,755
523
4,658
8,605
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rama
VDubHut
Rama
9
1 / 1 / 0
4,734
430
3,138
3,058
1,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 0
7,616
692
5,629
11,404
9,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
x Mauxo x
Khepri
9
0 / 0 / 1
5,159
469
1,726
6,340
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JMistro
Danzaburou
10
1 / 1 / 0
5,512
501
5,325
5,048
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Karlitator
Persephone
11
1 / 2 / 1
6,838
622
3,954
5,863
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 2
5,765
524
1,706
4,632
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 1 / 2
6,757
614
3,449
8,973
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
mcgeech91
Cu Chulainn
10
3 / 5 / 2
6,603
600
8,456
11,103
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
9
9
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CALEB071104
Yu Huang
0
2
0
0
L
Arachne
IV Sawyer
Arachne
2
3
4
1.33
W
Danzaburou
JMistro
Danzaburou
1
1
0
1
W
Persephone
Karlitator
Persephone
1
2
1
0.75
L
Rama
VDubHut
Rama
1
1
0
1
L
6
3
0
2
W
0
0
2
1
W
4
1
2
5
W
Cu Chulainn
mcgeech91
Cu Chulainn
3
5
2
0.8
L
Khepri
x Mauxo x
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
22,890
34,562
Taken
35,619
21,006
Mitigated
20,914
7,021
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CALEB071104
Yu Huang
3,072
156
0
875
5,155
1,935
0
3,447
1,708
46,854
0
L
Arachne
IV Sawyer
Arachne
4,658
3,652
0
1,290
8,605
3,080
0
1,119
7,486
0
25,711
W
Danzaburou
JMistro
Danzaburou
5,325
2,798
0
2,674
5,048
1,797
0
813
4,235
0
47,594
W
Persephone
Karlitator
Persephone
3,954
123
0
1,543
5,863
1,827
265
2,691
3,161
52,904
0
L
Rama
VDubHut
Rama
3,138
2,541
0
902
3,058
1,144
0
287
2,771
0
30,734
L
5,629
1,496
0
1,648
11,404
9,586
0
1,285
10,048
445
55,110
W
1,706
73
0
1,862
4,632
2,919
0
843
3,789
14,855
0
W
3,449
495
0
1,490
8,973
3,722
0
626
8,252
0
49,065
W
Cu Chulainn
mcgeech91
Cu Chulainn
8,456
1,888
0
1,243
11,103
10,649
0
119
10,976
2,928
42,361
L
Khepri
x Mauxo x
Khepri
1,726
80
0
2,306
6,340
5,261
0
1,095
5,245
13,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
31,475
290
Minions Killed
347
0
Camps Cleared
0
1,035,374
Distance Traveled
1,085,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,711
519
83
8
0
186,912
4
L
Arachne
5,755
523
34
3
0
215,197
0
W
Danzaburou
5,512
501
77
7
0
204,632
0
W
Persephone
6,838
622
90
8
0
218,281
0
L
Rama
4,734
430
49
4
0
193,588
0
L
Thor
7,616
692
99
9
0
215,736
0
W
Ymir
5,765
524
29
3
0
223,354
3
W
Da Ji
6,757
614
81
7
0
239,542
3
W
Cu Chulainn
6,603
600
70
6
0
199,574
0
L
Khepri
5,159
469
25
2
0
223,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role