Player Matchup

Surtr
Surtr
CaptainOmNomNom
Surtr
Level 22
God Stats
0W - 1L
1,147 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Xing Tian
Xing Tian
DesirablePenguin
Xing Tian
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
84W - 109L
1,458 Elo+
Solo
Persephone
Persephone
bappleseed
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Thanatos
Thanatos
lalosos2
Thanatos
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
85W - 87L
1,564 Elo+
Solo
Neith
Neith
xCHRIS99x
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,296 Elo+
Solo
Team Averages
Level 90
1,429 SR
1,547 Elo+

VS

Team Averages
Level 97
1,469 SR
1,433 Elo+
Nemesis
Nemesis
Ninjatryhard46
Nemesis
Level 49
God Stats
2W - 2L
1,671 SR
Queue Stats
52W - 59L
1,357 Elo+
Party 1
Scylla
Scylla
SQUIDSOLDIER6
Scylla
Level 81
God Stats
11W - 17L
1,345 SR
Queue Stats
104W - 121L
1,375 Elo+
Party 1
Hachiman
Hachiman
loscar4
Hachiman
Level 140
God Stats
6W - 5L
1,477 SR
Queue Stats
314W - 266L
1,441 Elo+
Solo
Artio
Artio
omegagaming90
Artio
Level 96
God Stats
11W - 11L
1,456 SR
Queue Stats
95W - 113L
1,382 Elo+
Party 1
Lancelot
Lancelot
slybug6
Lancelot
Level 121
God Stats
12W - 10L
1,395 SR
Queue Stats
207W - 178L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
6,088
435
4,740
17,930
11,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
10
1 / 5 / 3
7,098
507
6,203
16,928
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
bappleseed
Persephone
11
1 / 3 / 3
7,008
501
7,916
7,017
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lalosos2
Thanatos
12
4 / 6 / 0
7,429
531
6,106
14,003
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
xCHRIS99x
Neith
12
1 / 3 / 0
7,073
505
5,416
8,333
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,541
539
4,978
12,113
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 3
7,412
529
3,321
8,724
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
loscar4
Hachiman
15
10 / 1 / 1
9,662
690
12,888
10,096
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 9
7,800
557
3,251
12,279
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
slybug6
Lancelot
14
11 / 0 / 5
9,618
687
16,665
15,183
16,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
27
27
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Xing Tian
1
5
3
0.5
W
2
2
5
2.25
W
2
3
3
1.17
L
Persephone
bappleseed
Persephone
1
3
3
0.83
L
Thanatos
lalosos2
Thanatos
4
6
0
0.67
W
Hachiman
loscar4
Hachiman
10
1
1
10.5
W
2
1
9
6.5
W
Lancelot
slybug6
Lancelot
11
0
5
13.5
L
Neith
xCHRIS99x
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
41,103
64,211
Taken
58,395
36,781
Mitigated
37,996
15,290
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,740
2,619
0
3,250
17,930
11,769
67
52
17,696
618
34,713
L
Xing Tian
6,203
1,260
0
2,095
16,928
13,844
0
3,257
13,671
19,428
0
W
4,978
2,180
0
1,561
12,113
4,266
0
2,227
9,886
0
57,817
W
3,321
559
0
1,928
8,724
3,059
0
4,645
4,079
41,360
0
L
Persephone
bappleseed
Persephone
7,916
536
0
1,923
7,017
2,653
180
2,189
4,791
41,935
0
L
Thanatos
lalosos2
Thanatos
6,106
1,240
0
6,383
14,003
5,583
0
284
13,719
0
49,605
W
Hachiman
loscar4
Hachiman
12,888
6,646
0
3,175
10,096
3,577
1,816
1,446
8,650
0
79,645
W
3,251
461
425
2,499
12,279
10,328
165
4,091
8,188
15,059
0
W
Lancelot
slybug6
Lancelot
16,665
3,808
0
750
15,183
16,766
533
2,098
12,941
0
71,701
L
Neith
xCHRIS99x
Neith
5,416
1,367
0
1,639
8,333
2,932
460
840
7,493
0
54,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
42,033
288
Minions Killed
412
0
Camps Cleared
0
1,289,636
Distance Traveled
1,480,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,088
435
42
3
0
275,666
0
L
Xing Tian
7,098
507
19
1
0
284,158
0
W
Nemesis
7,541
539
74
5
0
333,707
0
W
Scylla
7,412
529
80
6
0
246,451
0
L
Persephone
7,008
501
46
3
0
254,657
0
L
Thanatos
7,429
531
76
5
0
228,540
0
W
Hachiman
9,662
690
136
10
0
284,192
0
W
Artio
7,800
557
16
1
0
304,061
0
W
Lancelot
9,618
687
106
8
0
311,658
0
L
Neith
7,073
505
105
8
0
246,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role