Player Matchup

Zeus
Zeus
Cdavis1108
Zeus
Level 86
God Stats
5W - 0L
1,716 SR
Queue Stats
233W - 216L
1,440 Elo+
Party 1
Ymir
Ymir
Night_Train80
Ymir
Level 106
God Stats
6W - 6L
1,542 SR
Queue Stats
144W - 117L
1,403 Elo+
Solo
Skadi
Skadi
STRAYBULLETX18
Skadi
Level 137
God Stats
49W - 35L
1,628 SR
Queue Stats
318W - 328L
1,423 Elo+
Party 2
Hachiman
Hachiman
TBABY1320
Hachiman
Level 135
God Stats
17W - 6L
1,697 SR
Queue Stats
347W - 312L
1,477 Elo+
Party 1
Serqet
Serqet
xXAssassinXxSF
Serqet
Level 157
God Stats
13W - 6L
1,258 SR
Queue Stats
509W - 507L
1,427 Elo+
Party 2
Team Averages
Level 124
1,568 SR
1,434 Elo+

VS

Team Averages
Level 93
1,577 SR
1,390 Elo+
Yu Huang
Yu Huang
ClutchDylan
Yu Huang
Level 138
God Stats
1W - 2L
1,821 SR
Queue Stats
178W - 207L
1,435 Elo+
Solo
Shiva
Shiva
Gamble02
Shiva
Level 126
God Stats
60W - 32L
1,572 SR
Queue Stats
1,031W - 995L
1,504 Elo+
Party 3
Skadi
Skadi
Gustavo52535
Skadi
Level 28
God Stats
0W - 2L
1,327 SR
Queue Stats
23W - 24L
1,122 Elo+
Party 4
Zhong Kui
Zhong Kui
StraitNickel186
Zhong Kui
Level 89
God Stats
8W - 3L
1,663 SR
Queue Stats
223W - 211L
1,483 Elo+
Party 4
Bastet
Bastet
WhiskeeOnIce
Bastet
Level 85
God Stats
12W - 9L
1,500 SR
Queue Stats
427W - 413L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,133
542
3,080
6,656
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 4
8,098
540
3,224
16,051
10,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 2
8,458
564
7,445
6,989
5,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TBABY1320
Hachiman
14
4 / 2 / 4
8,260
551
10,437
12,162
5,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 2
8,559
571
5,490
11,284
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ClutchDylan
Yu Huang
13
1 / 2 / 2
7,317
488
6,093
5,986
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Gamble02
Shiva
13
1 / 1 / 2
6,587
439
8,209
10,079
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 7 / 2
5,166
344
2,418
9,331
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
StraitNickel186
Zhong Kui
13
1 / 5 / 1
7,414
494
6,425
10,168
7,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
2 / 2 / 2
7,395
493
5,756
10,720
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
5
5
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Yu Huang
ClutchDylan
Yu Huang
1
2
2
1
L
Shiva
Gamble02
Shiva
1
1
2
2
L
0
7
2
0.14
W
2
0
4
4
W
3
1
2
4
L
Zhong Kui
StraitNickel186
Zhong Kui
1
5
1
0.3
W
Hachiman
TBABY1320
Hachiman
4
2
4
3
L
Bastet
2
2
2
1.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
28,901
53,142
Taken
46,284
28,226
Mitigated
23,836
16,043
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,080
245
0
500
6,656
2,487
112
1,834
4,638
63,457
0
L
Yu Huang
ClutchDylan
Yu Huang
6,093
323
0
750
5,986
2,225
0
1,392
4,468
44,077
0
L
Shiva
Gamble02
Shiva
8,209
1,379
560
858
10,079
8,235
0
2,521
7,238
0
42,989
L
2,418
1,151
0
0
9,331
1,786
7
474
8,548
0
12,451
W
3,224
587
2,093
4,435
16,051
10,993
280
4,406
11,123
26,932
0
W
7,445
2,487
0
2,063
6,989
5,054
239
3,103
3,700
0
55,369
L
Zhong Kui
StraitNickel186
Zhong Kui
6,425
118
0
2,274
10,168
7,837
0
280
9,563
47,594
0
W
Hachiman
TBABY1320
Hachiman
10,437
4,920
0
4,700
12,162
5,045
2,643
2,071
9,939
0
72,707
L
Bastet
5,756
1,381
0
2,295
10,720
3,753
0
1,661
8,890
0
38,187
W
5,490
1,480
0
2,252
11,284
4,647
39
957
10,217
0
67,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
33,879
455
Minions Killed
292
0
Camps Cleared
0
1,380,424
Distance Traveled
1,211,304
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,133
542
104
7
0
262,554
0
L
Yu Huang
7,317
488
91
6
0
218,578
0
L
Shiva
6,587
439
63
4
0
262,933
0
L
Skadi
5,166
344
13
1
0
186,717
0
W
Ymir
8,098
540
57
4
0
275,720
0
W
Skadi
8,458
564
84
6
0
243,039
2
L
Zhong Kui
7,414
494
73
5
0
244,552
0
W
Hachiman
8,260
551
107
7
0
260,243
0
L
Bastet
7,395
493
52
3
0
298,524
0
W
Serqet
8,559
571
103
7
0
338,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role