Player Matchup

Ullr
Ullr
Antochaac
Ullr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,608 Elo+
Solo
Agni
Agni
ImNotAKid
Agni
Level 123
God Stats
4W - 1L
1,282 SR
Queue Stats
16W - 20L
1,431 Elo+
Party 1
Nike
Nike
Straycat61
Nike
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,507 Elo+
Party 1
Team Averages
Level 115
1,427 SR
1,515 Elo+

VS

Team Averages
Level 47
1,500 SR
1,476 Elo+
Fenrir
Fenrir
Hester911
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,625 Elo+
Party 2
Horus
Horus
Notable99
Horus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,565 Elo+
Solo
Agni
Agni
Peen17
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
4 / 1 / 8
8,689
869
5,158
5,042
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
2 / 0 / 10
8,847
885
8,901
4,537
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 2 / 5
9,025
903
4,786
7,805
5,509
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hester911
Fenrir
10
1 / 4 / 1
7,765
777
2,768
8,124
3,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Notable99
Horus
10
1 / 5 / 1
7,533
753
2,134
8,524
6,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
Peen17
Agni
10
1 / 4 / 1
7,221
722
5,554
6,904
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
1
8
8
L
Fenrir
Hester911
Fenrir
1
4
1
0.38
W
Agni
2
0
10
7
L
Horus
Notable99
Horus
1
5
1
0.3
L
Agni
Peen17
Agni
1
4
1
0.38
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
10,456
17,384
Taken
23,552
9,232
Mitigated
12,098
1,210
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,158
1,368
0
801
5,042
1,991
580
1,855
3,100
0
32,710
L
Fenrir
Hester911
Fenrir
2,768
852
0
1,295
8,124
3,331
0
3,629
4,495
0
10,401
W
Agni
8,901
603
0
159
4,537
1,732
0
1,750
2,739
43,145
0
L
Horus
Notable99
Horus
2,134
1,248
256
842
8,524
6,148
0
2,940
5,524
0
12,621
L
Agni
Peen17
Agni
5,554
339
0
250
6,904
2,619
0
2,599
4,305
31,718
0
W
4,786
525
0
250
7,805
5,509
36
2,229
5,540
0
20,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
22,519
139
Minions Killed
70
0
Camps Cleared
0
564,349
Distance Traveled
538,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,689
869
56
6
0
180,879
0
L
Fenrir
7,765
777
20
2
0
181,586
1
W
Agni
8,847
885
66
7
0
203,123
0
L
Horus
7,533
753
14
1
0
183,902
0
L
Agni
7,221
722
36
4
0
172,890
0
W
Nike
9,025
903
17
2
0
180,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role