Player Matchup

Hachiman
Hachiman
LouieFlo
Hachiman
Level 81
God Stats
11W - 7L
1,592 SR
Queue Stats
348W - 371L
1,524 Elo+
Solo
He Bo
He Bo
Mandyngo
He Bo
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 54L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
martin9098
Danzaburou
Level 89
God Stats
130W - 123L
1,484 SR
Queue Stats
154W - 175L
1,379 Elo+
Solo
Bacchus
Bacchus
pikonn
Bacchus
Level 29
God Stats
2W - 2L
1,268 SR
Queue Stats
57W - 54L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
uwuAqua
Aphrodite
Level 30
God Stats
0W - 2L
1,334 SR
Queue Stats
78W - 68L
1,467 Elo+
Solo
Team Averages
Level 54
1,436 SR
1,415 Elo+

VS

Team Averages
Level 71
1,561 SR
1,548 Elo+
Ra
Ra
Any0lite
Ra
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,597 Elo+
Party 2
Lancelot
Lancelot
SonicTheShooter
Lancelot
Level 121
God Stats
2W - 0L
1,758 SR
Queue Stats
9W - 3L
1,658 Elo+
Solo
Achilles
Achilles
gokuxp20000xp
Achilles
Level 40
God Stats
5W - 2L
1,550 SR
Queue Stats
33W - 29L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
hellotc
Kuzenbo
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 48L
1,469 Elo+
Solo
Izanami
Izanami
th3RealSkizzy
Izanami
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LouieFlo
Hachiman
10
1 / 4 / 0
6,075
434
4,969
10,607
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Mandyngo
He Bo
11
2 / 4 / 0
6,829
488
5,615
11,115
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
martin9098
Danzaburou
10
1 / 3 / 0
6,016
430
5,062
9,659
3,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
pikonn
Bacchus
10
0 / 2 / 1
6,057
433
3,913
10,638
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
uwuAqua
Aphrodite
8
0 / 0 / 1
5,737
410
1,240
4,886
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,776
555
6,235
7,743
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
12
3 / 0 / 2
7,312
522
4,630
11,756
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
gokuxp20000xp
Achilles
13
2 / 1 / 1
7,865
562
3,454
9,685
11,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
hellotc
Kuzenbo
10
1 / 0 / 4
7,266
519
4,952
9,048
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
13
2 / 1 / 3
7,608
543
8,641
8,928
3,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Hachiman
LouieFlo
Hachiman
1
4
0
0.25
L
He Bo
Mandyngo
He Bo
2
4
0
0.5
W
Lancelot
3
0
2
4
W
Achilles
gokuxp20000xp
Achilles
2
1
1
2.5
W
Kuzenbo
hellotc
Kuzenbo
1
0
4
3
L
Danzaburou
martin9098
Danzaburou
1
3
0
0.33
L
Bacchus
pikonn
Bacchus
0
2
1
0.25
W
Izanami
2
1
3
3.5
L
Aphrodite
uwuAqua
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
27,912
46,905
Taken
47,160
23,514
Mitigated
30,125
16,292
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,235
736
926
2,114
7,743
2,986
1,238
3,148
4,595
52,844
0
L
Hachiman
LouieFlo
Hachiman
4,969
1,733
0
3,622
10,607
3,587
540
1,921
8,686
0
42,108
L
He Bo
Mandyngo
He Bo
5,615
549
0
4,053
11,115
3,992
0
4,392
6,723
48,204
0
W
Lancelot
4,630
581
0
1,013
11,756
4,997
174
1,705
10,051
0
47,928
W
Achilles
gokuxp20000xp
Achilles
3,454
1,016
0
1,358
9,685
11,232
294
209
9,476
0
47,247
W
Kuzenbo
hellotc
Kuzenbo
4,952
2,038
1,672
3,677
9,048
7,503
236
3,934
5,030
20,505
0
L
Danzaburou
martin9098
Danzaburou
5,062
2,274
0
1,860
9,659
3,313
17
79
9,580
0
34,845
L
Bacchus
pikonn
Bacchus
3,913
286
0
2,686
10,638
9,961
33
3,322
7,316
20,777
0
W
Izanami
8,641
6,280
0
2,789
8,928
3,407
574
1,926
7,002
0
69,095
L
Aphrodite
uwuAqua
Aphrodite
1,240
461
1,025
3,046
4,886
2,661
0
1,479
3,407
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
37,827
243
Minions Killed
371
0
Camps Cleared
0
1,211,067
Distance Traveled
1,398,896
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,776
555
93
7
0
296,304
0
L
Hachiman
6,075
434
64
5
0
263,990
0
L
He Bo
6,829
488
76
5
0
249,080
0
W
Lancelot
7,312
522
65
5
0
309,302
0
W
Achilles
7,865
562
81
6
0
234,983
0
W
Kuzenbo
7,266
519
18
1
0
295,551
2
L
Danzaburou
6,016
430
61
4
0
230,102
0
L
Bacchus
6,057
433
24
2
0
288,903
0
W
Izanami
7,608
543
114
8
0
262,756
0
L
Aphrodite
5,737
410
18
1
0
178,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role