Player Matchup

Cthulhu
Cthulhu
C4VE
Cthulhu
Level 68
God Stats
15W - 11L
1,644 SR
Queue Stats
201W - 190L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
GavinGG
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,358 Elo+
Solo
Ishtar
Ishtar
SpiritCharge
Ishtar
Level 142
God Stats
44W - 34L
1,570 SR
Queue Stats
172W - 165L
1,488 Elo+
Party 2
Mulan
Mulan
iPhuckYoo
Mulan
Level 74
God Stats
41W - 42L
1,532 SR
Queue Stats
280W - 276L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
killzone7401
Ratatoskr
Level 68
God Stats
25W - 28L
1,502 SR
Queue Stats
243W - 238L
1,515 Elo+
Solo
Team Averages
Level 87
1,550 SR
1,468 Elo+

VS

Team Averages
Level 110
1,395 SR
1,476 Elo+
Cliodhna
Cliodhna
AlphaDLigh
Cliodhna
Level 86
God Stats
0W - 1L
1,450 SR
Queue Stats
86W - 77L
1,466 Elo+
Solo
Ne Zha
Ne Zha
ChromeChris1
Ne Zha
Level 116
God Stats
2W - 7L
1,255 SR
Queue Stats
395W - 387L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
OGDookey
Baron Samedi
Level 106
God Stats
8W - 4L
1,613 SR
Queue Stats
357W - 362L
1,488 Elo+
Party 1
Bacchus
Bacchus
alex723
Bacchus
Level 177
God Stats
8W - 12L
1,199 SR
Queue Stats
797W - 759L
1,468 Elo+
Solo
Ishtar
Ishtar
tretoraytor
Ishtar
Level 64
God Stats
8W - 5L
1,457 SR
Queue Stats
139W - 133L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4VE
Cthulhu
11
1 / 0 / 6
6,836
526
6,779
11,929
8,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
GavinGG
Baron Samedi
13
0 / 1 / 4
7,364
566
7,166
8,985
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
12
3 / 1 / 1
7,109
547
7,095
11,067
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
iPhuckYoo
Mulan
11
2 / 6 / 2
7,088
545
6,675
15,352
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
killzone7401
Ratatoskr
14
10 / 1 / 2
8,790
676
9,100
11,034
4,480
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlphaDLigh
Cliodhna
10
1 / 6 / 2
5,972
459
6,421
13,601
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
9
0 / 2 / 0
5,066
390
6,983
12,768
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
OGDookey
Baron Samedi
10
0 / 2 / 1
5,836
449
4,253
7,057
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
alex723
Bacchus
14
7 / 3 / 0
7,910
608
9,485
11,062
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
9
1 / 3 / 0
5,458
420
7,405
8,866
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
9
9
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlphaDLigh
Cliodhna
1
6
2
0.33
W
Cthulhu
C4VE
Cthulhu
1
0
6
4
L
Ne Zha
0
2
0
0
W
Baron Samedi
GavinGG
Baron Samedi
0
1
4
2
L
Baron Samedi
OGDookey
Baron Samedi
0
2
1
0.25
W
Ishtar
3
1
1
3.5
L
Bacchus
alex723
Bacchus
7
3
0
2.33
W
Mulan
iPhuckYoo
Mulan
2
6
2
0.5
W
Ratatoskr
killzone7401
Ratatoskr
10
1
2
11
L
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
34,547
58,367
Taken
53,354
31,404
Mitigated
27,810
19,749
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlphaDLigh
Cliodhna
6,421
1,174
0
1,227
13,601
4,282
0
2,923
10,583
0
38,776
W
Cthulhu
C4VE
Cthulhu
6,779
637
1,645
3,741
11,929
8,926
0
608
11,321
26,591
0
L
Ne Zha
6,983
1,509
0
2,734
12,768
6,711
0
5,533
7,119
0
31,499
W
Baron Samedi
GavinGG
Baron Samedi
7,166
492
614
3,285
8,985
4,671
0
2,664
6,321
54,501
0
L
Baron Samedi
OGDookey
Baron Samedi
4,253
591
499
1,020
7,057
2,958
0
3,273
3,579
33,635
0
W
Ishtar
7,095
3,691
0
5,569
11,067
4,457
362
357
10,710
0
52,416
L
Bacchus
alex723
Bacchus
9,485
1,831
0
2,489
11,062
10,820
0
93
10,889
45,745
0
W
Mulan
iPhuckYoo
Mulan
6,675
1,234
0
2,530
15,352
8,870
446
7,903
6,228
0
42,745
W
Ratatoskr
killzone7401
Ratatoskr
9,100
3,058
0
2,365
11,034
4,480
0
1,173
9,822
0
65,507
L
Ishtar
7,405
4,932
0
2,421
8,866
3,039
0
1,821
6,945
0
28,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
30,242
381
Minions Killed
255
0
Camps Cleared
0
1,280,635
Distance Traveled
1,311,639
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,972
459
51
4
0
293,648
0
W
Cthulhu
6,836
526
31
2
0
274,711
0
L
Ne Zha
5,066
390
40
3
0
276,338
0
W
Baron Samedi
7,364
566
105
8
0
239,503
2
L
Baron Samedi
5,836
449
58
4
0
239,549
1
W
Ishtar
7,109
547
81
6
0
237,139
4
L
Bacchus
7,910
608
63
5
0
252,780
3
W
Mulan
7,088
545
70
5
0
217,454
3
W
Ratatoskr
8,790
676
94
7
0
311,828
0
L
Ishtar
5,458
420
43
3
0
249,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role