Player Matchup

Discordia
Discordia
Platinum III
Desasircomok
Discordia
Platinum III
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 220L
2,098 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
DutchWhisperer
Ao Kuang
Diamond II
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
1,199W - 1,179L
2,129 MMR
Solo
Thor
Thor
Diamond IV
NaeGuk
Thor
Diamond IV
Level 241
God Stats
7W - 13L
1,177 SR
Queue Stats
255W - 222L
2,132 MMR
Solo
Chernobog
Chernobog
Diamond V
NanoGod
Chernobog
Diamond V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
2,020 MMR
Solo
Fafnir
Fafnir
Diamond V
soulweeper616
Fafnir
Diamond V
Level 146
God Stats
13W - 7L
1,623 SR
Queue Stats
409W - 405L
2,079 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,460 SR
2,092 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 181
1,517 SR
1,730 MMR
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond II
 
Pele
Diamond II
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond IV
Rekiel97
Ares
Diamond IV
Level 129
God Stats
9W - 8L
1,552 SR
Queue Stats
457W - 439L
2,034 MMR
Solo
Set
Set
Diamond V
ShrimplyShelfish
Set
Diamond V
Level 157
God Stats
8W - 6L
1,534 SR
Queue Stats
369W - 350L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Desasircomok
Discordia
7
0 / 1 / 3
4,168
695
1,893
2,604
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
8
4 / 2 / 0
4,702
784
2,234
5,053
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
NaeGuk
Thor
7
1 / 0 / 0
4,115
686
3,764
3,167
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
NanoGod
Chernobog
6
0 / 1 / 1
3,638
606
1,749
3,443
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,848
641
1,107
3,285
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiHe BoMartichorasKali

VS

Bans
ThanatosBakasuraSerqetRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 2 / 0
4,297
716
3,165
4,595
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
 
Pele
7
1 / 2 / 1
4,015
669
1,109
4,964
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
 
Hachiman
7
0 / 0 / 1
3,753
626
1,838
2,083
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
1 / 0 / 0
3,872
645
1,652
3,110
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,172
529
840
3,948
1,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
L
Pele
 
Pele
1
2
1
0.75
L
Hachiman
 
Hachiman
0
0
1
0.5
W
Discordia
Desasircomok
Discordia
0
1
3
1.5
W
Ao Kuang
4
2
0
2
W
Thor
NaeGuk
Thor
1
0
0
1
W
Chernobog
NanoGod
Chernobog
0
1
1
0.5
L
Ares
1
0
0
1
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,747
Damage
8,604
17,552
Taken
18,700
7,098
Mitigated
9,416
6,191
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,165
412
0
2,288
4,595
3,589
0
2,634
1,775
28,193
0
L
Pele
 
Pele
1,109
475
0
1,528
4,964
1,417
0
1,427
3,279
0
23,811
L
Hachiman
 
Hachiman
1,838
955
0
1,216
2,083
640
0
396
1,687
0
22,263
W
Discordia
Desasircomok
Discordia
1,893
151
0
694
2,604
792
0
1,540
920
23,681
0
W
Ao Kuang
2,234
659
0
580
5,053
1,487
0
1,357
3,609
22,626
0
W
Thor
NaeGuk
Thor
3,764
1,416
0
1,250
3,167
1,482
0
56
3,079
0
23,279
W
Chernobog
NanoGod
Chernobog
1,749
1,215
0
1,920
3,443
1,005
0
866
2,577
0
25,966
L
Ares
1,652
113
0
1,538
3,110
1,919
0
615
2,495
13,596
0
L
840
350
0
1,708
3,948
1,851
0
0
3,948
0
11,898
W
1,107
263
0
1,747
3,285
2,332
0
971
2,314
4,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,471
Gold Earned
19,109
183
Minions Killed
175
0
Camps Cleared
0
629,423
Distance Traveled
551,367
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,297
716
61
10
0
118,772
0
L
Pele
4,015
669
37
6
0
123,574
0
L
Hachiman
3,753
626
47
8
0
99,936
0
W
Discordia
4,168
695
51
9
0
123,806
1
W
Ao Kuang
4,702
784
47
8
0
148,518
0
W
Thor
4,115
686
37
6
0
109,289
0
W
Chernobog
3,638
606
41
7
0
121,714
0
L
Ares
3,872
645
12
2
0
123,855
1
L
Set
3,172
529
18
3
0
85,230
0
W
Fafnir
3,848
641
7
1
0
126,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role