Player Matchup

Vulcan
Vulcan
CasaPercantas
Vulcan
Level 15
God Stats
10W - 10L
1,635 SR
Queue Stats
30W - 27L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
MOATH5050
Sylvanus
Level 129
God Stats
11W - 11L
1,433 SR
Queue Stats
322W - 366L
1,414 Elo+
Solo
Ishtar
Ishtar
Rampinshop
Ishtar
Level 103
God Stats
131W - 116L
1,528 SR
Queue Stats
845W - 875L
1,442 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,433 Elo+

VS

Team Averages
Level 80
1,545 SR
1,502 Elo+
Medusa
Medusa
JoeB34neR23
Medusa
Level 49
God Stats
11W - 6L
1,530 SR
Queue Stats
31W - 29L
1,504 Elo+
Solo
Merlin
Merlin
RmM0NTOR0
Merlin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 117L
1,555 Elo+
Solo
Chaac
Chaac
v1vek
Chaac
Level 104
God Stats
12W - 5L
1,605 SR
Queue Stats
282W - 279L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,951
434
0
865
31
Sylvanus
MOATH5050
Sylvanus
14
5 / 4 / 0
10,921
683
6,533
16,632
16,203
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Rampinshop
Ishtar
17
0 / 2 / 5
11,634
727
12,693
13,708
5,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 2
11,639
727
8,756
7,922
2,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
RmM0NTOR0
Merlin
17
3 / 1 / 3
13,134
821
13,049
9,765
3,956
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
v1vek
Chaac
14
1 / 2 / 4
11,361
710
4,400
17,423
16,406
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
2
2
2
1.5
L
Sylvanus
MOATH5050
Sylvanus
5
4
0
1.25
L
Ishtar
Rampinshop
Ishtar
0
2
5
1.25
W
Merlin
RmM0NTOR0
Merlin
3
1
3
4.5
W
Chaac
v1vek
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
26,205
31,205
Taken
35,110
21,899
Mitigated
23,324
11,029
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
865
31
0
865
0
0
0
W
Medusa
8,756
2,989
0
483
7,922
2,962
2,249
1,983
5,903
0
54,017
L
Sylvanus
MOATH5050
Sylvanus
6,533
1,352
1,798
4,683
16,632
16,203
0
4,950
11,607
19,657
0
L
Ishtar
Rampinshop
Ishtar
12,693
5,713
507
4,041
13,708
5,665
0
7,906
5,649
0
69,853
W
Merlin
RmM0NTOR0
Merlin
13,049
1,124
0
896
9,765
3,956
547
1,333
8,388
70,685
0
W
Chaac
v1vek
Chaac
4,400
756
126
9,151
17,423
16,406
233
3,894
13,081
208
29,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
36,134
122
Minions Killed
200
0
Camps Cleared
0
460,587
Distance Traveled
858,444
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,951
434
0
0
0
0
0
W
Medusa
11,639
727
59
4
0
306,965
4
L
Sylvanus
10,921
683
18
1
0
222,712
2
L
Ishtar
11,634
727
104
7
0
237,875
2
W
Merlin
13,134
821
102
6
0
304,934
5
W
Chaac
11,361
710
39
2
0
246,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role