Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DragonRager6028
Bellona
Level 33
God Stats
1W - 1L
1,782 SR
Queue Stats
25W - 37L
1,441 Elo+
Solo
Charybdis
Charybdis
OnkelFruchtzwerg
Charybdis
Level 131
God Stats
8W - 13L
1,609 SR
Queue Stats
139W - 126L
1,553 Elo+
Party 1
Ix Chel
Ix Chel
Rippified
Ix Chel
Level 168
God Stats
12W - 4L
1,807 SR
Queue Stats
251W - 240L
1,584 Elo+
Party 1
Kali
Kali
mpakos77
Kali
Level 65
God Stats
0W - 1L
1,258 SR
Queue Stats
86W - 72L
1,447 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,505 Elo+

VS

Team Averages
Level 131
1,485 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Acidulous NW
Persephone
Level 125
God Stats
2W - 1L
1,300 SR
Queue Stats
72W - 80L
1,480 Elo+
Solo
Zeus
Zeus
Bounty_Vidok
Zeus
Level 86
God Stats
14W - 10L
1,537 SR
Queue Stats
163W - 149L
1,537 Elo+
Solo
Fenrir
Fenrir
Itz_Farhan_Yo_20
Fenrir
Level 150
God Stats
3W - 3L
1,655 SR
Queue Stats
245W - 253L
1,488 Elo+
Solo
Medusa
Medusa
acy87
Medusa
Level 147
God Stats
55W - 78L
1,433 SR
Queue Stats
502W - 483L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 2 / 3
7,344
668
3,384
8,663
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

6
0 / 4 / 0
4,729
430
2,413
6,922
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charybdis
11
2 / 2 / 3
6,619
602
7,824
9,347
3,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Rippified
Ix Chel
12
3 / 3 / 0
6,706
610
4,640
8,195
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
10
0 / 6 / 3
5,540
504
2,791
12,868
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 5
6,845
622
5,078
8,665
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Acidulous NW
Persephone
12
0 / 1 / 6
6,905
628
6,131
3,665
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 3 / 1
8,022
729
5,663
5,872
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
9 / 2 / 2
8,109
737
9,149
12,458
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
acy87
Medusa
11
0 / 2 / 1
6,389
581
4,181
8,329
2,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
17
17
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
2
3
2.25
W
Ares
 
Ares
2
0
5
4.5
W
Persephone
Acidulous NW
Persephone
0
1
6
3
W
6
3
1
2.17
L
0
4
0
0
W
9
2
2
5
L
Charybdis
2
2
3
1.75
L
Ix Chel
Rippified
Ix Chel
3
3
0
1
W
Medusa
acy87
Medusa
0
2
1
0.25
L
Kali
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,052
Damage
30,202
45,995
Taken
38,989
22,996
Mitigated
18,921
9,712
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,384
631
0
1,835
8,663
6,537
0
2,706
5,957
11,932
0
W
Ares
 
Ares
5,078
421
0
2,081
8,665
6,750
0
1,454
7,211
19,675
421
W
Persephone
Acidulous NW
Persephone
6,131
387
0
896
3,665
1,311
301
1,764
1,898
52,609
0
W
5,663
1,099
0
1,250
5,872
2,114
2,520
947
4,925
53,436
0
L
2,413
1,218
0
1,271
6,922
5,261
0
2,605
4,317
0
19,398
W
9,149
4,987
0
3,236
12,458
5,805
220
2,994
9,464
0
55,323
L
Charybdis
7,824
4,806
0
3,977
9,347
3,611
0
2,169
7,178
0
58,933
L
Ix Chel
Rippified
Ix Chel
4,640
370
150
1,350
8,195
3,009
0
4,220
3,975
50,873
0
W
Medusa
acy87
Medusa
4,181
1,706
0
2,740
8,329
2,941
857
1,070
7,259
0
45,358
L
Kali
2,791
1,350
0
1,129
12,868
4,578
0
4,925
7,943
0
28,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
36,270
295
Minions Killed
372
0
Camps Cleared
0
1,012,156
Distance Traveled
1,095,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,344
668
16
1
0
225,917
1
W
Ares
6,845
622
19
2
0
237,289
3
W
Persephone
6,905
628
81
7
0
216,359
0
W
Zeus
8,022
729
113
10
0
214,699
0
L
Bellona
4,729
430
39
4
0
116,828
0
W
Fenrir
8,109
737
73
7
0
237,176
0
L
Charybdis
6,619
602
107
10
0
201,567
0
L
Ix Chel
6,706
610
90
8
0
229,341
1
W
Medusa
6,389
581
86
8
0
190,303
0
L
Kali
5,540
504
43
4
0
238,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role