Player Matchup

Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Clampp
Danzaburou
Level 108
God Stats
1W - 1L
1,221 SR
Queue Stats
11W - 17L
1,280 Elo+
Party 2
Atlas
Atlas
EnjoyThatOne
Atlas
Level 66
God Stats
3W - 4L
1,220 SR
Queue Stats
15W - 21L
1,238 Elo+
Party 2
Nu Wa
Nu Wa
ykRiin
Nu Wa
Level 106
God Stats
23W - 10L
1,641 SR
Queue Stats
415W - 405L
1,419 Elo+
Party 1
Tyr
Tyr
ykYukii
Tyr
Level 85
God Stats
15W - 15L
1,437 SR
Queue Stats
287W - 266L
1,421 Elo+
Party 1
Team Averages
Level 93
1,404 SR
1,372 Elo+

VS

Team Averages
Level 78
1,462 SR
1,495 Elo+
Ares
Ares
FluffyJinx
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Insane_Gobi
Pele
Level 124
God Stats
2W - 2L
1,254 SR
Queue Stats
328W - 330L
1,432 Elo+
Solo
Vulcan
Vulcan
adeii_cr28
Vulcan
Level 71
God Stats
10W - 7L
1,554 SR
Queue Stats
57W - 47L
1,487 Elo+
Solo
Anubis
Anubis
duffmanrules88
Anubis
Level 103
God Stats
10W - 13L
1,500 SR
Queue Stats
121W - 125L
1,556 Elo+
Solo
Izanami
Izanami
temp-266489
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 3
8,002
667
6,411
11,470
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Clampp
Danzaburou
11
3 / 2 / 3
6,807
567
9,629
8,630
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 4
7,000
583
4,638
7,955
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
ykRiin
Nu Wa
13
4 / 1 / 2
7,481
623
4,921
7,511
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
2 / 3 / 3
7,342
612
2,526
15,074
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,936
411
3,219
9,277
7,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 3
6,974
581
10,117
13,576
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
adeii_cr28
Vulcan
11
1 / 3 / 1
6,863
572
5,687
6,081
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 4 / 0
7,440
620
12,465
10,180
4,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
temp-266489
Izanami
9
1 / 3 / 2
5,083
424
2,955
8,097
3,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
9
9
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
3
6.5
W
Danzaburou
Clampp
Danzaburou
3
2
3
2.25
W
2
2
4
2
L
1
1
1
1.5
L
3
5
3
0.9
L
Vulcan
adeii_cr28
Vulcan
1
3
1
0.5
L
3
4
0
0.75
L
Izanami
temp-266489
Izanami
1
3
2
0.67
W
Nu Wa
ykRiin
Nu Wa
4
1
2
5
W
Tyr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
34,443
50,640
Taken
47,211
21,123
Mitigated
22,656
17,463
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,411
1,978
0
2,259
11,470
3,873
0
2,787
8,683
0
65,288
W
Danzaburou
Clampp
Danzaburou
9,629
5,463
0
3,841
8,630
3,149
701
1,253
7,377
0
46,577
W
4,638
1,852
157
1,723
7,955
6,040
0
1,966
5,989
24,479
0
L
3,219
327
0
1,250
9,277
7,829
36
2,281
6,996
10,841
0
L
10,117
2,682
0
1,816
13,576
4,900
0
1,808
11,768
0
59,229
L
Vulcan
adeii_cr28
Vulcan
5,687
1,299
0
671
6,081
2,159
0
2,733
3,348
56,578
0
L
12,465
768
0
4,341
10,180
4,494
0
398
9,777
61,485
0
L
Izanami
temp-266489
Izanami
2,955
1,374
348
2,031
8,097
3,274
441
2,339
5,758
0
28,567
W
Nu Wa
ykRiin
Nu Wa
4,921
903
306
3,265
7,511
2,038
0
4,088
3,423
51,607
0
W
Tyr
2,526
251
0
5,912
15,074
6,023
0
11,305
3,769
0
45,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
31,296
365
Minions Killed
325
0
Camps Cleared
0
1,280,174
Distance Traveled
1,152,403
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,002
667
96
8
0
305,119
0
W
Danzaburou
6,807
567
66
6
0
208,703
0
W
Atlas
7,000
583
20
2
0
252,672
0
L
Ares
4,936
411
11
1
0
219,126
0
L
Pele
6,974
581
78
7
0
263,603
3
L
Vulcan
6,863
572
90
8
0
245,440
2
L
Anubis
7,440
620
102
9
0
212,393
3
L
Izanami
5,083
424
44
4
0
211,841
0
W
Nu Wa
7,481
623
105
9
0
254,396
1
W
Tyr
7,342
612
78
7
0
259,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role