Player Matchup

Awilix
Awilix
Mister_Cobra_62
Awilix
Level 67
God Stats
21W - 18L
1,498 SR
Queue Stats
144W - 164L
1,446 Elo+
Party 1
Athena
Athena
XvannyX1998
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,537 Elo+
Party 3
Zhong Kui
Zhong Kui
dauphin-luisant
Zhong Kui
Level 68
God Stats
21W - 28L
1,527 SR
Queue Stats
107W - 124L
1,460 Elo+
Party 1
Ullr
Ullr
illusionzzstorm
Ullr
Level 156
God Stats
21W - 22L
1,500 SR
Queue Stats
390W - 401L
1,530 Elo+
Solo
Mulan
Mulan
slamjam0
Mulan
Level 127
God Stats
1W - 2L
1,496 SR
Queue Stats
44W - 39L
1,533 Elo+
Party 3
Team Averages
Level 104
1,504 SR
1,501 Elo+

VS

Team Averages
Level 120
1,468 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Armaansachdeva
Bakasura
Level 158
God Stats
15W - 10L
1,431 SR
Queue Stats
562W - 521L
1,530 Elo+
Solo
Ares
Ares
ItsNotFlex
Ares
Level 108
God Stats
2W - 1L
1,367 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 2
Hel
Hel
charlie1900
Hel
Level 106
God Stats
27W - 17L
1,541 SR
Queue Stats
235W - 237L
1,485 Elo+
Solo
Nu Wa
Nu Wa
manu23mc11
Nu Wa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 47L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,333
611
4,238
8,675
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
8
0 / 2 / 0
5,271
439
1,743
10,073
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
dauphin-luisant
Zhong Kui
12
1 / 3 / 3
6,684
557
8,612
9,592
8,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 0
5,999
500
3,549
9,092
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
slamjam0
Mulan
10
0 / 4 / 0
5,425
452
3,131
11,946
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 2
6,448
537
5,377
7,094
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
14
7 / 0 / 2
8,541
712
9,205
11,182
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 3
6,814
568
4,868
4,711
3,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
7,401
617
9,045
8,900
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
2 / 4 / 3
6,971
581
5,849
7,557
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
13
13
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
2
0.5
W
Bakasura
7
0
2
8
W
1
0
3
2.5
L
4
2
0
2
L
Athena
0
2
0
0
W
3
1
3
4.5
L
Zhong Kui
dauphin-luisant
Zhong Kui
1
3
3
0.83
L
2
2
0
1
W
Nu Wa
2
4
3
0.88
L
Mulan
slamjam0
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,273
Damage
34,344
49,378
Taken
39,444
28,386
Mitigated
19,828
11,603
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,377
3,442
0
2,688
7,094
2,466
1,337
349
6,745
0
54,771
W
Bakasura
9,205
6,103
0
3,232
11,182
4,864
0
2,304
8,878
0
62,878
W
4,868
289
0
1,547
4,711
3,598
166
1,265
3,446
21,602
0
L
4,238
2,199
0
837
8,675
3,222
0
2,019
5,573
0
66,534
L
Athena
1,743
292
0
2,125
10,073
6,361
0
4,661
5,132
14,093
0
W
9,045
842
970
5,790
8,900
6,201
53
1,238
7,662
54,365
0
L
Zhong Kui
dauphin-luisant
Zhong Kui
8,612
452
0
2,251
9,592
8,103
0
4,335
4,259
54,806
0
L
3,549
2,186
0
3,203
9,092
3,043
0
1,312
7,570
0
41,697
W
Nu Wa
5,849
1,460
0
980
7,557
2,699
0
5,241
2,316
46,965
0
L
Mulan
slamjam0
Mulan
3,131
626
156
3,031
11,946
7,657
0
7,464
4,284
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
36,175
353
Minions Killed
382
0
Camps Cleared
0
1,170,172
Distance Traveled
1,244,868
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,448
537
91
8
0
217,025
0
W
Bakasura
8,541
712
112
9
0
327,483
0
W
Ares
6,814
568
19
2
0
274,968
2
L
Awilix
7,333
611
104
9
0
314,038
0
L
Athena
5,271
439
24
2
0
215,997
0
W
Hel
7,401
617
90
8
0
203,346
0
L
Zhong Kui
6,684
557
100
8
0
178,733
0
L
Ullr
5,999
500
66
6
0
232,491
0
W
Nu Wa
6,971
581
70
6
0
222,046
0
L
Mulan
5,425
452
59
5
0
228,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role