Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
BlazingCrypt
Cu Chulainn
Platinum I
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 69L
1,996 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Preppychan
Baron Samedi
Diamond III
Level 74
God Stats
3W - 7L
1,584 SR
Queue Stats
317W - 303L
2,095 MMR
Party 1
He Bo
He Bo
Platinum II
Yutnheimer
He Bo
Platinum II
Level 116
God Stats
1W - 1L
1,814 SR
Queue Stats
76W - 70L
2,131 MMR
Solo
Ishtar
Ishtar
Platinum II
dabillinator
Ishtar
Platinum II
Level 149
God Stats
4W - 4L
1,864 SR
Queue Stats
207W - 203L
2,050 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
kookslikedat
Kuzenbo
Diamond IV
Level 157
God Stats
3W - 7L
1,739 SR
Queue Stats
1,080W - 1,058L
2,082 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,700 SR
2,071 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,595 SR
1,847 MMR
Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
Anhullr
Izanami
Diamond IV
Level 158
God Stats
18W - 7L
1,830 SR
Queue Stats
230W - 206L
2,063 MMR
Solo
Ra
Ra
Diamond V
Brееze
Ra
Diamond V
Level 158
God Stats
5W - 7L
1,521 SR
Queue Stats
315W - 292L
2,115 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
ElPingaPiedra
Kumbhakarna
Diamond V
Level 224
God Stats
2W - 3L
1,624 SR
Queue Stats
424W - 396L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlazingCrypt
Cu Chulainn
11
1 / 1 / 1
5,742
638
5,147
5,922
4,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Preppychan
Baron Samedi
10
2 / 2 / 3
5,700
633
5,687
7,324
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
10
3 / 3 / 1
5,723
636
2,562
6,645
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
0 / 1 / 0
5,239
582
1,486
6,642
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
kookslikedat
Kuzenbo
4
0 / 0 / 0
3,905
434
1,083
2,701
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosLokiFenrirThor

VS

Bans
KaliBaba YagaVamanaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 0
5,873
653
3,278
6,619
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
 
Da Ji
10
3 / 2 / 2
5,870
652
5,484
8,690
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Anhullr
Izanami
11
1 / 0 / 1
6,366
707
3,805
3,275
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 0
5,987
665
3,237
4,720
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ElPingaPiedra
Kumbhakarna
8
0 / 0 / 4
5,236
582
2,177
6,429
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
7
7
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
0
0.5
W
Da Ji
 
Da Ji
3
2
2
2
W
Izanami
Anhullr
Izanami
1
0
1
1.5
L
Cu Chulainn
BlazingCrypt
Cu Chulainn
1
1
1
1.5
W
2
2
0
1
W
Kumbhakarna
ElPingaPiedra
Kumbhakarna
0
0
4
2
L
Baron Samedi
Preppychan
Baron Samedi
2
2
3
1.75
L
He Bo
3
3
1
1.17
L
Ishtar
0
1
0
0
L
Kuzenbo
kookslikedat
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
17,981
29,234
Taken
29,733
13,224
Mitigated
13,558
11,810
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,278
230
0
2,951
6,619
3,075
0
633
5,986
45,389
0
W
Da Ji
 
Da Ji
5,484
1,728
0
3,737
8,690
3,228
0
3,826
4,779
0
36,265
W
Izanami
Anhullr
Izanami
3,805
2,285
0
2,570
3,275
1,108
311
393
2,882
0
63,336
L
Cu Chulainn
BlazingCrypt
Cu Chulainn
5,147
998
0
2,953
5,922
4,052
0
2,793
2,975
0
40,514
W
3,237
327
166
1,199
4,720
1,835
0
2,452
2,213
44,030
0
W
Kumbhakarna
ElPingaPiedra
Kumbhakarna
2,177
332
0
2,044
6,429
4,312
0
1,898
4,499
10,297
0
L
Baron Samedi
Preppychan
Baron Samedi
5,687
250
310
2,316
7,324
2,666
0
2,752
4,458
37,169
0
L
He Bo
2,562
193
0
1,780
6,645
2,066
0
1,984
4,396
36,826
0
L
Ishtar
1,486
1,101
0
3,129
6,642
2,255
0
323
6,319
0
43,638
L
Kuzenbo
kookslikedat
Kuzenbo
1,083
591
0
1,322
2,701
2,185
0
433
2,268
4,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
29,332
285
Minions Killed
366
0
Camps Cleared
0
800,718
Distance Traveled
961,254
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,873
653
96
11
0
183,916
2
W
Da Ji
5,870
652
59
7
0
194,319
0
W
Izanami
6,366
707
119
13
0
164,718
0
L
Cu Chulainn
5,742
638
68
8
0
205,279
0
W
Ra
5,987
665
74
8
0
209,836
0
W
Kumbhakarna
5,236
582
18
2
0
208,465
2
L
Baron Samedi
5,700
633
49
5
0
200,499
0
L
He Bo
5,723
636
73
8
0
175,649
3
L
Ishtar
5,239
582
89
10
0
141,042
0
L
Kuzenbo
3,905
434
6
1
0
78,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role