Player Matchup

Amaterasu
Amaterasu
LionOfCosmo
Amaterasu
Level 66
God Stats
2W - 1L
1,722 SR
Queue Stats
92W - 85L
1,521 Elo+
Party 4
The Morrigan
The Morrigan
Lowkeei
The Morrigan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,509 Elo+
Party 4
Ah Puch
Ah Puch
MandaChuva_488
Ah Puch
Level 145
God Stats
11W - 6L
1,666 SR
Queue Stats
242W - 243L
1,449 Elo+
Party 1
King Arthur
King Arthur
mJFz
King Arthur
Level 49
God Stats
9W - 3L
1,563 SR
Queue Stats
213W - 205L
1,448 Elo+
Party 1
Sol
Sol
santhi20205
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Team Averages
Level 79
1,590 SR
1,473 Elo+

VS

Team Averages
Level 77
1,428 SR
1,499 Elo+
Izanami
Izanami
Coolicoolcat
Izanami
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,639 Elo+
Party 2
Thoth
Thoth
Coopelite05
Thoth
Level 139
God Stats
1W - 5L
1,138 SR
Queue Stats
25W - 50L
1,367 Elo+
Solo
Amaterasu
Amaterasu
KidFromDaMid
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
TooEzBud
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Khepri
Khepri
yacb
Khepri
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 270L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LionOfCosmo
Amaterasu
16
2 / 3 / 2
10,656
484
5,199
22,122
11,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Lowkeei
The Morrigan
16
3 / 5 / 3
10,677
485
13,285
10,649
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 3
10,626
483
16,664
12,770
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mJFz
King Arthur
18
6 / 0 / 1
12,131
551
10,542
16,427
15,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 6
11,470
521
11,252
10,505
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coolicoolcat
Izanami
17
5 / 2 / 3
9,240
420
14,378
17,534
7,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
5,746
261
0
2,004
427
Amaterasu
KidFromDaMid
Amaterasu
11
1 / 5 / 1
7,452
339
1,794
10,993
5,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TooEzBud
Fenrir
9
2 / 3 / 0
7,219
328
4,346
10,988
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
yacb
Khepri
15
1 / 4 / 7
9,574
435
7,058
25,160
31,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
9
10
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coolicoolcat
Izanami
5
2
3
3.25
L
0
2
0
0
L
Amaterasu
KidFromDaMid
Amaterasu
1
5
1
0.3
W
Amaterasu
LionOfCosmo
Amaterasu
2
3
2
1
W
The Morrigan
Lowkeei
The Morrigan
3
5
3
0.9
W
3
1
3
4.5
L
Fenrir
TooEzBud
Fenrir
2
3
0
0.67
W
King Arthur
mJFz
King Arthur
6
0
1
6.5
W
2
1
6
5
L
Khepri
yacb
Khepri
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,942
Damage
27,576
72,473
Taken
66,679
39,892
Mitigated
49,692
23,742
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coolicoolcat
Izanami
14,378
8,698
0
1,698
17,534
7,598
0
11,148
6,083
0
82,605
L
0
0
0
0
2,004
427
0
1,343
661
0
0
L
Amaterasu
KidFromDaMid
Amaterasu
1,794
775
0
1,146
10,993
5,528
0
2,901
8,092
0
16,551
W
Amaterasu
LionOfCosmo
Amaterasu
5,199
2,526
0
7,548
22,122
11,721
5,055
755
21,367
0
78,273
W
The Morrigan
Lowkeei
The Morrigan
13,285
4,602
0
633
10,649
4,365
2,684
2,033
8,405
69,473
2,845
W
16,664
808
0
6,807
12,770
4,874
1,305
1,718
11,052
67,624
0
L
Fenrir
TooEzBud
Fenrir
4,346
1,180
0
798
10,988
4,580
0
7,669
3,199
0
21,477
W
King Arthur
mJFz
King Arthur
10,542
1,086
0
5,766
16,427
15,157
1,423
1,493
14,826
0
90,622
W
11,252
4,309
0
2,988
10,505
3,775
6,664
1,344
9,161
94,767
0
L
Khepri
yacb
Khepri
7,058
890
0
1,312
25,160
31,559
0
14,621
9,740
29,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
39,231
570
Minions Killed
242
0
Camps Cleared
0
2,020,387
Distance Traveled
1,263,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,240
420
144
7
0
373,499
0
L
Thoth
5,746
261
0
0
0
0
0
L
Amaterasu
7,452
339
25
1
0
240,582
0
W
Amaterasu
10,656
484
113
5
0
440,326
0
W
The Morrigan
10,677
485
112
5
0
347,585
0
W
Ah Puch
10,626
483
93
4
0
392,124
0
L
Fenrir
7,219
328
40
2
0
226,523
0
W
King Arthur
12,131
551
117
5
0
444,162
0
W
Sol
11,470
521
135
6
0
396,190
0
L
Khepri
9,574
435
33
2
0
422,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role