Player Matchup

Anubis
Anubis
DoubleX427
Anubis
Level 128
God Stats
6W - 8L
1,822 SR
Queue Stats
158W - 213L
1,547 Elo+
Party 2
Surtr
Surtr
HVTubaGunner
Surtr
Level 102
God Stats
1W - 2L
1,159 SR
Queue Stats
22W - 20L
1,530 Elo+
Solo
Charybdis
Charybdis
Kuurami
Charybdis
Level 158
God Stats
1W - 2L
1,463 SR
Queue Stats
12W - 17L
1,375 Elo+
Solo
Cthulhu
Cthulhu
deadlycam69
Cthulhu
Level 102
God Stats
6W - 1L
1,803 SR
Queue Stats
94W - 118L
1,549 Elo+
Party 2
Lancelot
Lancelot
lCuChuIainnI
Lancelot
Level 128
God Stats
5W - 7L
1,451 SR
Queue Stats
120W - 164L
1,522 Elo+
Party 2
Team Averages
Level 124
1,540 SR
1,505 Elo+

VS

Team Averages
Level 93
1,421 SR
1,461 Elo+
Martichoras
Martichoras
Bloodman2344
Martichoras
Level 29
God Stats
5W - 6L
1,324 SR
Queue Stats
136W - 138L
1,488 Elo+
Party 1
Ares
Ares
BosS_KiLL_HadeS
Ares
Level 39
God Stats
0W - 2L
1,415 SR
Queue Stats
7W - 12L
1,370 Elo+
Solo
Fenrir
Fenrir
Bossmqn
Fenrir
Level 126
God Stats
4W - 14L
1,273 SR
Queue Stats
191W - 228L
1,485 Elo+
Party 1
Anubis
Anubis
DTKRedux
Anubis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,482 Elo+
Party 1
Tyr
Tyr
Detzq
Tyr
Level 139
God Stats
3W - 2L
1,595 SR
Queue Stats
70W - 92L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoubleX427
Anubis
17
3 / 2 / 3
10,165
598
9,305
10,441
5,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 5
9,493
558
9,453
17,976
17,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Kuurami
Charybdis
14
3 / 4 / 0
8,018
472
11,641
12,507
5,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
deadlycam69
Cthulhu
13
0 / 1 / 5
8,229
484
7,963
14,052
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
lCuChuIainnI
Lancelot
15
7 / 0 / 1
9,487
558
9,462
10,028
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bloodman2344
Martichoras
13
2 / 3 / 1
7,457
439
7,823
13,589
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 2
7,945
467
7,950
16,142
15,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Bossmqn
Fenrir
15
3 / 2 / 1
8,416
495
3,297
11,199
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
DTKRedux
Anubis
16
1 / 3 / 1
9,041
532
8,135
12,234
5,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
Detzq
Tyr
14
1 / 5 / 0
8,484
499
13,844
17,984
19,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
8
8
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Bloodman2344
Martichoras
2
3
1
0.83
L
1
1
2
2
L
Fenrir
Bossmqn
Fenrir
3
2
1
1.75
L
Anubis
DTKRedux
Anubis
1
3
1
0.5
L
Tyr
Detzq
Tyr
1
5
0
0.2
W
Anubis
DoubleX427
Anubis
3
2
3
2.25
W
1
1
5
3.5
W
Charybdis
Kuurami
Charybdis
3
4
0
0.75
W
Cthulhu
deadlycam69
Cthulhu
0
1
5
2.5
W
Lancelot
lCuChuIainnI
Lancelot
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,824
Damage
41,049
65,004
Taken
71,148
44,048
Mitigated
51,629
17,152
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Bloodman2344
Martichoras
7,823
3,819
0
6,000
13,589
6,145
30
2,842
10,747
0
52,870
L
7,950
527
0
4,382
16,142
15,521
0
4,493
11,369
36,941
0
L
Fenrir
Bossmqn
Fenrir
3,297
712
0
2,151
11,199
5,052
0
833
10,366
0
66,225
L
Anubis
DTKRedux
Anubis
8,135
718
0
6,446
12,234
5,521
0
6,082
6,152
91,669
0
L
Tyr
Detzq
Tyr
13,844
1,627
0
3,264
17,984
19,390
0
3,024
14,819
4,045
75,081
W
Anubis
DoubleX427
Anubis
9,305
121
0
4,831
10,441
5,279
0
4,341
6,082
97,888
0
W
9,453
2,736
0
4,768
17,976
17,389
0
2,699
15,101
1,089
76,104
W
Charybdis
Kuurami
Charybdis
11,641
6,153
0
2,469
12,507
5,472
1,133
3,292
9,215
0
59,419
W
Cthulhu
deadlycam69
Cthulhu
7,963
829
2,031
2,393
14,052
11,354
108
3,868
10,061
39,694
0
W
Lancelot
lCuChuIainnI
Lancelot
9,462
2,622
0
660
10,028
4,554
26
3,827
6,201
0
77,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
41,343
538
Minions Killed
533
0
Camps Cleared
0
1,722,881
Distance Traveled
1,623,095
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,457
439
92
5
0
290,890
1
L
Ares
7,945
467
36
2
0
318,697
4
L
Fenrir
8,416
495
92
5
0
394,698
0
L
Anubis
9,041
532
169
10
0
304,052
2
L
Tyr
8,484
499
144
8
0
314,758
4
W
Anubis
10,165
598
167
10
0
311,563
2
W
Surtr
9,493
558
131
8
0
325,888
6
W
Charybdis
8,018
472
75
4
0
314,486
0
W
Cthulhu
8,229
484
55
3
0
359,913
0
W
Lancelot
9,487
558
110
6
0
411,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role