Player Matchup

King Arthur
King Arthur
Black_de_Lagoon
King Arthur
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 81L
1,424 Elo+
Solo
Charybdis
Charybdis
Conman845
Charybdis
Level 162
God Stats
5W - 5L
1,568 SR
Queue Stats
70W - 75L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FuriousBerry
Morgan Le Fay
Level 64
God Stats
1W - 3L
1,535 SR
Queue Stats
262W - 278L
1,423 Elo+
Solo
Athena
Athena
ImagineWayne
Athena
Level 64
God Stats
70W - 57L
1,717 SR
Queue Stats
533W - 499L
1,519 Elo+
Solo
Arachne
Arachne
enterdragon1995
Arachne
Level 68
God Stats
28W - 25L
1,662 SR
Queue Stats
433W - 475L
1,438 Elo+
Solo
Team Averages
Level 99
1,596 SR
1,453 Elo+

VS

Team Averages
Level 122
1,424 SR
1,460 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Azael529
Ra
Level 58
God Stats
4W - 4L
1,287 SR
Queue Stats
83W - 91L
1,408 Elo+
Solo
Hel
Hel
PsychoQueeen69
Hel
Level 196
God Stats
38W - 46L
1,514 SR
Queue Stats
175W - 170L
1,494 Elo+
Party 1
Surtr
Surtr
RICHin2014
Surtr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
XElit3OrderX
Bacchus
Level 131
God Stats
4W - 6L
1,317 SR
Queue Stats
65W - 67L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Black_de_Lagoon
King Arthur
12
0 / 6 / 2
6,501
650
6,399
11,150
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Conman845
Charybdis
13
1 / 2 / 1
6,981
698
5,383
7,791
3,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
FuriousBerry
Morgan Le Fay
12
0 / 4 / 4
6,594
659
8,560
8,324
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
2 / 1 / 3
6,537
654
5,156
11,420
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 1
6,963
696
4,917
10,293
5,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 0 / 5
8,325
833
5,312
5,101
2,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 0 / 6
8,593
859
7,882
4,361
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 5
8,147
815
5,903
6,760
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
2 / 5 / 8
7,508
751
7,847
15,062
12,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
XElit3OrderX
Bacchus
14
5 / 0 / 6
8,060
806
8,866
11,344
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
17
17
Deaths
5
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
5
5.5
W
5
0
6
8
L
King Arthur
Black_de_Lagoon
King Arthur
0
6
2
0.17
L
Charybdis
Conman845
Charybdis
1
2
1
0.75
L
Morgan Le Fay
FuriousBerry
Morgan Le Fay
0
4
4
0.5
L
Athena
2
1
3
3.5
W
2
0
5
4.5
W
Surtr
2
5
8
1.2
W
Bacchus
XElit3OrderX
Bacchus
5
0
6
8
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
35,810
48,978
Taken
42,628
33,610
Mitigated
31,340
5,604
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,312
551
2,899
1,526
5,101
2,684
200
1,192
3,819
21,921
0
W
7,882
1,014
1,753
1,236
4,361
1,861
1,188
1,494
2,712
37,662
0
L
King Arthur
Black_de_Lagoon
King Arthur
6,399
862
0
963
11,150
9,988
5
5,260
5,453
0
15,266
L
Charybdis
Conman845
Charybdis
5,383
3,086
347
1,769
7,791
3,422
330
4,725
2,894
0
26,545
L
Morgan Le Fay
FuriousBerry
Morgan Le Fay
8,560
1,096
344
523
8,324
3,541
153
4,201
3,795
26,295
0
L
Athena
5,156
1,140
0
644
11,420
11,208
0
6,616
4,471
7,408
0
W
5,903
325
3,710
3,838
6,760
2,992
1,133
2,728
3,727
36,670
0
W
Surtr
7,847
2,956
0
1,384
15,062
12,217
162
5,834
8,595
241
16,778
W
Bacchus
XElit3OrderX
Bacchus
8,866
727
0
2,254
11,344
11,586
238
2,003
8,713
20,969
0
L
4,917
3,743
0
1,014
10,293
5,451
0
5,850
4,050
0
19,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
40,633
161
Minions Killed
253
0
Camps Cleared
0
940,341
Distance Traveled
1,053,368
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,325
833
35
4
0
225,381
5
W
Ra
8,593
859
96
10
0
205,841
0
L
King Arthur
6,501
650
28
3
0
197,470
3
L
Charybdis
6,981
698
52
5
0
152,992
0
L
Morgan Le Fay
6,594
659
43
4
0
181,165
0
L
Athena
6,537
654
2
0
0
202,091
0
W
Hel
8,147
815
74
7
0
216,180
0
W
Surtr
7,508
751
19
2
0
188,399
0
W
Bacchus
8,060
806
29
3
0
217,567
0
L
Arachne
6,963
696
36
4
0
206,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role