Player Matchup

Cerberus
Cerberus
Daring731
Cerberus
Level 108
God Stats
4W - 2L
1,477 SR
Queue Stats
222W - 213L
1,528 Elo+
Solo
Thanatos
Thanatos
Ganstalex69
Thanatos
Level 128
God Stats
3W - 6L
1,414 SR
Queue Stats
318W - 314L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
TropicalCoom
Baron Samedi
Level 66
God Stats
1W - 2L
1,306 SR
Queue Stats
209W - 156L
1,479 Elo+
Solo
Danzaburou
Danzaburou
nj_0819
Danzaburou
Level 58
God Stats
0W - 3L
1,407 SR
Queue Stats
134W - 142L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
xXDefaultXx575
Gilgamesh
Level 126
God Stats
11W - 4L
1,769 SR
Queue Stats
316W - 298L
1,473 Elo+
Party 2
Team Averages
Level 97
1,475 SR
1,491 Elo+

VS

Team Averages
Level 123
1,546 SR
1,433 Elo+
Discordia
Discordia
 
Discordia
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
A MENTLE PUPPY
He Bo
Level 128
God Stats
3W - 5L
1,660 SR
Queue Stats
129W - 134L
1,410 Elo+
Party 3
Baron Samedi
Baron Samedi
Lv1 Articuno
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,282 Elo+
Party 3
Awilix
Awilix
MMG_Korean
Awilix
Level 109
God Stats
6W - 9L
1,378 SR
Queue Stats
566W - 578L
1,495 Elo+
Party 1
Merlin
Merlin
Miltitin
Merlin
Level 88
God Stats
2W - 0L
1,692 SR
Queue Stats
289W - 280L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daring731
Cerberus
16
2 / 5 / 8
9,990
714
11,454
21,875
27,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ganstalex69
Thanatos
15
4 / 3 / 6
9,018
644
5,482
10,403
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
TropicalCoom
Baron Samedi
18
6 / 5 / 6
10,616
758
16,971
15,068
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nj_0819
Danzaburou
15
0 / 2 / 7
8,862
633
3,113
10,421
4,538
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xXDefaultXx575
Gilgamesh
16
2 / 3 / 7
9,297
664
13,275
14,261
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 2 / 12
10,843
775
14,854
10,393
4,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 8
9,283
663
8,787
8,793
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Lv1 Articuno
Baron Samedi
18
3 / 2 / 13
10,244
732
10,422
12,777
7,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MMG_Korean
Awilix
19
9 / 2 / 4
11,713
837
12,914
14,395
6,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Miltitin
Merlin
17
1 / 4 / 11
9,814
701
11,649
9,913
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
14
Kills
18
18
Deaths
14
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
12
5
W
1
4
8
1.25
L
Cerberus
Daring731
Cerberus
2
5
8
1.2
L
Thanatos
Ganstalex69
Thanatos
4
3
6
2.33
W
Baron Samedi
Lv1 Articuno
Baron Samedi
3
2
13
4.75
W
Awilix
MMG_Korean
Awilix
9
2
4
5.5
W
Merlin
Miltitin
Merlin
1
4
11
1.63
L
Baron Samedi
TropicalCoom
Baron Samedi
6
5
6
1.8
L
Danzaburou
nj_0819
Danzaburou
0
2
7
1.75
L
Gilgamesh
xXDefaultXx575
Gilgamesh
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,295
Damage
58,626
72,028
Taken
56,271
56,959
Mitigated
25,614
30,463
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,854
559
440
2,066
10,393
4,423
187
6,739
3,372
31,094
0
W
8,787
0
1,108
592
8,793
3,334
0
3,732
4,575
14,055
0
L
Cerberus
Daring731
Cerberus
11,454
259
3,304
6,804
21,875
27,395
0
13,379
8,092
18,905
1,212
L
Thanatos
Ganstalex69
Thanatos
5,482
1,052
358
4,045
10,403
4,444
0
6,564
3,753
0
13,009
W
Baron Samedi
Lv1 Articuno
Baron Samedi
10,422
513
4,068
5,089
12,777
7,107
574
6,591
5,730
23,765
0
W
Awilix
MMG_Korean
Awilix
12,914
3,688
449
3,366
14,395
6,290
418
4,623
9,491
0
23,940
W
Merlin
Miltitin
Merlin
11,649
254
800
1,080
9,913
4,460
581
5,135
4,570
25,206
0
L
Baron Samedi
TropicalCoom
Baron Samedi
16,971
283
4,028
3,269
15,068
8,106
810
11,085
3,790
30,838
0
L
Danzaburou
nj_0819
Danzaburou
3,113
739
991
2,166
10,421
4,538
826
6,298
3,961
0
19,102
L
Gilgamesh
xXDefaultXx575
Gilgamesh
13,275
2,550
2,814
2,684
14,261
12,476
87
7,647
6,344
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
51,897
133
Minions Killed
147
0
Camps Cleared
0
1,253,386
Distance Traveled
1,369,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,843
775
35
3
0
279,720
0
W
He Bo
9,283
663
22
2
0
276,387
0
L
Cerberus
9,990
714
29
2
0
265,746
0
L
Thanatos
9,018
644
12
1
0
261,894
0
W
Baron Samedi
10,244
732
33
2
0
281,497
0
W
Awilix
11,713
837
25
2
0
296,360
0
W
Merlin
9,814
701
32
2
0
235,288
0
L
Baron Samedi
10,616
758
26
2
0
239,717
0
L
Danzaburou
8,862
633
31
2
0
229,888
0
L
Gilgamesh
9,297
664
35
3
0
256,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role