Player Matchup

Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Indie8798
Pele
Level 105
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 13L
1,637 Elo+
Solo
Merlin
Merlin
Lickers
Merlin
Level 98
God Stats
1W - 3L
1,525 SR
Queue Stats
44W - 41L
1,543 Elo+
Solo
Cliodhna
Cliodhna
MimicLeopard
Cliodhna
Level 106
God Stats
17W - 28L
1,446 SR
Queue Stats
126W - 141L
1,453 Elo+
Solo
Scylla
Scylla
lmWARLORD
Scylla
Level 107
God Stats
1W - 2L
1,677 SR
Queue Stats
56W - 64L
1,493 Elo+
Solo
Team Averages
Level 91
1,491 SR
1,525 Elo+

VS

Team Averages
Level 98
1,572 SR
1,501 Elo+
Skadi
Skadi
AceViperCobra
Skadi
Level 156
God Stats
9W - 10L
1,551 SR
Queue Stats
84W - 76L
1,601 Elo+
Party 1
Chiron
Chiron
Chrono545
Chiron
Level 98
God Stats
10W - 5L
1,579 SR
Queue Stats
238W - 292L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Ninjadefuse5150
Erlang Shen
Level 88
God Stats
7W - 1L
1,821 SR
Queue Stats
33W - 38L
1,482 Elo+
Solo
Atlas
Atlas
VxL GAM3Z
Atlas
Level 104
God Stats
5W - 4L
1,460 SR
Queue Stats
16W - 14L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
emtnurse1973
Nu Wa
Level 42
God Stats
111W - 106L
1,449 SR
Queue Stats
290W - 331L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 8 / 4
10,107
1,011
10,569
24,294
31,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
16
2 / 6 / 2
10,106
1,011
13,167
21,635
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Lickers
Merlin
16
1 / 2 / 2
10,264
1,026
9,842
9,076
3,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
MimicLeopard
Cliodhna
14
0 / 2 / 1
8,632
863
3,095
5,585
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
lmWARLORD
Scylla
15
1 / 7 / 3
9,742
974
14,435
15,607
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

149

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 11
11,892
1,189
20,194
12,205
4,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Chrono545
Chiron
17
5 / 0 / 13
11,584
1,158
6,732
5,949
2,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Ninjadefuse5150
Erlang Shen
16
2 / 2 / 14
10,064
1,006
13,975
17,171
16,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
VxL GAM3Z
Atlas
16
4 / 2 / 15
10,873
1,087
12,605
14,958
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 20
11,339
1,134
18,716
4,973
1,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
6
Kills
25
25
Deaths
6
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
4
0.5
W
10
2
11
7.75
W
Chiron
Chrono545
Chiron
5
0
13
11.5
L
Pele
2
6
2
0.5
L
Merlin
Lickers
Merlin
1
2
2
1
L
Cliodhna
MimicLeopard
Cliodhna
0
2
1
0.25
W
Erlang Shen
Ninjadefuse5150
Erlang Shen
2
2
14
4.5
W
Atlas
VxL GAM3Z
Atlas
4
2
15
5.75
W
4
0
20
14
L
Scylla
lmWARLORD
Scylla
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
72,222
76,197
Taken
55,256
51,680
Mitigated
37,422
3,704
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,569
1,349
0
2,648
24,294
31,822
0
7,405
16,117
0
28,091
W
20,194
12,317
0
2,630
12,205
4,463
0
4,704
6,960
0
39,274
W
Chiron
Chrono545
Chiron
6,732
4,417
1,024
1,319
5,949
2,340
0
3,473
2,205
0
25,465
L
Pele
13,167
1,881
0
790
21,635
8,693
0
10,055
11,035
0
38,285
L
Merlin
Lickers
Merlin
9,842
381
0
0
9,076
3,296
0
4,980
3,712
47,944
0
L
Cliodhna
MimicLeopard
Cliodhna
3,095
56
0
36
5,585
1,826
0
2,421
3,045
0
8,551
W
Erlang Shen
Ninjadefuse5150
Erlang Shen
13,975
7,571
537
3,901
17,171
16,631
0
6,430
9,981
0
25,624
W
Atlas
VxL GAM3Z
Atlas
12,605
3,216
0
2,996
14,958
12,113
0
7,199
7,281
24,249
0
W
18,716
7,864
1,146
1,229
4,973
1,875
0
1,255
3,621
33,455
0
L
Scylla
lmWARLORD
Scylla
14,435
1,101
0
230
15,607
6,043
0
5,765
9,189
35,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
55,752
242
Minions Killed
178
4
Camps Cleared
10
770,480
Distance Traveled
978,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,107
1,011
53
5
0
159,814
0
W
Skadi
11,892
1,189
40
4
3
186,638
0
W
Chiron
11,584
1,158
59
6
3
197,314
0
L
Pele
10,106
1,011
45
5
0
201,962
0
L
Merlin
10,264
1,026
78
8
0
176,778
0
L
Cliodhna
8,632
863
7
1
2
57,603
0
W
Erlang Shen
10,064
1,006
19
2
3
205,429
0
W
Atlas
10,873
1,087
28
3
0
180,425
0
W
Nu Wa
11,339
1,134
32
3
1
208,239
0
L
Scylla
9,742
974
59
6
2
174,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role