Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
KnotNuzzler
Morgan Le Fay
Gold III
Level 129
God Stats
1W - 0L
1,339 SR
Queue Stats
49W - 52L
1,444 MMR
Solo
Hachiman
Hachiman
Silver III
PTYP Foxxy
Hachiman
Silver III
Level 101
God Stats
7W - 3L
1,507 SR
Queue Stats
48W - 39L
1,435 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
goldenboy0329
Sun Wukong
Gold V
Level 153
God Stats
3W - 6L
1,258 SR
Queue Stats
138W - 135L
1,277 MMR
Party 1
Awilix
Awilix
Gold V
x1Pull Laid
Awilix
Gold V
Level 158
God Stats
3W - 3L
1,292 SR
Queue Stats
175W - 182L
1,429 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,379 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,579 SR
1,405 MMR
Bacchus
Bacchus
Bronze IV
BatiDelgado
Bacchus
Bronze IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,385 MMR
Solo
Ix Chel
Ix Chel
Gold IV
ChumBucketStaff
Ix Chel
Gold IV
Level 178
God Stats
17W - 12L
1,640 SR
Queue Stats
306W - 313L
1,423 MMR
Solo
Serqet
Serqet
Gold II
LilMalo
Serqet
Gold II
Level 145
God Stats
9W - 11L
1,513 SR
Queue Stats
569W - 555L
1,427 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Neckrops
Cu Chulainn
Silver II
Level 108
God Stats
0W - 1L
1,450 SR
Queue Stats
12W - 17L
1,354 MMR
Solo
Martichoras
Martichoras
Gold V
SlyceANDyce
Martichoras
Gold V
Level 126
God Stats
14W - 10L
1,789 SR
Queue Stats
151W - 154L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 14
9,969
525
9,804
15,663
14,075
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
KnotNuzzler
Morgan Le Fay
18
3 / 2 / 2
10,651
561
9,262
8,194
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
PTYP Foxxy
Hachiman
20
9 / 1 / 0
12,370
651
15,283
10,342
4,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
goldenboy0329
Sun Wukong
18
3 / 0 / 2
11,119
585
14,391
14,949
19,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
18
5 / 0 / 2
10,726
565
10,138
12,698
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThorRavanaFenrirIzanami

VS

Bans
CthulhuAtlasVulcanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BatiDelgado
Bacchus
13
0 / 3 / 0
8,245
434
3,031
15,269
15,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 4 / 2
9,352
492
6,990
14,314
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LilMalo
Serqet
15
4 / 4 / 0
9,391
494
9,959
20,234
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Neckrops
Cu Chulainn
15
0 / 3 / 1
9,503
500
7,649
17,872
17,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
SlyceANDyce
Martichoras
14
0 / 6 / 1
8,277
436
6,101
15,859
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
L
Bacchus
BatiDelgado
Bacchus
0
3
0
0
L
0
4
2
0.25
W
Morgan Le Fay
KnotNuzzler
Morgan Le Fay
3
2
2
2
L
Serqet
LilMalo
Serqet
4
4
0
1
L
Cu Chulainn
Neckrops
Cu Chulainn
0
3
1
0.17
W
Hachiman
PTYP Foxxy
Hachiman
9
1
0
9
L
Martichoras
SlyceANDyce
Martichoras
0
6
1
0.08
W
Sun Wukong
goldenboy0329
Sun Wukong
3
0
2
4
W
Awilix
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,878
Damage
33,730
61,846
Taken
83,548
49,299
Mitigated
54,562
19,148
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,804
1,562
2,735
3,155
15,663
14,075
0
3,488
12,175
29,413
0
L
Bacchus
BatiDelgado
Bacchus
3,031
727
326
4,406
15,269
15,497
0
5,431
9,838
36,443
0
L
6,990
425
409
3,183
14,314
5,331
639
8,720
5,594
84,484
0
W
Morgan Le Fay
KnotNuzzler
Morgan Le Fay
9,262
1,001
0
1,693
8,194
3,494
722
4,850
3,344
89,294
0
L
Serqet
LilMalo
Serqet
9,959
2,849
0
3,318
20,234
9,568
0
4,316
15,918
0
78,960
L
Cu Chulainn
Neckrops
Cu Chulainn
7,649
1,120
0
419
17,872
17,269
21
963
16,909
0
78,682
W
Hachiman
PTYP Foxxy
Hachiman
15,283
8,811
0
4,312
10,342
4,673
745
138
10,055
0
125,258
L
Martichoras
SlyceANDyce
Martichoras
6,101
1,991
0
3,234
15,859
6,897
0
877
14,982
0
74,862
W
Sun Wukong
goldenboy0329
Sun Wukong
14,391
2,294
0
1,772
14,949
19,646
684
0
14,188
2,139
90,274
W
Awilix
10,138
4,310
0
5,481
12,698
7,411
0
2,017
10,441
0
106,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
44,768
645
Minions Killed
567
0
Camps Cleared
0
2,008,307
Distance Traveled
1,784,172
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,969
525
1
0
0
399,377
9
L
Bacchus
8,245
434
68
4
0
394,805
1
L
Ix Chel
9,352
492
122
6
0
328,549
4
W
Morgan Le Fay
10,651
561
158
8
0
374,725
0
L
Serqet
9,391
494
119
6
0
417,305
10
L
Cu Chulainn
9,503
500
136
7
0
347,995
4
W
Hachiman
12,370
651
202
11
0
375,413
0
L
Martichoras
8,277
436
122
6
0
295,518
4
W
Sun Wukong
11,119
585
144
8
0
402,828
0
W
Awilix
10,726
565
140
7
0
455,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role