Player Matchup

Ix Chel
Ix Chel
CornOnTheCorb
Ix Chel
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,211 Elo+
Solo
Serqet
Serqet
CrowyBangBang
Serqet
Level 97
God Stats
7W - 6L
1,641 SR
Queue Stats
124W - 110L
1,508 Elo+
Solo
Ishtar
Ishtar
PHIxiPROxVONN
Ishtar
Level 141
God Stats
5W - 4L
1,614 SR
Queue Stats
96W - 77L
1,570 Elo+
Solo
Athena
Athena
TidusTheReaper
Athena
Level 153
God Stats
8W - 13L
1,500 SR
Queue Stats
66W - 84L
1,500 Elo+
Solo
Ravana
Ravana
primesmasher30
Ravana
Level 108
God Stats
4W - 2L
1,744 SR
Queue Stats
321W - 309L
1,469 Elo+
Solo
Team Averages
Level 114
1,600 SR
1,452 Elo+

VS

Team Averages
Level 114
1,545 SR
1,517 Elo+
Chronos
Chronos
BoneDragon1196
Chronos
Level 121
God Stats
6W - 4L
1,405 SR
Queue Stats
470W - 447L
1,467 Elo+
Solo
Anubis
Anubis
Ibuckrook
Anubis
Level 87
God Stats
22W - 17L
1,542 SR
Queue Stats
160W - 172L
1,485 Elo+
Solo
Susano
Susano
MezzoItaliano26
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,398 Elo+
Party 1
Ravana
Ravana
Stanky Carson
Ravana
Level 107
God Stats
13W - 16L
1,618 SR
Queue Stats
145W - 127L
1,512 Elo+
Solo
Bacchus
Bacchus
blubberbuckett
Bacchus
Level 125
God Stats
3W - 1L
1,658 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
9
0 / 4 / 0
5,036
504
3,531
6,133
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,469
547
2,883
8,641
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,436
544
2,670
6,845
2,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,848
485
1,385
8,125
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,868
487
2,290
7,488
5,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,071
607
5,016
3,351
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ibuckrook
Anubis
10
4 / 0 / 3
6,160
616
5,323
5,031
2,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 0 / 1
6,304
630
4,378
7,123
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
6,080
608
4,446
5,095
2,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 4
5,877
588
3,199
6,400
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Ix Chel
0
4
0
0
L
1
4
0
0.25
W
Anubis
Ibuckrook
Anubis
4
0
3
5.5
W
6
0
1
6.5
L
1
2
0
0.5
W
1
1
2
2
L
0
2
1
0.25
W
1
0
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,759
Damage
22,362
37,232
Taken
27,000
18,546
Mitigated
14,380
8,722
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,016
1,793
0
613
3,351
1,099
0
346
3,005
35,766
0
L
Ix Chel
3,531
568
81
1,431
6,133
1,568
136
3,793
2,340
34,827
0
L
2,883
1,034
0
610
8,641
2,796
0
1,691
6,950
0
34,162
W
Anubis
Ibuckrook
Anubis
5,323
200
0
2,543
5,031
2,301
0
1,961
2,896
45,889
0
W
4,378
1,282
0
3,310
7,123
2,398
644
105
7,018
0
39,902
L
2,670
1,972
0
2,765
6,845
2,605
0
4,778
2,067
0
34,246
W
4,446
1,918
0
2,354
5,095
2,905
0
361
4,590
0
38,219
L
1,385
566
0
1,832
8,125
5,820
0
3,410
4,715
17,980
0
W
3,199
606
0
2,442
6,400
5,677
0
2,406
3,994
16,075
0
L
2,290
795
0
2,003
7,488
5,757
0
0
7,488
0
24,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
30,492
257
Minions Killed
284
0
Camps Cleared
0
960,670
Distance Traveled
1,005,507
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,071
607
76
8
0
200,852
2
L
Ix Chel
5,036
504
57
6
0
178,738
5
L
Serqet
5,469
547
52
5
0
233,772
0
W
Anubis
6,160
616
70
7
0
188,388
1
W
Susano
6,304
630
71
7
0
232,336
2
L
Ishtar
5,436
544
78
8
0
172,603
2
W
Ravana
6,080
608
51
5
0
174,108
0
L
Athena
4,848
485
22
2
0
222,435
5
W
Bacchus
5,877
588
16
2
0
209,823
3
L
Ravana
4,868
487
48
5
0
153,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role