Player Matchup

Surtr
Surtr
CaliverDenvis
Surtr
Level 157
God Stats
15W - 23L
1,499 SR
Queue Stats
629W - 642L
1,467 Elo+
Party 1
Merlin
Merlin
M0rbidM3rcy
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,382 Elo+
Party 1
Artio
Artio
MR MY SMURF
Artio
Level 159
God Stats
0W - 4L
1,519 SR
Queue Stats
150W - 140L
1,503 Elo+
Party 1
Ymir
Ymir
oobmaB
Ymir
Level 141
God Stats
3W - 5L
1,625 SR
Queue Stats
194W - 182L
1,511 Elo+
Party 1
Chernobog
Chernobog
xAilanii
Chernobog
Level 126
God Stats
2W - 4L
1,236 SR
Queue Stats
216W - 225L
1,497 Elo+
Party 1
Team Averages
Level 129
1,476 SR
1,472 Elo+

VS

Team Averages
Level 79
1,536 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
AlAqrb
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,530 Elo+
Party 3
Odin
Odin
Barqh
Odin
Level 88
God Stats
1W - 0L
1,272 SR
Queue Stats
18W - 15L
1,472 Elo+
Party 3
Cupid
Cupid
Big Tex5142
Cupid
Level 83
God Stats
1W - 0L
1,631 SR
Queue Stats
29W - 14L
1,655 Elo+
Party 2
Sol
Sol
Mlpz585
Sol
Level 15
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 2L
1,255 Elo+
Party 2
Anubis
Anubis
Sireskee11
Anubis
Level 99
God Stats
5W - 1L
1,523 SR
Queue Stats
80W - 90L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,081
699
9,480
16,719
18,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
1 / 6 / 6
8,619
663
8,272
10,767
4,483
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 10
9,948
765
5,833
17,915
16,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
oobmaB
Ymir
16
6 / 8 / 3
9,590
738
11,431
16,433
9,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
xAilanii
Chernobog
16
1 / 4 / 6
8,872
682
12,021
11,887
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlAqrb
Cu Chulainn
16
7 / 5 / 14
10,086
776
11,789
14,398
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Barqh
Odin
15
3 / 5 / 19
9,531
733
11,873
13,992
11,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 0 / 14
12,078
929
18,223
14,416
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sol
17
3 / 0 / 19
10,002
769
12,380
6,789
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Sireskee11
Anubis
18
5 / 3 / 15
10,790
830
9,922
11,387
6,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
30
31
Deaths
13
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlAqrb
Cu Chulainn
7
5
14
2.8
W
Odin
Barqh
Odin
3
5
19
2.5
W
12
0
14
19
L
3
7
4
0.71
L
Merlin
1
6
6
0.67
L
1
6
10
1
W
Sol
3
0
19
12.5
W
Anubis
Sireskee11
Anubis
5
3
15
4.17
L
Ymir
oobmaB
Ymir
6
8
3
0.94
L
Chernobog
xAilanii
Chernobog
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
64,187
73,721
Taken
60,982
54,467
Mitigated
39,338
15,387
Healing
26,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlAqrb
Cu Chulainn
11,789
2,705
975
1,547
14,398
11,392
169
6,841
7,046
2,594
16,040
W
Odin
Barqh
Odin
11,873
2,830
1,667
1,027
13,992
11,607
127
4,274
9,350
110
16,175
W
18,223
11,519
5,551
8,871
14,416
7,198
3,403
6,759
7,483
0
39,934
L
9,480
2,801
240
2,345
16,719
18,718
169
7,251
9,321
2,343
16,060
L
Merlin
8,272
1,184
1,399
1,032
10,767
4,483
126
3,669
6,807
14,408
0
L
5,833
503
3,742
3,391
17,915
16,421
0
3,878
13,273
14,365
0
W
Sol
12,380
2,764
879
1,756
6,789
2,784
2,063
2,846
3,747
25,713
0
W
Anubis
Sireskee11
Anubis
9,922
392
888
3,456
11,387
6,357
1,578
5,360
5,920
31,106
0
L
Ymir
oobmaB
Ymir
11,431
1,918
478
643
16,433
9,251
0
5,803
10,175
24,153
0
L
Chernobog
xAilanii
Chernobog
12,021
5,030
535
1,582
11,887
5,594
1,311
3,811
7,884
0
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,110
Gold Earned
52,487
123
Minions Killed
182
0
Camps Cleared
0
1,004,412
Distance Traveled
1,185,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,086
776
21
2
0
212,630
0
W
Odin
9,531
733
8
1
0
244,547
0
W
Cupid
12,078
929
60
5
0
269,500
0
L
Surtr
9,081
699
17
1
0
196,104
0
L
Merlin
8,619
663
22
2
0
198,822
0
L
Artio
9,948
765
11
1
0
220,156
0
W
Sol
10,002
769
39
3
0
216,428
0
W
Anubis
10,790
830
54
4
0
242,757
0
L
Ymir
9,590
738
26
2
0
205,226
0
L
Chernobog
8,872
682
47
4
0
184,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role