Player Matchup

Anubis
Anubis
 
Anubis
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MattBouza01
Ares
Level 61
God Stats
2W - 1L
1,293 SR
Queue Stats
22W - 36L
1,349 Elo+
Party 1
Ah Puch
Ah Puch
Ninety90
Ah Puch
Level 210
God Stats
1W - 1L
1,500 SR
Queue Stats
715W - 709L
1,477 Elo+
Solo
Neith
Neith
Thenaitt
Neith
Level 62
God Stats
27W - 31L
1,384 SR
Queue Stats
105W - 102L
1,501 Elo+
Solo
Team Averages
Level 135
1,435 SR
1,465 Elo+

VS

Team Averages
Level 143
1,543 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NicosGrays
Hades
Level 154
God Stats
41W - 20L
1,822 SR
Queue Stats
512W - 486L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
QuackyFumiga
Hun Batz
Level 87
God Stats
2W - 4L
1,403 SR
Queue Stats
209W - 221L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
SrWazaouski
Sun Wukong
Level 196
God Stats
2W - 2L
1,491 SR
Queue Stats
403W - 408L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 1 / 0
4,061
812
3,312
4,034
1,805
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
 
Nemesis
6
0 / 0 / 1
3,573
715
699
3,287
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 2
3,920
784
908
1,974
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Ninety90
Ah Puch
7
1 / 0 / 0
3,923
785
2,756
1,507
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Thenaitt
Neith
6
1 / 1 / 1
3,757
751
2,352
3,206
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,354
671
660
3,141
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
1
0 / 0 / 0
1,072
214
0
0
0
Hades
6
0 / 2 / 1
3,621
724
3,113
5,095
2,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
QuackyFumiga
Hun Batz
6
2 / 0 / 0
3,989
798
942
4,451
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SrWazaouski
Sun Wukong
5
0 / 2 / 0
3,288
658
1,862
4,639
2,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
Nemesis
 
Nemesis
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Izanami
 
Izanami
0
0
0
0
W
1
0
2
2
L
Hades
0
2
1
0.25
W
Ah Puch
Ninety90
Ah Puch
1
0
0
1
L
Hun Batz
QuackyFumiga
Hun Batz
2
0
0
2
L
Sun Wukong
SrWazaouski
Sun Wukong
0
2
0
0
W
Neith
Thenaitt
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,027
Damage
6,577
14,008
Taken
17,326
5,104
Mitigated
7,925
6,307
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,312
317
0
2,073
4,034
1,805
0
2,821
1,213
24,094
0
W
Nemesis
 
Nemesis
699
224
0
1,865
3,287
945
0
467
2,820
0
15,347
L
Nu Wa
 
Nu Wa
660
95
0
1,074
3,141
944
0
2,342
559
12,305
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
908
63
0
663
1,974
928
0
83
1,891
7,829
0
L
Hades
3,113
647
205
2,616
5,095
2,770
0
2,864
2,231
19,179
0
W
Ah Puch
Ninety90
Ah Puch
2,756
0
0
716
1,507
421
0
316
1,191
17,885
0
L
Hun Batz
QuackyFumiga
Hun Batz
942
363
0
1,030
4,451
1,274
0
729
3,720
0
13,919
L
Sun Wukong
SrWazaouski
Sun Wukong
1,862
534
0
1,753
4,639
2,937
0
806
3,833
0
13,993
W
Neith
Thenaitt
Neith
2,352
878
0
990
3,206
1,005
0
86
3,049
0
21,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,234
Gold Earned
15,324
164
Minions Killed
123
0
Camps Cleared
0
564,504
Distance Traveled
441,816
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,061
812
42
8
0
99,627
4
W
Nemesis
3,573
715
29
6
0
135,733
1
L
Nu Wa
3,354
671
33
7
0
98,633
2
L
Izanami
1,072
214
0
0
0
0
0
W
Ares
3,920
784
13
3
0
117,813
2
L
Hades
3,621
724
31
6
0
105,193
0
W
Ah Puch
3,923
785
46
9
0
118,193
0
L
Hun Batz
3,989
798
35
7
0
132,625
0
L
Sun Wukong
3,288
658
24
5
0
105,365
0
W
Neith
3,757
751
34
7
0
93,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role