Player Matchup

Thor
Thor
Bronze III
GumOnMyShoe
Thor
Bronze III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
Kaweckii
Bakasura
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,706 MMR
Party 1
Charybdis
Charybdis
Gold II
Lunazarus
Charybdis
Gold II
Level 77
God Stats
1W - 1L
1,221 SR
Queue Stats
49W - 43L
1,492 MMR
Solo
Ganesha
Ganesha
Gold V
Shlorber
Ganesha
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 93L
1,306 MMR
Party 1
Ra
Ra
Platinum IV
ZI R3LO4DZ ZI
Ra
Platinum IV
Level 138
God Stats
20W - 24L
1,457 SR
Queue Stats
989W - 980L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,436 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,581 SR
1,507 MMR
Jormungandr
Jormungandr
Gold III
FreakiG95
Jormungandr
Gold III
Level 164
God Stats
1W - 4L
1,510 SR
Queue Stats
484W - 496L
1,526 MMR
Solo
Martichoras
Martichoras
Bronze III
Mr_ONeiI
Martichoras
Bronze III
Level 66
God Stats
0W - 1L
1,565 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Eset
Eset
Bronze III
ObeyInfinity
Eset
Bronze III
Level 66
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
romealot98
Nemesis
Gold III
Level 138
God Stats
11W - 7L
1,689 SR
Queue Stats
330W - 333L
1,486 MMR
Solo
Discordia
Discordia
Gold IV
xXRAPOUXx
Discordia
Gold IV
Level 128
God Stats
11W - 6L
1,685 SR
Queue Stats
66W - 72L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,576
613
6,585
13,607
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
Kaweckii
Bakasura
15
5 / 1 / 2
8,851
632
9,423
15,918
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Lunazarus
Charybdis
14
3 / 1 / 2
8,299
593
8,941
12,353
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Shlorber
Ganesha
10
1 / 4 / 2
7,113
508
1,822
14,433
10,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 2
7,702
550
4,733
8,738
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KaliHachimanTyrRavana

VS

Bans
MauiIx ChelAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FreakiG95
Jormungandr
14
0 / 2 / 0
8,313
594
7,818
12,507
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Martichoras
Mr_ONeiI
Martichoras
13
1 / 1 / 0
7,806
558
7,021
8,710
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 2
5,704
407
5,375
7,326
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
romealot98
Nemesis
13
2 / 2 / 2
7,718
551
5,665
13,286
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
xXRAPOUXx
Discordia
13
3 / 2 / 1
8,085
578
8,357
6,061
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FreakiG95
Jormungandr
0
2
0
0
W
1
0
1
1.5
W
Bakasura
Kaweckii
Bakasura
5
1
2
6
W
Charybdis
Lunazarus
Charybdis
3
1
2
4
L
Martichoras
Mr_ONeiI
Martichoras
1
1
0
1
L
0
4
2
0.25
W
Ganesha
Shlorber
Ganesha
1
4
2
0.5
W
1
0
2
2
L
Nemesis
romealot98
Nemesis
2
2
2
1.5
L
Discordia
xXRAPOUXx
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
34,236
65,049
Taken
47,890
35,643
Mitigated
23,005
22,751
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FreakiG95
Jormungandr
7,818
1,998
0
3,144
12,507
10,568
0
449
11,653
66,980
409
W
6,585
950
0
4,799
13,607
9,294
195
5,920
7,215
0
63,925
W
Bakasura
Kaweckii
Bakasura
9,423
6,323
0
4,057
15,918
6,862
696
4,651
11,257
0
66,400
W
Charybdis
Lunazarus
Charybdis
8,941
5,521
0
6,373
12,353
5,039
646
3,252
9,101
0
64,934
L
Martichoras
Mr_ONeiI
Martichoras
7,021
2,029
0
3,268
8,710
3,641
600
170
8,050
0
71,247
L
5,375
681
0
1,044
7,326
1,956
0
1,875
5,165
23,520
0
W
Ganesha
Shlorber
Ganesha
1,822
243
1,399
2,306
14,433
10,782
0
4,864
9,501
18,954
0
W
4,733
174
861
2,956
8,738
3,666
233
3,131
5,607
68,275
0
L
Nemesis
romealot98
Nemesis
5,665
1,830
0
1,399
13,286
4,925
0
2,768
9,737
0
70,506
L
Discordia
xXRAPOUXx
Discordia
8,357
311
0
1,490
6,061
1,915
0
1,431
3,904
54,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
37,626
485
Minions Killed
486
0
Camps Cleared
0
1,481,337
Distance Traveled
1,404,653
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,313
594
130
9
0
262,859
0
W
Thor
8,576
613
123
9
0
258,448
0
W
Bakasura
8,851
632
115
8
0
347,943
0
W
Charybdis
8,299
593
132
9
0
266,311
3
L
Martichoras
7,806
558
128
9
0
269,463
0
L
Eset
5,704
407
33
2
0
264,191
0
W
Ganesha
7,113
508
8
1
0
287,807
0
W
Ra
7,702
550
107
8
0
320,828
2
L
Nemesis
7,718
551
101
7
0
334,972
5
L
Discordia
8,085
578
94
7
0
273,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role