Player Matchup

Ra
Ra
Diamond V
Ballstoyo
Ra
Diamond V
Level 159
God Stats
9W - 12L
1,544 SR
Queue Stats
354W - 342L
1,989 MMR
Solo
Ganesha
Ganesha
Diamond V
Clucknuts
Ganesha
Diamond V
Level 167
God Stats
4W - 6L
1,506 SR
Queue Stats
559W - 526L
1,932 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
IcometowinGG
Tsukuyomi
Diamond V
Level 89
God Stats
1W - 0L
1,581 SR
Queue Stats
153W - 143L
1,882 MMR
Solo
Hachiman
Hachiman
Diamond V
Mipioli
Hachiman
Diamond V
Level 157
God Stats
7W - 5L
1,576 SR
Queue Stats
120W - 89L
1,913 MMR
Party 1
Tyr
Tyr
Diamond V
SantiagoJavier57
Tyr
Diamond V
Level 140
God Stats
8W - 4L
1,680 SR
Queue Stats
58W - 35L
2,162 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,577 SR
1,976 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,600 SR
1,943 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
CaptainBigNuts
Morgan Le Fay
Diamond IV
Level 134
God Stats
19W - 22L
1,540 SR
Queue Stats
297W - 278L
1,980 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Kaylenciaga
Xbalanque
Platinum I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 220L
1,871 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Tapppp
Cabrakan
Platinum IV
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 200L
1,963 MMR
Solo
Kali
Kali
Platinum II
ssquanchy
Kali
Platinum II
Level 159
God Stats
1W - 2L
1,745 SR
Queue Stats
84W - 86L
1,879 MMR
Solo
Mulan
Mulan
Diamond III
zakjay99
Mulan
Diamond III
Level 158
God Stats
2W - 2L
1,713 SR
Queue Stats
113W - 104L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,176
599
11,371
12,057
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
Clucknuts
Ganesha
14
0 / 1 / 13
9,178
540
5,274
16,992
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
IcometowinGG
Tsukuyomi
16
8 / 1 / 4
10,450
615
9,347
11,879
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Mipioli
Hachiman
17
4 / 1 / 5
10,777
634
6,724
7,620
3,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 2
9,989
588
12,024
15,660
17,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BakasuraShivaJormungandrSusano

VS

Bans
RavanaThanatosKuzenboMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainBigNuts
Morgan Le Fay
14
0 / 1 / 1
7,913
465
9,119
9,003
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Kaylenciaga
Xbalanque
16
1 / 3 / 1
9,484
558
6,399
9,739
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Tapppp
Cabrakan
11
0 / 6 / 3
7,713
454
5,609
16,689
18,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
12
1 / 6 / 0
7,770
457
4,677
15,962
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
zakjay99
Mulan
14
1 / 5 / 0
8,632
508
12,669
21,464
22,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
3
4
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Morgan Le Fay
CaptainBigNuts
Morgan Le Fay
0
1
1
0.5
W
Ganesha
Clucknuts
Ganesha
0
1
13
6.5
W
Tsukuyomi
IcometowinGG
Tsukuyomi
8
1
4
10
L
Xbalanque
Kaylenciaga
Xbalanque
1
3
1
0.5
W
Hachiman
Mipioli
Hachiman
4
1
5
6.5
W
4
1
2
5
L
Cabrakan
Tapppp
Cabrakan
0
6
3
0.25
L
Kali
1
6
0
0.17
L
Mulan
zakjay99
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,740
Damage
38,473
64,208
Taken
72,857
50,515
Mitigated
54,565
26,843
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,371
1,438
2,381
5,551
12,057
6,413
23
4,764
7,025
106,949
0
L
Morgan Le Fay
CaptainBigNuts
Morgan Le Fay
9,119
425
0
1,343
9,003
3,440
0
4,038
4,965
73,572
0
W
Ganesha
Clucknuts
Ganesha
5,274
652
0
3,268
16,992
17,403
1,190
5,558
10,880
26,074
0
W
Tsukuyomi
IcometowinGG
Tsukuyomi
9,347
2,301
0
4,641
11,879
5,780
16
2,152
9,619
43
80,256
L
Xbalanque
Kaylenciaga
Xbalanque
6,399
3,276
0
3,660
9,739
3,844
0
710
9,029
0
90,370
W
Hachiman
Mipioli
Hachiman
6,724
4,266
0
3,873
7,620
3,658
1,073
826
6,794
0
102,383
W
12,024
1,290
0
7,129
15,660
17,261
20
1,157
14,503
94
74,484
L
Cabrakan
Tapppp
Cabrakan
5,609
986
0
2,574
16,689
18,078
0
4,124
12,246
23,396
0
L
Kali
4,677
1,559
0
3,628
15,962
6,236
0
4,167
11,703
0
49,752
L
Mulan
zakjay99
Mulan
12,669
1,923
0
4,149
21,464
22,967
0
3,346
17,886
0
77,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
41,512
602
Minions Killed
543
0
Camps Cleared
0
1,871,781
Distance Traveled
1,653,964
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,176
599
173
10
0
368,984
4
L
Morgan Le Fay
7,913
465
148
9
0
352,404
6
W
Ganesha
9,178
540
4
0
0
373,121
8
W
Tsukuyomi
10,450
615
110
6
0
415,069
6
L
Xbalanque
9,484
558
161
9
0
314,762
3
W
Hachiman
10,777
634
195
11
0
352,234
6
W
Tyr
9,989
588
120
7
0
362,373
0
L
Cabrakan
7,713
454
33
2
0
307,066
2
L
Kali
7,770
457
76
4
0
376,401
0
L
Mulan
8,632
508
125
7
0
303,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role