Player Matchup

Odin
Odin
ArcusChronica23
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 176L
1,506 Elo+
Solo
Persephone
Persephone
CharmedSlayer
Persephone
Level 24
God Stats
3W - 6L
1,654 SR
Queue Stats
19W - 30L
1,406 Elo+
Party 1
Athena
Athena
DragonWizardLTK
Athena
Level 30
God Stats
0W - 1L
1,531 SR
Queue Stats
28W - 33L
1,427 Elo+
Party 1
Fenrir
Fenrir
SobersWorld
Fenrir
Level 125
God Stats
3W - 5L
1,356 SR
Queue Stats
57W - 63L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wilshambe
Ah Muzen Cab
Level 40
God Stats
4W - 5L
1,363 SR
Queue Stats
32W - 46L
1,448 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,439 Elo+

VS

Team Averages
Level 101
1,592 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
AZAEL9991091
Cu Chulainn
Level 115
God Stats
3W - 0L
1,882 SR
Queue Stats
24W - 30L
1,491 Elo+
Solo
Vulcan
Vulcan
CORONAS13
Vulcan
Level 141
God Stats
3W - 2L
1,455 SR
Queue Stats
38W - 42L
1,436 Elo+
Party 3
Fenrir
Fenrir
brotherwolf7979
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,461 Elo+
Party 2
Zeus
Zeus
hercobra4
Zeus
Level 128
God Stats
2W - 1L
1,659 SR
Queue Stats
41W - 29L
1,409 Elo+
Party 3
Izanami
Izanami
nirecat
Izanami
Level 101
God Stats
21W - 25L
1,464 SR
Queue Stats
32W - 38L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,473
1,095
797
1,178
405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
CharmedSlayer
Persephone
11
1 / 3 / 1
6,477
1,295
6,033
5,351
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,705
1,341
2,870
13,321
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
1 / 3 / 1
6,409
1,282
4,155
9,924
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Wilshambe
Ah Muzen Cab
11
0 / 7 / 1
6,084
1,217
2,945
11,716
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

265

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AZAEL9991091
Cu Chulainn
12
2 / 0 / 11
7,442
1,488
6,719
7,743
7,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
CORONAS13
Vulcan
12
3 / 1 / 11
7,208
1,442
10,130
3,187
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 11
7,030
1,406
4,427
5,150
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
13
11 / 0 / 7
8,852
1,770
15,447
2,712
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
nirecat
Izanami
12
0 / 0 / 7
6,511
1,302
1,174
1,490
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
18
18
Deaths
2
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AZAEL9991091
Cu Chulainn
2
0
11
7.5
L
0
1
0
0
W
Vulcan
CORONAS13
Vulcan
3
1
11
8.5
L
Persephone
CharmedSlayer
Persephone
1
3
1
0.5
L
0
4
2
0.25
L
Fenrir
1
3
1
0.5
L
Ah Muzen Cab
Wilshambe
Ah Muzen Cab
0
7
1
0.07
W
2
1
11
7.5
W
Zeus
11
0
7
14.5
W
Izanami
nirecat
Izanami
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
37,897
41,490
Taken
20,282
23,621
Mitigated
13,446
1,932
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AZAEL9991091
Cu Chulainn
6,719
1,689
0
1,445
7,743
7,497
0
3,401
4,280
0
13,889
L
797
174
0
0
1,178
405
0
692
300
64
826
W
Vulcan
CORONAS13
Vulcan
10,130
4,100
0
0
3,187
1,332
0
1,364
1,823
25,712
0
L
Persephone
CharmedSlayer
Persephone
6,033
940
0
159
5,351
2,283
0
3,083
2,080
15,853
0
L
2,870
853
0
720
13,321
11,508
0
7,825
4,960
5,106
0
L
Fenrir
4,155
893
0
505
9,924
4,504
0
6,301
3,469
0
13,742
L
Ah Muzen Cab
Wilshambe
Ah Muzen Cab
2,945
898
0
548
11,716
4,921
0
6,779
4,462
0
23,060
W
4,427
989
0
1,773
5,150
2,886
0
2,652
2,420
0
10,252
W
Zeus
15,447
4,233
0
797
2,712
1,049
0
959
1,657
23,952
0
W
Izanami
nirecat
Izanami
1,174
967
33
220
1,490
682
0
493
905
0
13,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
37,043
103
Minions Killed
122
3
Camps Cleared
8
449,160
Distance Traveled
593,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,442
1,488
19
4
0
134,768
0
L
Odin
5,473
1,095
1
0
0
18,687
0
W
Vulcan
7,208
1,442
29
6
0
124,349
0
L
Persephone
6,477
1,295
32
6
1
98,180
0
L
Athena
6,705
1,341
9
2
1
113,414
0
L
Fenrir
6,409
1,282
21
4
1
118,081
0
L
Ah Muzen Cab
6,084
1,217
40
8
0
100,798
0
W
Fenrir
7,030
1,406
12
2
4
129,540
0
W
Zeus
8,852
1,770
25
5
2
106,010
0
W
Izanami
6,511
1,302
37
7
2
99,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role