Player Matchup

Fenrir
Fenrir
Almansoori-_-14
Fenrir
Level 16
God Stats
3W - 8L
1,530 SR
Queue Stats
3W - 13L
1,172 Elo+
Party 3
Ix Chel
Ix Chel
HappeyGuns
Ix Chel
Level 127
God Stats
1W - 4L
1,404 SR
Queue Stats
58W - 71L
1,438 Elo+
Party 4
Xbalanque
Xbalanque
Kalllatine
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,566 Elo+
Party 4
Tsukuyomi
Tsukuyomi
hj_909
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,296 Elo+
Party 3
Pele
Pele
tundi-999
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,296 Elo+
Party 3
Team Averages
Level 48
1,487 SR
1,354 Elo+

VS

Team Averages
Level 76
1,462 SR
1,353 Elo+
Jormungandr
Jormungandr
MLGSubscriptfob
Jormungandr
Level 18
God Stats
63W - 57L
1,499 SR
Queue Stats
108W - 115L
1,256 Elo+
Party 1
Fenrir
Fenrir
Mauricio_Leal
Fenrir
Level 15
God Stats
2W - 4L
1,462 SR
Queue Stats
26W - 29L
1,224 Elo+
Party 2
Zhong Kui
Zhong Kui
T1_Dodo
Zhong Kui
Level 84
God Stats
75W - 44L
1,323 SR
Queue Stats
706W - 763L
1,386 Elo+
Party 2
Hades
Hades
jbrucier
Hades
Level 189
God Stats
23W - 5L
1,593 SR
Queue Stats
371W - 352L
1,521 Elo+
Party 1
Neith
Neith
thecoolperson45
Neith
Level 76
God Stats
4W - 8L
1,433 SR
Queue Stats
97W - 106L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,810
486
2,836
9,633
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
HappeyGuns
Ix Chel
10
0 / 6 / 0
6,279
449
3,161
10,333
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Kalllatine
Xbalanque
12
2 / 0 / 3
7,342
524
9,020
8,651
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
hj_909
Tsukuyomi
10
1 / 8 / 2
5,945
425
5,789
14,492
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
12
4 / 4 / 1
7,632
545
7,931
13,114
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MLGSubscriptfob
Jormungandr
11
0 / 2 / 3
6,676
477
3,747
11,626
7,160
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 3 / 3
7,725
552
10,144
12,336
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
T1_Dodo
Zhong Kui
14
6 / 1 / 1
8,796
628
7,835
6,802
6,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
jbrucier
Hades
16
9 / 0 / 1
9,802
700
11,710
11,944
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 3
6,574
470
2,312
7,735
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
20
20
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Ix Chel
HappeyGuns
Ix Chel
0
6
0
0
L
Xbalanque
Kalllatine
Xbalanque
2
0
3
3.5
W
Jormungandr
MLGSubscriptfob
Jormungandr
0
2
3
0.75
W
4
3
3
1.83
W
Zhong Kui
T1_Dodo
Zhong Kui
6
1
1
6.5
L
Tsukuyomi
hj_909
Tsukuyomi
1
8
2
0.25
W
Hades
jbrucier
Hades
9
0
1
9.5
W
1
3
3
0.83
L
Pele
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
35,748
56,223
Taken
50,443
24,258
Mitigated
28,235
12,393
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,836
252
0
2,277
9,633
7,096
147
3,293
6,340
0
13,724
L
Ix Chel
HappeyGuns
Ix Chel
3,161
680
0
1,070
10,333
3,733
0
7,639
2,694
42,335
0
L
Xbalanque
Kalllatine
Xbalanque
9,020
4,251
0
5,813
8,651
3,384
982
1,136
7,515
0
68,648
W
Jormungandr
MLGSubscriptfob
Jormungandr
3,747
1,123
0
3,650
11,626
7,160
193
0
11,626
41,686
0
W
10,144
2,020
0
1,946
12,336
5,119
0
591
11,745
0
56,441
W
Zhong Kui
T1_Dodo
Zhong Kui
7,835
1,048
85
4,156
6,802
6,064
0
235
6,567
57,660
0
L
Tsukuyomi
hj_909
Tsukuyomi
5,789
1,417
0
1,066
14,492
5,569
0
8,517
5,975
0
23,713
W
Hades
jbrucier
Hades
11,710
221
204
6,550
11,944
7,516
118
2,438
9,506
79,092
0
W
2,312
1,113
18
1,589
7,735
2,376
874
0
7,735
0
26,441
L
Pele
7,931
2,230
0
2,167
13,114
4,476
0
2,819
10,295
0
55,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
39,573
305
Minions Killed
406
0
Camps Cleared
0
1,436,480
Distance Traveled
1,389,134
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,810
486
16
1
0
270,193
0
L
Ix Chel
6,279
449
80
6
0
254,949
1
L
Xbalanque
7,342
524
101
7
0
261,173
2
W
Jormungandr
6,676
477
72
5
0
289,441
0
W
Fenrir
7,725
552
67
5
0
346,504
0
W
Zhong Kui
8,796
628
89
6
0
228,498
0
L
Tsukuyomi
5,945
425
24
2
0
309,635
0
W
Hades
9,802
700
129
9
0
305,493
0
W
Neith
6,574
470
49
4
0
219,198
3
L
Pele
7,632
545
84
6
0
340,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role