Player Matchup

Atlas
Atlas
Its-Kyan
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,273 Elo+
Solo
Tiamat
Tiamat
Terracrank
Tiamat
Level 82
God Stats
3W - 3L
1,372 SR
Queue Stats
305W - 281L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
XDragoX5
Ao Kuang
Level 125
God Stats
7W - 4L
1,476 SR
Queue Stats
69W - 80L
1,404 Elo+
Solo
Khepri
Khepri
darknight103
Khepri
Level 107
God Stats
2W - 2L
1,737 SR
Queue Stats
178W - 164L
1,461 Elo+
Solo
Loki
Loki
nmsvenin
Loki
Level 137
God Stats
17W - 8L
1,677 SR
Queue Stats
480W - 466L
1,523 Elo+
Solo
Team Averages
Level 95
1,552 SR
1,442 Elo+

VS

Team Averages
Level 115
1,500 SR
1,563 Elo+
Discordia
Discordia
Bubleru
Discordia
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,464 Elo+
Party 1
Hachiman
Hachiman
FearFury
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,577 Elo+
Party 1
Khepri
Khepri
Getray
Khepri
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,489 Elo+
Party 1
Da Ji
Da Ji
Mr_Nahoox
Da Ji
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,791 Elo+
Solo
Hera
Hera
venquen
Hera
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Its-Kyan
Atlas
15
1 / 3 / 7
8,924
744
7,788
11,429
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Terracrank
Tiamat
16
0 / 0 / 9
8,609
717
10,195
4,999
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
XDragoX5
Ao Kuang
17
7 / 1 / 5
9,450
788
10,918
9,352
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
15
2 / 1 / 7
9,061
755
6,048
9,821
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
17
3 / 1 / 8
9,422
785
8,763
8,333
8,916
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bubleru
Discordia
14
0 / 2 / 5
7,515
626
9,747
6,615
2,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
FearFury
Hachiman
13
1 / 2 / 3
7,480
623
5,897
5,843
3,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Getray
Khepri
14
0 / 3 / 4
8,656
721
3,567
20,051
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Mr_Nahoox
Da Ji
15
3 / 3 / 2
8,082
674
7,152
9,686
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
venquen
Hera
15
1 / 3 / 4
8,081
673
12,156
7,850
3,463
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
13
Kills
5
6
Deaths
13
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bubleru
Discordia
0
2
5
1.25
L
Hachiman
FearFury
Hachiman
1
2
3
1.25
L
Khepri
Getray
Khepri
0
3
4
0.67
W
Atlas
Its-Kyan
Atlas
1
3
7
1.5
L
Da Ji
Mr_Nahoox
Da Ji
3
3
2
1.33
W
Tiamat
Terracrank
Tiamat
0
0
9
4.5
W
Ao Kuang
XDragoX5
Ao Kuang
7
1
5
9.5
W
Khepri
2
1
7
5.5
W
Loki
3
1
8
7
L
Hera
venquen
Hera
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,712
Damage
38,519
43,934
Taken
50,045
48,220
Mitigated
30,650
20,488
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bubleru
Discordia
9,747
156
712
1,175
6,615
2,721
0
3,213
2,696
22,208
0
L
Hachiman
FearFury
Hachiman
5,897
2,775
781
1,173
5,843
3,127
0
4,918
792
0
16,330
L
Khepri
Getray
Khepri
3,567
84
474
8,105
20,051
16,321
0
14,239
4,945
9,167
0
W
Atlas
Its-Kyan
Atlas
7,788
2,132
0
1,222
11,429
14,247
500
6,998
4,271
17,802
0
L
Da Ji
Mr_Nahoox
Da Ji
7,152
1,109
1,652
1,270
9,686
5,018
0
6,473
2,493
0
12,713
W
Tiamat
Terracrank
Tiamat
10,195
254
853
1,867
4,999
4,830
640
4,198
801
31,248
0
W
Ao Kuang
XDragoX5
Ao Kuang
10,918
1,378
3,491
4,461
9,352
6,171
1,611
5,412
3,940
15,409
0
W
Khepri
6,048
416
1,544
1,690
9,821
14,056
0
4,787
4,884
8,887
0
W
Loki
8,763
744
2,649
2,711
8,333
8,916
196
3,743
4,526
2,171
22,447
L
Hera
venquen
Hera
12,156
1,771
1,930
1,447
7,850
3,463
0
6,119
1,406
28,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
39,814
125
Minions Killed
105
0
Camps Cleared
0
1,210,181
Distance Traveled
1,175,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,515
626
22
2
0
253,588
0
L
Hachiman
7,480
623
16
1
0
212,233
0
L
Khepri
8,656
721
9
1
0
235,650
0
W
Atlas
8,924
744
18
2
0
214,731
0
L
Da Ji
8,082
674
14
1
0
245,445
0
W
Tiamat
8,609
717
65
5
0
236,145
0
W
Ao Kuang
9,450
788
8
1
0
234,690
0
W
Khepri
9,061
755
5
0
0
244,888
0
W
Loki
9,422
785
29
2
0
279,727
0
L
Hera
8,081
673
44
4
0
228,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role