Player Matchup

Sun Wukong
Sun Wukong
Alejo5222
Sun Wukong
Level 53
God Stats
1W - 4L
1,618 SR
Queue Stats
29W - 34L
1,397 Elo+
Solo
Ra
Ra
miguelortizdomin
Ra
Level 129
God Stats
41W - 37L
1,629 SR
Queue Stats
676W - 819L
1,379 Elo+
Solo
Zeus
Zeus
sinbionte
Zeus
Level 103
God Stats
17W - 18L
1,298 SR
Queue Stats
286W - 303L
1,373 Elo+
Solo
Team Averages
Level 95
1,515 SR
1,383 Elo+

VS

Team Averages
Level 107
1,557 SR
1,411 Elo+
Chaac
Chaac
BigCaseDawg
Chaac
Level 139
God Stats
26W - 24L
1,411 SR
Queue Stats
596W - 620L
1,349 Elo+
Solo
Danzaburou
Danzaburou
DrunkenJoker87
Danzaburou
Level 88
God Stats
24W - 22L
1,577 SR
Queue Stats
424W - 421L
1,515 Elo+
Solo
Zeus
Zeus
SpookyKittenSam_
Zeus
Level 95
God Stats
2W - 0L
1,683 SR
Queue Stats
31W - 39L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo5222
Sun Wukong
13
2 / 2 / 4
10,213
730
8,821
15,448
13,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 9 / 6
10,205
729
10,361
17,938
11,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zeus
15
4 / 1 / 0
11,355
811
11,236
5,744
1,875
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
11,133
795
8,165
15,341
15,567
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DrunkenJoker87
Danzaburou
13
5 / 4 / 5
11,440
817
16,469
14,913
5,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 1 / 5
11,363
812
8,711
7,164
2,498
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
12
12
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alejo5222
Sun Wukong
2
2
4
2
W
3
3
8
2.33
W
Danzaburou
DrunkenJoker87
Danzaburou
5
4
5
1.88
W
4
1
5
6.5
L
1
9
6
0.44
L
Zeus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
33,345
39,130
Taken
37,418
26,266
Mitigated
23,694
4,437
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alejo5222
Sun Wukong
8,821
2,491
0
2,258
15,448
13,331
0
4,279
11,169
0
38,967
W
8,165
1,043
189
4,107
15,341
15,567
672
8,080
7,030
0
29,684
W
Danzaburou
DrunkenJoker87
Danzaburou
16,469
8,746
327
1,280
14,913
5,629
1,802
9,944
4,852
0
42,383
W
8,711
1,244
0
1,583
7,164
2,498
304
3,974
3,112
52,179
0
L
10,361
1,113
261
330
17,938
11,060
48
2,951
14,982
33,300
0
L
Zeus
11,236
1,364
194
1,394
5,744
1,875
0
2,109
3,635
47,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
33,936
162
Minions Killed
171
0
Camps Cleared
0
711,673
Distance Traveled
726,346
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,213
730
39
3
0
270,387
0
W
Chaac
11,133
795
39
3
0
256,069
2
W
Danzaburou
11,440
817
51
4
0
228,409
0
W
Zeus
11,363
812
81
6
0
241,868
0
L
Ra
10,205
729
37
3
0
192,965
0
L
Zeus
11,355
811
86
6
0
248,321
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role