Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HarmlessPyjama
Nox
Level 108
God Stats
2W - 10L
971 SR
Queue Stats
341W - 321L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
M4DM4R1O
Xbalanque
Level 123
God Stats
2W - 2L
1,656 SR
Queue Stats
28W - 20L
1,561 Elo+
Party 2
Horus
Horus
aniohaseoTimon
Horus
Level 69
God Stats
0W - 4L
1,081 SR
Queue Stats
271W - 259L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smokitown
Ah Muzen Cab
Level 153
God Stats
6W - 6L
1,516 SR
Queue Stats
318W - 322L
1,462 Elo+
Solo
Team Averages
Level 120
1,345 SR
1,528 Elo+

VS

Team Averages
Level 94
1,581 SR
1,548 Elo+
Chang'e
Chang'e
GrombyWales
Chang'e
Level 35
God Stats
3W - 1L
1,820 SR
Queue Stats
125W - 90L
1,593 Elo+
Solo
Khepri
Khepri
Negro45a
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,502 Elo+
Party 3
Ares
Ares
Poolko
Ares
Level 155
God Stats
4W - 4L
1,585 SR
Queue Stats
250W - 223L
1,509 Elo+
Solo
Hachiman
Hachiman
blankichris
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 50L
1,402 Elo+
Solo
Neith
Neith
xPliciD
Neith
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 70L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 2 / 2
7,031
703
7,318
4,620
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 4
7,872
787
7,963
5,105
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
M4DM4R1O
Xbalanque
11
1 / 3 / 2
6,540
654
6,207
9,355
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 3
7,555
756
3,922
11,680
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
smokitown
Ah Muzen Cab
14
0 / 2 / 4
7,228
723
7,734
10,889
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrombyWales
Chang'e
15
5 / 1 / 6
8,672
867
10,237
10,818
6,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Negro45a
Khepri
15
0 / 1 / 10
8,625
863
4,947
10,147
13,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ares
Poolko
Ares
14
3 / 2 / 4
8,507
851
5,176
13,874
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
blankichris
Hachiman
14
1 / 0 / 10
7,761
776
11,236
5,986
3,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
xPliciD
Neith
15
3 / 1 / 4
8,296
830
7,644
9,303
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
5
Kills
12
12
Deaths
5
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
2
2
1.5
W
Chang'e
GrombyWales
Chang'e
5
1
6
8
L
1
1
4
3
L
Xbalanque
M4DM4R1O
Xbalanque
1
3
2
0.67
W
Khepri
Negro45a
Khepri
0
1
10
5
W
Ares
Poolko
Ares
3
2
4
2.5
L
1
4
3
0.63
W
Hachiman
blankichris
Hachiman
1
0
10
6
L
Ah Muzen Cab
smokitown
Ah Muzen Cab
0
2
4
1
W
Neith
xPliciD
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
39,240
41,649
Taken
50,128
25,925
Mitigated
48,215
15,102
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,318
216
561
667
4,620
2,264
0
1,876
2,744
10,472
0
W
Chang'e
GrombyWales
Chang'e
10,237
404
6,538
4,651
10,818
6,857
211
3,150
7,150
30,030
0
L
7,963
1,347
0
0
5,105
2,615
0
2,342
2,761
24,131
0
L
Xbalanque
M4DM4R1O
Xbalanque
6,207
1,858
0
2,173
9,355
4,445
0
5,068
4,259
0
8,888
W
Khepri
Negro45a
Khepri
4,947
188
2,547
2,017
10,147
13,078
234
3,103
6,438
19,923
0
W
Ares
Poolko
Ares
5,176
0
979
2,015
13,874
17,337
95
3,806
9,938
6,414
0
L
3,922
1,267
3,901
3,614
11,680
10,985
0
6,401
5,274
3,088
3,279
W
Hachiman
blankichris
Hachiman
11,236
4,540
145
1,342
5,986
3,715
987
2,730
3,148
0
19,321
L
Ah Muzen Cab
smokitown
Ah Muzen Cab
7,734
2,513
1,473
2,713
10,889
5,616
0
4,756
6,133
0
28,592
W
Neith
xPliciD
Neith
7,644
1,220
504
2,496
9,303
7,228
2,142
3,536
5,518
0
33,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
41,861
103
Minions Killed
153
0
Camps Cleared
0
867,971
Distance Traveled
1,033,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,031
703
5
1
0
182,400
0
W
Chang'e
8,672
867
47
5
0
213,091
0
L
Nox
7,872
787
45
5
0
190,064
0
L
Xbalanque
6,540
654
11
1
0
173,902
0
W
Khepri
8,625
863
28
3
0
218,287
0
W
Ares
8,507
851
6
1
0
182,130
0
L
Horus
7,555
756
0
0
0
180,666
0
W
Hachiman
7,761
776
12
1
0
222,422
0
L
Ah Muzen Cab
7,228
723
42
4
0
140,939
0
W
Neith
8,296
830
60
6
0
197,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role