Player Matchup

Xing Tian
Xing Tian
L1K3M1K3YOLO
Xing Tian
Level 83
God Stats
6W - 7L
1,435 SR
Queue Stats
236W - 242L
1,445 Elo+
Party 2
Zeus
Zeus
SSDDTwiggy80
Zeus
Level 142
God Stats
18W - 17L
1,430 SR
Queue Stats
544W - 553L
1,439 Elo+
Party 2
Odin
Odin
XxMONSTERTWINSxX
Odin
Level 127
God Stats
39W - 21L
1,694 SR
Queue Stats
116W - 120L
1,473 Elo+
Solo
Team Averages
Level 117
1,520 SR
1,452 Elo+

VS

Team Averages
Level 82
1,500 SR
1,535 Elo+
Bacchus
Bacchus
Fearlocity
Bacchus
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 7L
1,504 Elo+
Party 1
Anhur
Anhur
Jqva
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 21L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
PSYCHO K1LLS
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
L1K3M1K3YOLO
Xing Tian
13
0 / 4 / 3
9,865
617
6,218
21,882
23,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 0
12,016
751
12,407
11,252
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
10,115
632
9,632
16,990
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fearlocity
Bacchus
15
2 / 0 / 13
12,305
769
8,747
13,710
20,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Jqva
Anhur
17
12 / 3 / 4
13,830
864
26,056
15,198
6,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
PSYCHO K1LLS
Kukulkan
16
2 / 2 / 10
12,413
776
9,308
8,944
3,668
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fearlocity
Bacchus
2
0
13
8.5
W
Anhur
Jqva
Anhur
12
3
4
4.67
L
Xing Tian
L1K3M1K3YOLO
Xing Tian
0
4
3
0.38
W
Kukulkan
PSYCHO K1LLS
Kukulkan
2
2
10
3.5
L
4
6
0
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
44,111
50,124
Taken
37,852
34,892
Mitigated
30,151
2,156
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fearlocity
Bacchus
8,747
1,246
0
2,160
13,710
20,216
111
8,783
4,655
18,377
0
W
Anhur
Jqva
Anhur
26,056
17,162
0
3,452
15,198
6,267
1,337
6,708
8,375
0
64,574
L
Xing Tian
L1K3M1K3YOLO
Xing Tian
6,218
463
0
0
21,882
23,748
0
7,124
14,678
17,787
0
W
Kukulkan
PSYCHO K1LLS
Kukulkan
9,308
1,883
0
3,699
8,944
3,668
1,380
3,948
4,996
74,448
0
L
12,407
1,151
0
0
11,252
4,391
0
5,814
5,342
66,872
0
L
9,632
1,112
429
1,727
16,990
6,753
0
5,243
11,629
0
35,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
38,548
159
Minions Killed
188
0
Camps Cleared
0
790,109
Distance Traveled
856,281
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,305
769
16
1
0
317,663
0
W
Anhur
13,830
864
56
4
0
269,733
4
L
Xing Tian
9,865
617
10
1
0
272,651
0
W
Kukulkan
12,413
776
116
7
0
268,885
3
L
Zeus
12,016
751
117
7
0
256,279
2
L
Odin
10,115
632
32
2
0
261,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role