Player Matchup

Nox
Nox
Giddy13
Nox
Level 6
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Nooblis
Atlas
Level 101
God Stats
10W - 8L
1,656 SR
Queue Stats
50W - 41L
1,682 Elo+
Party 2
Bakasura
Bakasura
chickenswag777
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,272 Elo+
Party 2
Team Averages
Level 56
1,492 SR
1,485 Elo+

VS

Team Averages
Level 117
1,560 SR
1,592 Elo+
Hera
Hera
DracoDLuffy
Hera
Level 100
God Stats
2W - 2L
1,506 SR
Queue Stats
36W - 28L
1,605 Elo+
Party 1
Izanami
Izanami
FoxSinBan35
Izanami
Level 127
God Stats
2W - 2L
1,481 SR
Queue Stats
149W - 139L
1,597 Elo+
Party 1
Jormungandr
Jormungandr
HenloJide
Jormungandr
Level 124
God Stats
26W - 25L
1,694 SR
Queue Stats
448W - 428L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
3 / 5 / 1
10,198
728
5,505
11,838
5,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Nooblis
Atlas
14
1 / 3 / 5
10,507
751
12,474
18,043
19,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
12
3 / 8 / 4
10,511
751
7,561
14,860
7,972
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
11,764
840
11,883
9,640
3,895
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FoxSinBan35
Izanami
14
4 / 3 / 7
11,614
830
10,060
11,296
4,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
HenloJide
Jormungandr
16
8 / 2 / 8
12,607
901
15,521
15,387
15,956
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
16
16
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Izanami
FoxSinBan35
Izanami
4
3
7
2.5
L
Nox
3
5
1
0.7
W
Jormungandr
HenloJide
Jormungandr
8
2
8
6
L
Atlas
Nooblis
Atlas
1
3
5
1.17
L
Bakasura
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
37,464
44,741
Taken
36,323
32,864
Mitigated
23,855
6,150
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,883
3,339
0
1,184
9,640
3,895
337
5,636
3,489
45,821
0
W
Izanami
FoxSinBan35
Izanami
10,060
6,858
0
2,069
11,296
4,004
1,736
4,488
5,445
0
57,659
L
Nox
5,505
126
0
2,188
11,838
5,134
650
7,451
3,720
25,671
0
W
Jormungandr
HenloJide
Jormungandr
15,521
1,690
0
2,738
15,387
15,956
318
6,865
8,154
49,582
0
L
Atlas
Nooblis
Atlas
12,474
3,956
370
1,323
18,043
19,758
96
9,089
7,687
34,187
1,663
L
Bakasura
7,561
5,286
0
2,269
14,860
7,972
798
8,686
5,526
0
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
35,985
112
Minions Killed
195
0
Camps Cleared
0
733,080
Distance Traveled
759,602
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,764
840
73
5
0
262,468
3
W
Izanami
11,614
830
67
5
0
223,343
2
L
Nox
10,198
728
42
3
0
226,305
0
W
Jormungandr
12,607
901
55
4
0
273,791
1
L
Atlas
10,507
751
21
2
0
260,762
0
L
Bakasura
10,511
751
49
4
0
246,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role