Player Matchup

Skadi
Skadi
BanBakasura
Skadi
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 135L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
MainEzz
Amaterasu
Level 134
God Stats
57W - 40L
1,523 SR
Queue Stats
134W - 125L
1,481 Elo+
Party 2
Lancelot
Lancelot
Nestor131
Lancelot
Level 47
God Stats
4W - 4L
1,495 SR
Queue Stats
114W - 101L
1,486 Elo+
Party 3
Janus
Janus
danchu05
Janus
Level 101
God Stats
4W - 1L
1,704 SR
Queue Stats
148W - 124L
1,500 Elo+
Party 3
Surtr
Surtr
wtFdudEe
Surtr
Level 66
God Stats
2W - 1L
1,827 SR
Queue Stats
65W - 50L
1,461 Elo+
Solo
Team Averages
Level 98
1,610 SR
1,474 Elo+

VS

Team Averages
Level 83
1,563 SR
1,514 Elo+
Surtr
Surtr
 
Surtr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Usgege
Chaac
Level 69
God Stats
2W - 0L
1,670 SR
Queue Stats
51W - 44L
1,609 Elo+
Party 1
Anubis
Anubis
iBlu3
Anubis
Level 21
God Stats
3W - 2L
1,644 SR
Queue Stats
21W - 23L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,465
547
6,443
5,656
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
MainEzz
Amaterasu
6
1 / 2 / 1
4,688
469
2,986
9,055
4,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Nestor131
Lancelot
9
0 / 4 / 1
5,065
507
3,554
10,025
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
danchu05
Janus
10
0 / 3 / 0
5,479
548
4,881
5,952
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
wtFdudEe
Surtr
9
0 / 2 / 0
4,801
480
4,558
8,151
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
4 / 1 / 3
5,898
590
6,961
7,331
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Apollo
 
Apollo
9
1 / 0 / 1
5,665
567
3,692
6,160
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
8
1 / 1 / 6
5,458
546
3,214
6,382
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Usgege
Chaac
12
3 / 0 / 1
6,926
693
6,048
9,519
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
iBlu3
Anubis
11
3 / 0 / 2
6,448
645
6,698
6,995
3,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
3
5.5
W
Apollo
 
Apollo
1
0
1
1.5
W
Geb
 
Geb
1
1
6
4
L
1
2
1
0.75
L
Amaterasu
MainEzz
Amaterasu
1
2
1
0.75
L
Lancelot
Nestor131
Lancelot
0
4
1
0.13
W
Chaac
Usgege
Chaac
3
0
1
3.5
L
Janus
danchu05
Janus
0
3
0
0
W
Anubis
iBlu3
Anubis
3
0
2
4
L
Surtr
wtFdudEe
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,422
Damage
26,613
38,839
Taken
36,387
15,591
Mitigated
20,828
6,203
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,961
3,884
0
728
7,331
2,967
0
1,484
5,745
586
29,419
W
Apollo
 
Apollo
3,692
1,941
0
1,059
6,160
1,943
0
0
6,160
0
38,656
W
Geb
 
Geb
3,214
801
0
1,005
6,382
3,980
0
1,160
5,156
7,823
0
L
6,443
2,931
0
610
5,656
2,024
0
1,389
4,267
0
43,066
L
Amaterasu
MainEzz
Amaterasu
2,986
1,391
81
2,295
9,055
4,788
0
3,042
6,013
0
11,326
L
Lancelot
Nestor131
Lancelot
3,554
1,501
0
500
10,025
3,288
0
3,226
6,799
0
34,468
W
Chaac
Usgege
Chaac
6,048
1,497
0
4,256
9,519
8,787
0
315
9,204
0
51,212
L
Janus
danchu05
Janus
4,881
229
0
1,000
5,952
1,639
0
2,352
3,540
46,458
0
W
Anubis
iBlu3
Anubis
6,698
194
0
5,048
6,995
3,151
0
2,026
4,859
57,850
0
L
Surtr
wtFdudEe
Surtr
4,558
2,247
0
1,717
8,151
3,852
0
0
8,121
865
24,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
30,395
273
Minions Killed
314
0
Camps Cleared
0
1,019,230
Distance Traveled
1,035,823
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,898
590
40
4
0
231,828
0
W
Apollo
5,665
567
71
7
0
199,139
4
W
Geb
5,458
546
11
1
0
225,159
4
L
Skadi
5,465
547
77
8
0
188,644
0
L
Amaterasu
4,688
469
13
1
0
184,091
0
L
Lancelot
5,065
507
67
7
0
250,301
0
W
Chaac
6,926
693
93
9
0
172,970
1
L
Janus
5,479
548
79
8
0
214,441
0
W
Anubis
6,448
645
99
10
0
206,727
0
L
Surtr
4,801
480
37
4
0
181,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role