Player Matchup

Nemesis
Nemesis
AlmondPrawn1581
Nemesis
Level 99
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 2L
1,406 Elo+
Solo
Cthulhu
Cthulhu
BM Akua
Cthulhu
Level 101
God Stats
9W - 7L
1,604 SR
Queue Stats
69W - 66L
1,531 Elo+
Party 3
Izanami
Izanami
BM Peak
Izanami
Level 94
God Stats
3W - 3L
1,298 SR
Queue Stats
98W - 85L
1,524 Elo+
Party 3
King Arthur
King Arthur
RevStrychnine16
King Arthur
Level 127
God Stats
15W - 14L
1,419 SR
Queue Stats
42W - 47L
1,379 Elo+
Solo
Poseidon
Poseidon
xPassio
Poseidon
Level 98
God Stats
6W - 5L
1,435 SR
Queue Stats
126W - 138L
1,482 Elo+
Solo
Team Averages
Level 104
1,410 SR
1,464 Elo+

VS

Team Averages
Level 81
1,558 SR
1,460 Elo+
Heimdallr
Heimdallr
Juice_stn
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,434 Elo+
Party 2
Xing Tian
Xing Tian
Pessoasinha
Xing Tian
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
337W - 326L
1,475 Elo+
Party 1
Thor
Thor
UnW_FROQ
Thor
Level 88
God Stats
6W - 5L
1,649 SR
Queue Stats
368W - 355L
1,475 Elo+
Party 1
Kali
Kali
UnW_Vilela
Kali
Level 93
God Stats
13W - 9L
1,641 SR
Queue Stats
371W - 360L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
scar_kxng
Yu Huang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 201L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 0
5,218
307
189
3,022
604
Cthulhu
BM Akua
Cthulhu
13
7 / 3 / 3
8,430
496
11,186
15,164
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
BM Peak
Izanami
15
4 / 1 / 5
9,223
543
10,319
12,909
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
RevStrychnine16
King Arthur
16
3 / 2 / 4
10,194
600
15,213
16,875
19,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
xPassio
Poseidon
16
4 / 0 / 3
9,865
580
10,661
7,160
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juice_stn
Heimdallr
11
3 / 7 / 2
7,404
436
7,379
13,811
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Pessoasinha
Xing Tian
10
0 / 1 / 4
7,103
418
3,628
13,773
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
14
2 / 1 / 1
8,141
479
7,999
17,032
14,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 4
8,865
521
9,926
17,203
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
scar_kxng
Yu Huang
10
1 / 6 / 1
7,115
419
5,959
9,051
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
9
10
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Cthulhu
BM Akua
Cthulhu
7
3
3
2.83
W
Izanami
BM Peak
Izanami
4
1
5
6.5
L
Heimdallr
Juice_stn
Heimdallr
3
7
2
0.57
L
Xing Tian
Pessoasinha
Xing Tian
0
1
4
2
W
King Arthur
RevStrychnine16
King Arthur
3
2
4
2.5
L
Thor
2
1
1
2.5
L
3
3
4
1.67
L
Yu Huang
scar_kxng
Yu Huang
1
6
1
0.25
W
Poseidon
xPassio
Poseidon
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,568
Damage
34,891
55,130
Taken
70,870
36,489
Mitigated
39,493
7,151
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
189
189
0
0
3,022
604
0
407
2,615
0
1,016
W
Cthulhu
BM Akua
Cthulhu
11,186
350
265
1,999
15,164
7,936
183
3,441
11,523
40,710
0
W
Izanami
BM Peak
Izanami
10,319
6,810
0
3,637
12,909
6,116
839
1,700
11,023
0
75,623
L
Heimdallr
Juice_stn
Heimdallr
7,379
3,255
0
2,894
13,811
4,617
0
3,854
9,650
0
34,198
L
Xing Tian
Pessoasinha
Xing Tian
3,628
373
0
3,213
13,773
10,205
0
6,725
6,524
22,078
0
W
King Arthur
RevStrychnine16
King Arthur
15,213
1,530
0
750
16,875
19,362
270
604
15,951
2,183
86,110
L
Thor
7,999
1,587
134
3,908
17,032
14,065
0
2,132
14,810
72
63,105
L
9,926
5,380
0
3,667
17,203
7,125
0
3,535
13,526
0
76,949
L
Yu Huang
scar_kxng
Yu Huang
5,959
409
0
875
9,051
3,481
0
5,653
3,210
39,739
0
W
Poseidon
xPassio
Poseidon
10,661
646
0
500
7,160
2,471
560
3,537
3,623
87,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
38,628
438
Minions Killed
351
0
Camps Cleared
0
1,523,685
Distance Traveled
1,580,729
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,218
307
0
0
0
75,266
0
W
Cthulhu
8,430
496
52
3
0
335,348
0
W
Izanami
9,223
543
112
7
0
367,500
0
L
Heimdallr
7,404
436
38
2
0
302,878
0
L
Xing Tian
7,103
418
29
2
0
339,652
4
W
King Arthur
10,194
600
131
8
0
349,070
0
L
Thor
8,141
479
103
6
0
303,376
0
L
Kali
8,865
521
111
7
0
383,511
0
L
Yu Huang
7,115
419
70
4
0
251,312
1
W
Poseidon
9,865
580
143
8
0
396,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role