Player Matchup

Raijin
Raijin
Acclimate
Raijin
Level 224
God Stats
3W - 0L
1,767 SR
Queue Stats
62W - 5L
2,209 Elo+
Party 2
Ganesha
Ganesha
SniffSniffEW
Ganesha
Level 65
God Stats
1W - 0L
1,938 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
petplayful
Hercules
Level 27
God Stats
2W - 0L
1,764 SR
Queue Stats
28W - 1L
2,040 Elo+
Party 2
Team Averages
Level 105
1,823 SR
1,916 Elo+

VS

Team Averages
Level 49
1,430 SR
1,493 Elo+
Apollo
Apollo
ElDuro1234
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Nebey
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,657 Elo+
Party 1
Kuzenbo
Kuzenbo
yourmomlikesit2
Kuzenbo
Level 79
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 18L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Acclimate
Raijin
12
12 / 0 / 9
9,968
997
14,285
5,177
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
SniffSniffEW
Ganesha
11
0 / 1 / 19
8,024
802
3,991
11,842
9,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
petplayful
Hercules
11
11 / 0 / 8
9,466
947
13,779
17,835
12,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElDuro1234
Apollo
6
0 / 11 / 0
5,932
593
3,291
12,540
3,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Nebey
Chronos
10
1 / 5 / 0
6,836
684
7,103
9,844
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
6,424
642
6,879
14,079
13,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
23
Kills
1
1
Deaths
23
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
Acclimate
Raijin
12
0
9
16.5
L
Apollo
ElDuro1234
Apollo
0
11
0
0
L
Chronos
Nebey
Chronos
1
5
0
0.2
W
Ganesha
SniffSniffEW
Ganesha
0
1
19
9.5
W
Hercules
petplayful
Hercules
11
0
8
15
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
17,273
34,854
Taken
36,463
24,243
Mitigated
20,826
11,741
Healing
480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Acclimate
Raijin
14,285
1,682
0
250
5,177
2,388
1,142
2,957
2,172
59,549
0
L
Apollo
ElDuro1234
Apollo
3,291
2,016
0
90
12,540
3,974
0
7,593
4,947
0
6,734
L
Chronos
Nebey
Chronos
7,103
2,040
0
250
9,844
3,068
0
4,513
5,217
27,600
0
W
Ganesha
SniffSniffEW
Ganesha
3,991
537
0
1,004
11,842
9,820
473
2,045
9,017
11,154
0
W
Hercules
petplayful
Hercules
13,779
4,890
0
10,487
17,835
12,035
653
9,184
8,583
139
27,318
L
6,879
2,100
0
140
14,079
13,784
0
6,432
7,587
16,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
19,192
121
Minions Killed
50
0
Camps Cleared
0
565,622
Distance Traveled
451,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,968
997
94
9
0
167,890
0
L
Apollo
5,932
593
2
0
0
120,828
0
L
Chronos
6,836
684
29
3
0
173,777
0
W
Ganesha
8,024
802
0
0
0
184,596
0
W
Hercules
9,466
947
27
3
0
213,136
0
L
Kuzenbo
6,424
642
19
2
0
156,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role