Player Matchup

Jormungandr
Jormungandr
Dóuble
Jormungandr
Level 251
God Stats
2W - 5L
1,286 SR
Queue Stats
668W - 641L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JHRKampery0
Ah Muzen Cab
Level 155
God Stats
2W - 5L
1,694 SR
Queue Stats
628W - 580L
1,620 Elo+
Solo
Terra
Terra
LONGFOUND
Terra
Level 176
God Stats
2W - 3L
1,417 SR
Queue Stats
87W - 81L
1,568 Elo+
Party 2
Bastet
Bastet
TwelveGâge
Bastet
Level 149
God Stats
15W - 11L
1,569 SR
Queue Stats
201W - 184L
1,632 Elo+
Party 2
Raijin
Raijin
aParagon
Raijin
Level 111
God Stats
6W - 9L
1,676 SR
Queue Stats
344W - 320L
1,687 Elo+
Party 2
Team Averages
Level 168
1,528 SR
1,618 Elo+

VS

Team Averages
Level 118
1,697 SR
1,688 Elo+
Poseidon
Poseidon
ClownFíesta
Poseidon
Level 158
God Stats
14W - 6L
1,756 SR
Queue Stats
145W - 105L
1,691 Elo+
Party 1
Sobek
Sobek
EmAngel0210
Sobek
Level 69
God Stats
4W - 0L
1,819 SR
Queue Stats
141W - 139L
1,520 Elo+
Solo
Rama
Rama
Jaimesmith
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 15L
1,796 Elo+
Party 1
Nemesis
Nemesis
Kokushíbo
Nemesis
Level 200
God Stats
8W - 7L
1,594 SR
Queue Stats
195W - 117L
1,717 Elo+
Party 1
Zhong Kui
Zhong Kui
bürp
Zhong Kui
Level 133
God Stats
19W - 9L
1,816 SR
Queue Stats
116W - 78L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dóuble
Jormungandr
11
0 / 0 / 2
6,248
625
2,801
5,698
3,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
JHRKampery0
Ah Muzen Cab
8
0 / 0 / 0
4,690
469
2,417
6,744
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
LONGFOUND
Terra
8
0 / 2 / 2
5,239
524
3,872
9,355
5,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
11
2 / 1 / 1
5,747
575
4,751
6,571
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
aParagon
Raijin
10
2 / 5 / 1
5,451
545
4,846
7,338
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ClownFíesta
Poseidon
10
4 / 1 / 3
6,037
604
5,695
5,066
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 4
5,499
550
2,937
8,489
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 0
6,527
653
4,503
5,835
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nemesis
Kokushíbo
Nemesis
11
2 / 1 / 3
5,938
594
4,034
8,697
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
bürp
Zhong Kui
11
0 / 1 / 0
6,068
607
3,554
6,223
6,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ClownFíesta
Poseidon
4
1
3
5.5
L
Jormungandr
Dóuble
Jormungandr
0
0
2
1
W
0
1
4
2
L
Ah Muzen Cab
JHRKampery0
Ah Muzen Cab
0
0
0
0
W
2
0
0
2
W
Nemesis
Kokushíbo
Nemesis
2
1
3
3.5
L
Terra
LONGFOUND
Terra
0
2
2
0.5
L
Bastet
2
1
1
2.5
L
Raijin
aParagon
Raijin
2
5
1
0.5
W
Zhong Kui
bürp
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
20,723
35,706
Taken
34,310
16,159
Mitigated
20,582
12,701
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ClownFíesta
Poseidon
5,695
679
0
750
5,066
1,516
21
1,809
3,257
38,884
0
L
Jormungandr
Dóuble
Jormungandr
2,801
1,121
0
1,604
5,698
3,803
0
3,074
2,624
48,256
0
W
2,937
578
0
3,425
8,489
7,198
0
3,511
4,978
16,881
0
L
Ah Muzen Cab
JHRKampery0
Ah Muzen Cab
2,417
1,262
0
2,820
6,744
2,056
0
1,068
5,676
0
32,498
W
4,503
3,957
0
4,035
5,835
2,125
969
1,309
4,526
0
57,081
W
Nemesis
Kokushíbo
Nemesis
4,034
1,723
0
1,517
8,697
3,207
0
2,831
5,866
0
42,868
L
Terra
LONGFOUND
Terra
3,872
1,058
1,391
2,321
9,355
5,611
0
3,288
5,879
13,366
0
L
Bastet
4,751
1,271
0
4,065
6,571
2,297
11
1,425
5,022
0
39,258
L
Raijin
aParagon
Raijin
4,846
660
0
500
7,338
2,392
0
2,786
4,313
40,427
0
W
Zhong Kui
bürp
Zhong Kui
3,554
833
0
3,196
6,223
6,536
0
2,801
3,422
42,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
30,069
307
Minions Killed
346
0
Camps Cleared
0
1,022,832
Distance Traveled
965,535
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,037
604
68
7
0
216,939
3
L
Jormungandr
6,248
625
101
10
0
197,406
0
W
Sobek
5,499
550
26
3
0
187,934
0
L
Ah Muzen Cab
4,690
469
53
5
0
155,350
0
W
Rama
6,527
653
94
9
0
162,140
2
W
Nemesis
5,938
594
70
7
0
219,722
0
L
Terra
5,239
524
24
2
0
218,205
4
L
Bastet
5,747
575
61
6
0
258,670
0
L
Raijin
5,451
545
68
7
0
193,201
0
W
Zhong Kui
6,068
607
88
9
0
178,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role