Player Matchup

King Arthur
King Arthur
HonorlessHobbit
King Arthur
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,400 Elo+
Party 2
Loki
Loki
LokiSmurff
Loki
Level 96
God Stats
55W - 67L
1,536 SR
Queue Stats
62W - 75L
1,428 Elo+
Solo
The Morrigan
The Morrigan
MrWhite753
The Morrigan
Level 99
God Stats
0W - 3L
1,272 SR
Queue Stats
43W - 71L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
Shyrael
Nu Wa
Level 14
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Vertee
Cthulhu
Level 66
God Stats
0W - 3L
1,276 SR
Queue Stats
29W - 38L
1,429 Elo+
Party 2
Team Averages
Level 92
1,366 SR
1,382 Elo+

VS

Team Averages
Level 138
1,495 SR
1,331 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Everlast989
Ra
Level 105
God Stats
5W - 7L
1,518 SR
Queue Stats
8W - 11L
1,377 Elo+
Solo
Surtr
Surtr
Lychar35000
Surtr
Level 157
God Stats
5W - 5L
1,475 SR
Queue Stats
18W - 27L
1,108 Elo+
Party 1
Yemoja
Yemoja
Neskuike88
Yemoja
Level 121
God Stats
1W - 0L
1,474 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 1
Aphrodite
Aphrodite
dragonblanc12
Aphrodite
Level 159
God Stats
2W - 3L
1,506 SR
Queue Stats
16W - 23L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HonorlessHobbit
King Arthur
13
1 / 5 / 5
7,574
757
12,336
16,290
13,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,769
677
2,549
2,217
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
MrWhite753
The Morrigan
14
2 / 4 / 3
7,994
799
8,765
7,245
3,231
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Shyrael
Nu Wa
14
2 / 3 / 1
7,575
758
6,068
7,252
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Vertee
Cthulhu
13
0 / 5 / 4
7,066
707
7,653
13,477
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 2 / 8
9,307
931
10,156
10,011
4,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 10
8,124
812
5,820
6,731
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 2 / 10
9,021
902
10,221
15,137
14,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Neskuike88
Yemoja
14
1 / 1 / 14
8,917
892
4,938
10,307
7,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
dragonblanc12
Aphrodite
14
3 / 2 / 10
8,102
810
6,510
12,650
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
7
Kills
18
18
Deaths
7
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
8
5.5
W
2
0
10
7
L
King Arthur
HonorlessHobbit
King Arthur
1
5
5
0.7
L
2
1
0
2
W
5
2
10
5
L
The Morrigan
MrWhite753
The Morrigan
2
4
3
0.88
W
Yemoja
Neskuike88
Yemoja
1
1
14
8
L
Nu Wa
Shyrael
Nu Wa
2
3
1
0.83
L
Cthulhu
Vertee
Cthulhu
0
5
4
0.4
W
Aphrodite
dragonblanc12
Aphrodite
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
37,645
46,481
Taken
54,836
31,908
Mitigated
36,024
1,282
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,156
6,141
0
2,575
10,011
4,612
3,086
4,052
5,796
0
25,922
W
5,820
276
1,745
1,222
6,731
3,200
901
2,759
3,795
36,778
0
L
King Arthur
HonorlessHobbit
King Arthur
12,336
795
0
100
16,290
13,117
0
7,406
8,491
0
29,656
L
2,549
560
0
356
2,217
549
0
419
1,790
0
6,307
W
10,221
2,234
351
1,906
15,137
14,581
736
3,919
10,673
650
38,899
L
The Morrigan
MrWhite753
The Morrigan
8,765
1,799
0
448
7,245
3,231
0
2,390
4,773
26,157
0
W
Yemoja
Neskuike88
Yemoja
4,938
937
3,826
2,109
10,307
7,566
1,551
5,602
4,567
17,786
0
L
Nu Wa
Shyrael
Nu Wa
6,068
3,239
0
0
7,252
3,085
0
2,165
5,027
17,442
0
L
Cthulhu
Vertee
Cthulhu
7,653
569
0
378
13,477
11,926
0
4,432
8,869
19,420
0
W
Aphrodite
dragonblanc12
Aphrodite
6,510
659
2,547
4,814
12,650
6,065
1,253
5,662
6,753
18,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
43,471
154
Minions Killed
219
0
Camps Cleared
0
889,431
Distance Traveled
1,116,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,307
931
44
4
0
228,821
0
W
Ra
8,124
812
57
6
0
218,915
0
L
King Arthur
7,574
757
51
5
0
203,424
0
L
Loki
6,769
677
10
1
0
92,964
0
W
Surtr
9,021
902
57
6
0
234,148
0
L
The Morrigan
7,994
799
37
4
0
179,446
0
W
Yemoja
8,917
892
30
3
0
204,902
0
L
Nu Wa
7,575
758
36
4
0
180,134
0
L
Cthulhu
7,066
707
20
2
0
233,463
0
W
Aphrodite
8,102
810
31
3
0
229,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role