Player Matchup

King Arthur
King Arthur
ColorblindBren
King Arthur
Level 18
God Stats
0W - 2L
1,338 SR
Queue Stats
21W - 40L
1,340 Elo+
Party 1
Ra
Ra
Garbs99
Ra
Level 123
God Stats
9W - 10L
1,531 SR
Queue Stats
553W - 504L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
Mattbottt
Ratatoskr
Level 138
God Stats
2W - 5L
1,564 SR
Queue Stats
164W - 200L
1,434 Elo+
Party 1
Terra
Terra
Pikabaca
Terra
Level 109
God Stats
16W - 10L
1,639 SR
Queue Stats
221W - 256L
1,472 Elo+
Party 1
Ishtar
Ishtar
Spadezyyy
Ishtar
Level 155
God Stats
2W - 4L
1,368 SR
Queue Stats
274W - 324L
1,432 Elo+
Party 1
Team Averages
Level 109
1,488 SR
1,424 Elo+

VS

Team Averages
Level 95
1,545 SR
1,511 Elo+
Chaac
Chaac
Hellsii
Chaac
Level 64
God Stats
10W - 5L
1,575 SR
Queue Stats
211W - 178L
1,549 Elo+
Party 2
Chronos
Chronos
SolracR2D2
Chronos
Level 156
God Stats
10W - 6L
1,559 SR
Queue Stats
251W - 230L
1,603 Elo+
Solo
Hachiman
Hachiman
ThrowingBleuboy
Hachiman
Level 95
God Stats
4W - 2L
1,501 SR
Queue Stats
235W - 200L
1,476 Elo+
Solo
Serqet
Serqet
boyswithbigbutts
Serqet
Level 79
God Stats
2W - 2L
1,592 SR
Queue Stats
200W - 147L
1,562 Elo+
Party 2
Ra
Ra
xxOGORDxx
Ra
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 85L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColorblindBren
King Arthur
12
0 / 9 / 0
7,142
420
1,778
16,254
10,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 0 / 1
9,399
553
5,978
7,852
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Mattbottt
Ratatoskr
13
0 / 4 / 1
7,746
456
4,918
12,813
5,958
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Pikabaca
Terra
12
2 / 1 / 1
7,769
457
4,302
10,591
8,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Spadezyyy
Ishtar
13
1 / 5 / 2
8,086
476
9,618
14,095
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hellsii
Chaac
12
1 / 1 / 6
8,387
493
6,520
11,220
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
SolracR2D2
Chronos
18
11 / 0 / 1
12,404
730
15,918
9,700
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
15
3 / 1 / 1
9,404
553
8,966
11,578
4,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 3
8,791
517
5,959
11,548
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 3
9,229
543
4,941
6,986
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ColorblindBren
King Arthur
0
9
0
0
L
3
0
1
3.5
W
Chaac
Hellsii
Chaac
1
1
6
4
L
Ratatoskr
Mattbottt
Ratatoskr
0
4
1
0.13
L
Terra
Pikabaca
Terra
2
1
1
2.5
W
Chronos
SolracR2D2
Chronos
11
0
1
11.5
L
Ishtar
Spadezyyy
Ishtar
1
5
2
0.4
W
Hachiman
3
1
1
3.5
W
3
2
3
2.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
42,304
61,605
Taken
51,032
33,950
Mitigated
25,862
15,894
Healing
26,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ColorblindBren
King Arthur
1,778
377
0
590
16,254
10,718
0
11,579
4,591
0
34,813
L
5,978
547
838
3,106
7,852
3,554
0
1,486
5,904
102,922
0
W
Chaac
Hellsii
Chaac
6,520
1,033
0
4,752
11,220
9,174
0
3,513
7,616
0
24,009
L
Ratatoskr
Mattbottt
Ratatoskr
4,918
115
0
2,572
12,813
5,958
0
4,874
7,879
0
63,802
L
Terra
Pikabaca
Terra
4,302
654
1,606
2,474
10,591
8,281
0
2,807
7,675
27,717
0
W
Chronos
SolracR2D2
Chronos
15,918
7,633
0
8,593
9,700
4,679
2,681
854
8,846
114,984
0
L
Ishtar
Spadezyyy
Ishtar
9,618
5,731
0
4,708
14,095
5,439
1,318
0
13,621
0
65,517
W
Hachiman
8,966
5,527
0
4,820
11,578
4,318
1,042
656
10,922
0
72,241
W
5,959
1,869
0
5,980
11,548
4,848
0
1,856
9,692
0
63,904
W
4,941
321
1,104
1,598
6,986
2,843
0
3,862
3,124
71,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
48,215
502
Minions Killed
563
0
Camps Cleared
0
1,710,336
Distance Traveled
1,679,359
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,142
420
64
4
0
315,235
0
L
Ra
9,399
553
190
11
0
357,504
4
W
Chaac
8,387
493
41
2
0
315,920
0
L
Ratatoskr
7,746
456
93
5
0
389,425
4
L
Terra
7,769
457
41
2
0
360,438
0
W
Chronos
12,404
730
186
11
0
288,588
0
L
Ishtar
8,086
476
114
7
0
287,734
0
W
Hachiman
9,404
553
110
6
0
326,770
2
W
Serqet
8,791
517
85
5
0
384,578
0
W
Ra
9,229
543
141
8
0
363,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role