Player Matchup

Odin
Odin
Ben_The_Biggest
Odin
Level 47
God Stats
4W - 1L
1,801 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Naif300
Nu Wa
Level 106
God Stats
6W - 1L
1,809 SR
Queue Stats
15W - 16L
1,478 Elo+
Solo
Danzaburou
Danzaburou
blvckdvmvge
Danzaburou
Level 45
God Stats
1W - 0L
1,222 SR
Queue Stats
58W - 66L
1,500 Elo+
Party 2
Team Averages
Level 66
1,611 SR
1,493 Elo+

VS

Team Averages
Level 99
1,434 SR
1,369 Elo+
Sylvanus
Sylvanus
FanaticMAURIZIO
Sylvanus
Level 207
God Stats
15W - 25L
1,419 SR
Queue Stats
630W - 691L
1,473 Elo+
Solo
Scylla
Scylla
SoyManquitoOwO
Scylla
Level 7
God Stats
6W - 9L
1,500 SR
Queue Stats
63W - 76L
1,203 Elo+
Party 1
Neith
Neith
ivanchu11
Neith
Level 84
God Stats
18W - 15L
1,382 SR
Queue Stats
499W - 505L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
11,041
736
9,259
9,863
9,364
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Naif300
Nu Wa
13
5 / 3 / 3
11,604
774
13,484
9,679
3,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
blvckdvmvge
Danzaburou
14
4 / 2 / 5
11,523
768
11,984
11,151
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 1 / 2
10,586
706
8,482
18,496
16,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 2
9,095
606
2,852
11,316
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
ivanchu11
Neith
12
3 / 5 / 3
10,085
672
10,993
13,727
5,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Sylvanus
3
1
2
4
W
Nu Wa
Naif300
Nu Wa
5
3
3
2.17
L
0
5
2
0.2
W
Danzaburou
blvckdvmvge
Danzaburou
4
2
5
3.25
L
Neith
ivanchu11
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,727
Damage
22,327
30,693
Taken
43,539
17,534
Mitigated
25,402
4,204
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,259
1,546
0
1,882
9,863
9,364
120
3,063
6,760
0
23,856
L
Sylvanus
8,482
1,332
1,224
8,227
18,496
16,167
445
6,936
11,558
31,962
0
W
Nu Wa
Naif300
Nu Wa
13,484
2,755
0
0
9,679
3,516
588
4,861
4,818
68,846
0
L
2,852
500
0
515
11,316
3,768
0
3,775
7,533
22,559
0
W
Danzaburou
blvckdvmvge
Danzaburou
11,984
5,103
0
2,322
11,151
4,654
2,411
4,332
6,755
0
44,779
L
Neith
ivanchu11
Neith
10,993
2,255
0
2,745
13,727
5,467
0
3,899
9,828
0
49,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
29,766
173
Minions Killed
134
0
Camps Cleared
0
793,059
Distance Traveled
622,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,041
736
26
2
0
297,485
0
L
Sylvanus
10,586
706
25
2
0
218,479
0
W
Nu Wa
11,604
774
89
6
0
230,485
0
L
Scylla
9,095
606
39
3
0
176,570
0
W
Danzaburou
11,523
768
58
4
0
265,089
0
L
Neith
10,085
672
70
5
0
227,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role