Player Matchup

Awilix
Awilix
GingerBread3Man1
Awilix
Level 78
God Stats
17W - 16L
1,669 SR
Queue Stats
354W - 334L
1,492 Elo+
Solo
Neith
Neith
IfMufasaCouldFly
Neith
Level 87
God Stats
0W - 5L
1,124 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 2
Bellona
Bellona
Marland17
Bellona
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 236L
1,386 Elo+
Solo
Zeus
Zeus
Oilisabasilio
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,406 Elo+
Party 2
Terra
Terra
OwnedWildest
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 388L
1,520 Elo+
Solo
Team Averages
Level 95
1,459 SR
1,445 Elo+

VS

Team Averages
Level 86
1,422 SR
1,486 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AtticusRexx
Zeus
Level 64
God Stats
4W - 1L
1,276 SR
Queue Stats
207W - 169L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Blank737683
Gilgamesh
Level 62
God Stats
2W - 5L
1,400 SR
Queue Stats
60W - 67L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
offwhitelol
Aphrodite
Level 54
God Stats
22W - 27L
1,435 SR
Queue Stats
41W - 39L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,276
628
8,402
8,855
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 0
4,142
414
2,055
6,463
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Marland17
Bellona
10
0 / 1 / 1
5,202
520
2,195
8,072
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,015
502
1,987
2,994
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,756
476
1,596
5,838
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 0
5,887
589
5,843
7,687
4,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
 
Neith
9
0 / 0 / 1
5,273
527
5,040
5,587
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
5,802
580
3,375
4,868
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Blank737683
Gilgamesh
8
0 / 3 / 2
5,098
510
2,976
7,799
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
offwhitelol
Aphrodite
8
1 / 1 / 2
5,493
549
2,310
4,601
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
4
4
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
W
Neith
 
Neith
0
0
1
0.5
W
2
2
0
1
W
Gilgamesh
Blank737683
Gilgamesh
0
3
2
0.33
L
6
0
1
6.5
L
1
1
0
1
L
Bellona
Marland17
Bellona
0
1
1
0.5
L
0
1
1
0.5
L
0
1
0
0
W
Aphrodite
offwhitelol
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,235
Damage
19,544
32,222
Taken
30,542
17,222
Mitigated
12,814
7,538
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,843
1,039
0
4,061
7,687
4,462
210
0
7,687
0
38,977
W
Neith
 
Neith
5,040
1,789
0
1,381
5,587
1,754
429
515
5,072
0
40,227
W
3,375
857
0
942
4,868
1,477
747
1,170
3,698
37,919
0
W
Gilgamesh
Blank737683
Gilgamesh
2,976
1,361
0
2,882
7,799
2,987
140
925
6,874
0
28,885
L
8,402
4,775
0
479
8,855
3,082
0
1,298
7,557
0
30,661
L
2,055
703
0
1,170
6,463
2,069
0
1,505
4,958
0
20,493
L
Bellona
Marland17
Bellona
2,195
1,010
0
2,765
8,072
7,118
0
0
8,072
0
31,808
L
1,987
54
0
701
2,994
999
114
1,766
1,228
28,609
0
L
1,596
264
50
2,373
5,838
3,954
0
1,116
4,722
14,108
0
W
Aphrodite
offwhitelol
Aphrodite
2,310
697
1,757
2,726
4,601
2,134
563
1,025
3,576
20,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
27,553
197
Minions Killed
264
0
Camps Cleared
0
948,350
Distance Traveled
899,035
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,887
589
52
5
0
172,388
0
W
Neith
5,273
527
63
6
0
160,049
0
W
Zeus
5,802
580
64
6
0
171,194
0
W
Gilgamesh
5,098
510
51
5
0
221,898
0
L
Awilix
6,276
628
43
4
0
228,447
0
L
Neith
4,142
414
18
2
0
164,724
1
L
Bellona
5,202
520
55
6
0
190,298
2
L
Zeus
5,015
502
54
5
0
153,372
1
L
Terra
4,756
476
27
3
0
211,509
0
W
Aphrodite
5,493
549
34
3
0
173,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role