Player Matchup

Aphrodite
Aphrodite
SLICKVICK43
Aphrodite
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
264W - 297L
1,485 Elo+
Solo
Hades
Hades
ShinraNinja
Hades
Level 123
God Stats
8W - 10L
1,456 SR
Queue Stats
212W - 223L
1,464 Elo+
Solo
Poseidon
Poseidon
davidsebert
Poseidon
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 102L
1,426 Elo+
Solo
Cernunnos
Cernunnos
eXGonnaGiveIt2Ya
Cernunnos
Level 146
God Stats
0W - 2L
1,591 SR
Queue Stats
29W - 17L
1,533 Elo+
Solo
Set
Set
visualtraining
Set
Level 87
God Stats
1W - 1L
1,685 SR
Queue Stats
322W - 293L
1,374 Elo+
Solo
Team Averages
Level 122
1,546 SR
1,456 Elo+

VS

Team Averages
Level 118
1,630 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Copicuo
Medusa
Level 157
God Stats
7W - 2L
1,876 SR
Queue Stats
604W - 591L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Ssddf
Heimdallr
Level 88
God Stats
1W - 0L
1,501 SR
Queue Stats
48W - 50L
1,451 Elo+
Solo
Ra
Ra
Teakjoe
Ra
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,437 Elo+
Solo
Bakasura
Bakasura
Totoppo
Bakasura
Level 142
God Stats
4W - 2L
1,773 SR
Queue Stats
68W - 67L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SLICKVICK43
Aphrodite
1
0 / 0 / 0
3,566
357
0
0
0
11
7 / 2 / 2
7,155
716
8,126
9,867
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
davidsebert
Poseidon
12
5 / 0 / 1
7,621
762
6,535
5,253
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
10
3 / 1 / 0
5,894
589
4,283
7,098
2,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 5 / 0
5,731
573
4,194
9,357
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 5 / 2
4,622
462
1,953
9,307
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Copicuo
Medusa
8
0 / 1 / 1
4,872
487
1,270
6,379
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Ssddf
Heimdallr
10
2 / 3 / 0
5,914
591
4,497
7,883
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 2
5,302
530
3,820
7,259
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Totoppo
Bakasura
12
6 / 2 / 0
7,133
713
6,468
10,319
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
17
Kills
8
8
Deaths
17
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
5
2
0.2
W
Medusa
Copicuo
Medusa
0
1
1
0.5
L
Aphrodite
SLICKVICK43
Aphrodite
0
0
0
0
L
7
2
2
4
W
Heimdallr
Ssddf
Heimdallr
2
3
0
0.67
W
0
6
2
0.17
W
Bakasura
Totoppo
Bakasura
6
2
0
3
L
Poseidon
davidsebert
Poseidon
5
0
1
5.5
L
Cernunnos
3
1
0
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
18,008
31,575
Taken
41,147
11,928
Mitigated
18,310
11,383
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,953
418
0
1,493
9,307
6,139
187
5,343
3,886
18,087
0
W
Medusa
Copicuo
Medusa
1,270
185
0
720
6,379
2,025
0
1,557
4,822
0
30,746
L
Aphrodite
SLICKVICK43
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
8,126
885
80
5,365
9,867
4,327
0
3,343
5,809
49,115
0
W
Heimdallr
Ssddf
Heimdallr
4,497
1,681
0
2,671
7,883
3,112
768
490
7,393
0
38,058
W
3,820
640
24
1,160
7,259
2,588
0
4,351
2,908
36,494
0
W
Bakasura
Totoppo
Bakasura
6,468
3,745
0
1,568
10,319
4,446
0
2,909
7,410
0
42,313
L
Poseidon
davidsebert
Poseidon
6,535
1,500
0
2,266
5,253
1,474
0
1,351
3,687
55,615
0
L
Cernunnos
4,283
2,089
0
2,836
7,098
2,582
0
171
6,886
0
36,332
L
4,194
2,215
0
836
9,357
3,545
0
688
8,157
0
34,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
27,843
286
Minions Killed
249
0
Camps Cleared
0
889,489
Distance Traveled
1,021,553
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,622
462
23
2
0
178,006
0
W
Medusa
4,872
487
40
4
0
179,645
0
L
Aphrodite
3,566
357
0
0
0
0
0
L
Hades
7,155
716
83
8
0
224,524
0
W
Heimdallr
5,914
591
56
6
0
206,698
0
W
Ra
5,302
530
49
5
0
195,830
2
W
Bakasura
7,133
713
81
8
0
261,374
0
L
Poseidon
7,621
762
105
11
0
218,133
6
L
Cernunnos
5,894
589
50
5
0
230,575
5
L
Set
5,731
573
48
5
0
216,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role