Player Matchup

Hercules
Hercules
Itz__Joe__
Hercules
Level 68
God Stats
3W - 1L
1,827 SR
Queue Stats
76W - 69L
1,472 Elo+
Party 1
Izanami
Izanami
SkimpyHipster
Izanami
Level 39
God Stats
3W - 3L
1,393 SR
Queue Stats
71W - 80L
1,499 Elo+
Party 2
Fenrir
Fenrir
SouL Cryptic
Fenrir
Level 150
God Stats
2W - 3L
1,360 SR
Queue Stats
121W - 111L
1,509 Elo+
Party 2
Hel
Hel
zK-Ruthlezz
Hel
Level 125
God Stats
16W - 14L
1,407 SR
Queue Stats
181W - 197L
1,487 Elo+
Party 1
Shiva
Shiva
zK-Swaggy
Shiva
Level 46
God Stats
15W - 11L
1,522 SR
Queue Stats
258W - 287L
1,492 Elo+
Party 1
Team Averages
Level 86
1,502 SR
1,492 Elo+

VS

Team Averages
Level 111
1,511 SR
1,439 Elo+
Horus
Horus
Asuna_vierka
Horus
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 54L
1,483 Elo+
Party 3
Xing Tian
Xing Tian
Cousin-687
Xing Tian
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 31L
1,396 Elo+
Solo
Raijin
Raijin
Meister-Luke
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,450 Elo+
Party 3
Cabrakan
Cabrakan
THUNDER-G0D-_-
Cabrakan
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 98L
1,444 Elo+
Party 3
Hachiman
Hachiman
TheSpawnOfHades
Hachiman
Level 140
God Stats
12W - 10L
1,557 SR
Queue Stats
488W - 478L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Itz__Joe__
Hercules
11
0 / 0 / 1
6,364
636
3,561
4,947
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
8
1 / 2 / 4
5,125
513
5,976
5,942
1,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
5 / 2 / 2
6,428
643
6,563
9,627
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,788
679
5,474
7,342
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
zK-Swaggy
Shiva
8
3 / 0 / 4
6,122
612
4,973
7,747
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,806
481
1,413
7,839
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Cousin-687
Xing Tian
8
1 / 4 / 1
5,092
509
4,615
11,493
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
11
1 / 1 / 0
5,576
558
4,307
6,870
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
9
0 / 3 / 1
5,030
503
3,907
8,498
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
9
2 / 2 / 1
5,161
516
4,562
8,642
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Xing Tian
Cousin-687
Xing Tian
1
4
1
0.38
W
Hercules
Itz__Joe__
Hercules
0
0
1
0.5
L
Raijin
1
1
0
1
W
Izanami
1
2
4
1.5
W
Fenrir
5
2
2
3
L
Cabrakan
0
3
1
0.17
L
Hachiman
2
2
1
1.25
W
2
1
0
2
W
Shiva
zK-Swaggy
Shiva
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
18,804
35,605
Taken
43,342
17,418
Mitigated
22,965
10,553
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,413
697
40
1,727
7,839
5,904
0
231
7,608
0
27,009
L
Xing Tian
Cousin-687
Xing Tian
4,615
550
187
1,047
11,493
7,074
0
216
11,277
19,239
0
W
Hercules
Itz__Joe__
Hercules
3,561
667
0
1,143
4,947
3,097
0
667
4,280
0
42,589
L
Raijin
4,307
286
0
1,125
6,870
2,394
0
4,066
2,520
44,311
0
W
Izanami
5,976
4,122
0
1,631
5,942
1,937
130
2,038
3,904
21
38,455
W
Fenrir
6,563
2,055
0
1,892
9,627
3,867
763
2,474
7,153
24
34,132
L
Cabrakan
3,907
662
0
2,101
8,498
4,897
0
1,192
7,179
31,243
0
L
Hachiman
4,562
2,764
0
4,360
8,642
2,696
0
49
8,593
0
36,189
W
5,474
584
151
3,948
7,342
2,998
556
5,238
2,104
46,666
0
W
Shiva
zK-Swaggy
Shiva
4,973
1,563
55
1,733
7,747
5,519
0
2,568
5,179
171
18,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
25,665
302
Minions Killed
268
0
Camps Cleared
0
1,008,902
Distance Traveled
952,854
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,806
481
42
4
0
190,135
0
L
Xing Tian
5,092
509
32
3
0
204,127
2
W
Hercules
6,364
636
70
7
0
186,500
1
L
Raijin
5,576
558
83
8
0
189,468
0
W
Izanami
5,125
513
69
7
0
184,986
0
W
Fenrir
6,428
643
53
5
0
221,222
1
L
Cabrakan
5,030
503
54
5
0
199,868
0
L
Hachiman
5,161
516
57
6
0
169,256
1
W
Hel
6,788
679
90
9
0
199,389
2
W
Shiva
6,122
612
20
2
0
216,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role