Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CameronNShaw
Jing Wei
Level 69
God Stats
1W - 1L
1,237 SR
Queue Stats
45W - 38L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Felixirm
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Solo
Raijin
Raijin
THEjwid
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,396 Elo+
Party 1
Team Averages
Level 104
1,447 SR
1,463 Elo+

VS

Team Averages
Level 53
1,563 SR
1,398 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Its-Kyan
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,269 Elo+
Solo
Janus
Janus
MrBlack_Star_1
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Agni
Agni
PABLO FRX
Agni
Level 125
God Stats
4W - 6L
1,530 SR
Queue Stats
394W - 407L
1,444 Elo+
Solo
Ullr
Ullr
kluska93
Ullr
Level 64
God Stats
3W - 1L
1,783 SR
Queue Stats
87W - 76L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
8 / 3 / 9
9,832
983
10,442
7,140
3,027
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
 
Tsukuyomi
15
10 / 7 / 10
9,553
955
12,849
13,558
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
CameronNShaw
Jing Wei
16
2 / 3 / 14
9,257
926
8,023
9,180
3,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Felixirm
Baron Samedi
14
0 / 3 / 20
8,619
862
6,634
7,875
3,591
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
THEjwid
Raijin
17
13 / 3 / 11
10,268
1,027
17,836
11,106
5,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 6 / 9
8,750
875
8,966
15,182
14,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Its-Kyan
Ix Chel
14
3 / 7 / 8
7,740
774
5,403
10,640
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 7
7,828
783
4,403
11,643
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Agni
14
3 / 6 / 7
7,856
786
6,184
8,935
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
5 / 6 / 6
8,936
894
5,836
12,304
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
33
Kills
17
19
Deaths
33
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
3
9
4.17
W
Tsukuyomi
 
Tsukuyomi
10
7
10
2.14
L
Odin
 
Odin
5
6
9
1.58
W
Jing Wei
CameronNShaw
Jing Wei
2
3
14
3
W
Baron Samedi
Felixirm
Baron Samedi
0
3
20
3.33
L
Ix Chel
Its-Kyan
Ix Chel
3
7
8
1
L
1
8
7
0.56
L
Agni
3
6
7
1.08
W
Raijin
THEjwid
Raijin
13
3
11
6.17
L
Ullr
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,784
Damage
30,792
48,859
Taken
58,704
21,870
Mitigated
29,656
14,063
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,442
896
1,698
1,655
7,140
3,027
1,371
3,768
3,230
24,506
0
W
Tsukuyomi
 
Tsukuyomi
12,849
1,856
164
739
13,558
6,278
0
3,585
9,749
0
17,229
L
Odin
 
Odin
8,966
1,966
261
1,888
15,182
14,962
0
8,662
6,344
5,692
10,323
W
Jing Wei
CameronNShaw
Jing Wei
8,023
5,405
218
1,409
9,180
3,809
1,870
3,639
5,389
0
20,136
W
Baron Samedi
Felixirm
Baron Samedi
6,634
271
2,058
2,794
7,875
3,591
752
3,901
3,802
15,343
0
L
Ix Chel
Its-Kyan
Ix Chel
5,403
950
965
495
10,640
3,465
0
5,364
5,273
9,877
0
L
4,403
256
0
658
11,643
4,240
0
7,287
4,220
12,643
0
L
Agni
6,184
456
125
92
8,935
2,954
0
5,181
3,678
17,375
0
W
Raijin
THEjwid
Raijin
17,836
1,415
1,045
2,283
11,106
5,165
1,093
4,002
6,940
26,535
0
L
Ullr
5,836
863
60
1,367
12,304
4,035
0
8,174
4,006
0
10,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
41,110
118
Minions Killed
78
0
Camps Cleared
0
913,404
Distance Traveled
776,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,832
983
30
3
0
187,373
0
W
Tsukuyomi
9,553
955
5
1
0
171,059
0
L
Odin
8,750
875
6
1
0
178,106
0
W
Jing Wei
9,257
926
46
5
0
208,234
0
W
Baron Samedi
8,619
862
18
2
0
169,022
0
L
Ix Chel
7,740
774
7
1
0
163,050
0
L
Janus
7,828
783
18
2
0
137,497
0
L
Agni
7,856
786
35
4
0
144,828
0
W
Raijin
10,268
1,027
19
2
0
177,716
0
L
Ullr
8,936
894
12
1
0
153,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role