Player Matchup

Fenrir
Fenrir
JimmySloppy
Fenrir
Level 35
God Stats
1W - 5L
1,319 SR
Queue Stats
94W - 130L
1,312 Elo+
Party 1
Horus
Horus
SaltGoCrazy-_-
Horus
Level 87
God Stats
19W - 25L
1,483 SR
Queue Stats
335W - 336L
1,512 Elo+
Solo
Anubis
Anubis
TriptheNight
Anubis
Level 21
God Stats
8W - 10L
1,393 SR
Queue Stats
58W - 92L
1,283 Elo+
Party 1
Poseidon
Poseidon
itzmaaath
Poseidon
Level 142
God Stats
55W - 32L
1,655 SR
Queue Stats
359W - 368L
1,507 Elo+
Solo
Neith
Neith
syco Pickle8756
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 84L
1,268 Elo+
Party 1
Team Averages
Level 68
1,470 SR
1,376 Elo+

VS

Team Averages
Level 68
1,540 SR
1,472 Elo+
Hachiman
Hachiman
Anthony4_life
Hachiman
Level 41
God Stats
4W - 6L
1,395 SR
Queue Stats
26W - 42L
1,370 Elo+
Solo
Set
Set
CEREBR4L ASASSN
Set
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 108L
1,518 Elo+
Party 3
Erlang Shen
Erlang Shen
Ny0gSothep
Erlang Shen
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
SplicedScepter
Sun Wukong
Level 81
God Stats
10W - 1L
1,906 SR
Queue Stats
115W - 99L
1,539 Elo+
Party 3
Ao Kuang
Ao Kuang
ntrwannabe
Ao Kuang
Level 69
God Stats
3W - 3L
1,399 SR
Queue Stats
49W - 41L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 5 / 1
11,944
597
15,176
21,732
12,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 8
9,367
468
8,604
19,909
22,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
1 / 8 / 5
9,500
475
11,192
17,421
9,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
itzmaaath
Poseidon
15
0 / 5 / 1
9,408
470
9,113
13,272
7,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 4
9,036
452
12,538
15,449
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anthony4_life
Hachiman
14
2 / 3 / 4
8,913
446
16,427
14,662
5,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 7
10,581
529
14,060
16,539
9,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Ny0gSothep
Erlang Shen
14
0 / 4 / 5
9,310
466
3,501
17,505
15,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SplicedScepter
Sun Wukong
19
7 / 1 / 2
12,616
631
14,619
23,159
20,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ntrwannabe
Ao Kuang
18
9 / 2 / 6
11,359
568
17,865
15,919
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
11
Kills
22
22
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Anthony4_life
Hachiman
2
3
4
1.33
W
4
2
7
3.75
L
Fenrir
7
5
1
1.5
W
Erlang Shen
Ny0gSothep
Erlang Shen
0
4
5
0.63
L
0
2
8
2
W
Sun Wukong
SplicedScepter
Sun Wukong
7
1
2
8
L
Anubis
1
8
5
0.44
L
Poseidon
itzmaaath
Poseidon
0
5
1
0.1
W
Ao Kuang
ntrwannabe
Ao Kuang
9
2
6
6
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,623
Damage
66,472
87,783
Taken
87,784
58,516
Mitigated
57,160
26,825
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Anthony4_life
Hachiman
16,427
10,981
0
6,059
14,662
5,320
0
1,714
12,948
0
62,535
W
14,060
5,786
0
7,504
16,539
9,514
663
6,189
10,350
0
68,927
L
Fenrir
15,176
4,018
0
3,091
21,732
12,874
0
4,318
17,414
0
120,332
W
Erlang Shen
Ny0gSothep
Erlang Shen
3,501
1,680
153
3,616
17,505
15,751
842
972
16,533
0
23,467
L
8,604
3,677
3,566
5,928
19,909
22,958
108
2,966
16,943
0
28,266
W
Sun Wukong
SplicedScepter
Sun Wukong
14,619
3,004
0
8,598
23,159
20,328
2,105
9,706
13,453
184
105,289
L
Anubis
11,192
622
0
4,784
17,421
9,187
556
4,051
13,370
62,822
0
L
Poseidon
itzmaaath
Poseidon
9,113
1,681
0
3,862
13,272
7,635
75
184
13,088
74,751
0
W
Ao Kuang
ntrwannabe
Ao Kuang
17,865
4,015
0
6,588
15,919
6,247
0
1,882
13,897
66,726
0
L
12,538
4,689
193
5,401
15,449
5,862
502
6,763
8,686
0
60,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
52,779
496
Minions Killed
456
0
Camps Cleared
0
1,894,881
Distance Traveled
2,028,133
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,913
446
82
4
0
348,989
2
W
Set
10,581
529
102
5
0
393,697
4
L
Fenrir
11,944
597
132
7
0
440,419
0
W
Erlang Shen
9,310
466
30
2
0
430,823
0
L
Horus
9,367
468
39
2
0
420,901
3
W
Sun Wukong
12,616
631
160
8
0
413,797
0
L
Anubis
9,500
475
105
5
0
322,994
0
L
Poseidon
9,408
470
124
6
0
357,654
12
W
Ao Kuang
11,359
568
82
4
0
440,827
0
L
Neith
9,036
452
96
5
0
352,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role