Player Matchup

Hel
Hel
Bannsiton
Hel
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 266L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Lil_WaffleGin
Cthulhu
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
261W - 251L
1,507 Elo+
Party 1
Charybdis
Charybdis
PenguinGirl2471
Charybdis
Level 142
God Stats
63W - 51L
1,312 SR
Queue Stats
230W - 218L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Samusog_12
Cu Chulainn
Level 108
God Stats
8W - 14L
1,441 SR
Queue Stats
240W - 247L
1,373 Elo+
Solo
Nemesis
Nemesis
darkdecay
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,112 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,404 Elo+

VS

Team Averages
Level 123
1,626 SR
1,493 Elo+
King Arthur
King Arthur
Au_BlurryFace
King Arthur
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
407W - 400L
1,472 Elo+
Solo
Athena
Athena
CripilingDebt
Athena
Level 104
God Stats
3W - 6L
1,512 SR
Queue Stats
173W - 168L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
LawthebossGaming
Nu Wa
Level 125
God Stats
1W - 1L
1,737 SR
Queue Stats
70W - 60L
1,486 Elo+
Solo
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 157
God Stats
81W - 67L
1,612 SR
Queue Stats
564W - 527L
1,588 Elo+
Party 2
Awilix
Awilix
blackdeathAfrico
Awilix
Level 123
God Stats
0W - 1L
1,767 SR
Queue Stats
125W - 130L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
8,531
656
9,175
8,072
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
1 / 2 / 6
6,583
506
5,965
9,426
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
PenguinGirl2471
Charybdis
12
3 / 1 / 0
6,753
519
7,468
11,530
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Samusog_12
Cu Chulainn
13
4 / 1 / 0
7,800
600
7,220
11,527
8,836
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
darkdecay
Nemesis
11
2 / 2 / 4
6,777
521
1,699
8,441
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Au_BlurryFace
King Arthur
11
1 / 4 / 0
6,275
483
3,132
10,343
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
6,212
478
5,158
10,631
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 0
6,081
468
4,849
8,036
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WhoeverIWantToB
Danzaburou
11
2 / 3 / 1
7,021
540
9,402
11,915
5,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 2
6,735
518
4,191
8,907
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
18
Kills
6
7
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Au_BlurryFace
King Arthur
1
4
0
0.25
W
8
1
1
8.5
L
1
3
3
0.83
L
0
5
0
0
W
Cthulhu
1
2
6
2
W
Charybdis
PenguinGirl2471
Charybdis
3
1
0
3
W
Cu Chulainn
Samusog_12
Cu Chulainn
4
1
0
4
L
Danzaburou
WhoeverIWantToB
Danzaburou
2
3
1
0.83
L
2
3
2
1
W
Nemesis
darkdecay
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
26,732
48,996
Taken
49,832
25,571
Mitigated
29,707
15,922
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Au_BlurryFace
King Arthur
3,132
233
0
1,486
10,343
8,895
2
0
10,343
144
35,088
W
9,175
1,042
1,208
4,994
8,072
3,059
0
4,579
3,493
70,010
0
L
5,158
1,128
203
1,410
10,631
8,635
0
4,192
6,439
18,069
0
L
4,849
2,138
0
600
8,036
3,303
3
6,615
1,420
42,489
0
W
Cthulhu
5,965
710
63
2,638
9,426
6,446
0
3,075
6,351
27,889
0
W
Charybdis
PenguinGirl2471
Charybdis
7,468
3,922
0
5,875
11,530
4,154
0
1,506
10,024
0
49,360
W
Cu Chulainn
Samusog_12
Cu Chulainn
7,220
1,216
0
933
11,527
8,836
0
138
11,389
0
64,005
L
Danzaburou
WhoeverIWantToB
Danzaburou
9,402
3,525
0
4,602
11,915
5,446
32
2,918
8,997
0
53,917
L
4,191
1,419
0
569
8,907
3,428
26
1,624
7,283
0
42,770
W
Nemesis
darkdecay
Nemesis
1,699
743
0
211
8,441
3,076
0
1,014
7,427
0
48,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
32,324
428
Minions Killed
291
0
Camps Cleared
0
1,323,341
Distance Traveled
1,215,910
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,275
483
55
4
0
249,270
0
W
Hel
8,531
656
124
10
0
251,830
1
L
Athena
6,212
478
24
2
0
238,786
2
L
Nu Wa
6,081
468
64
5
0
229,032
0
W
Cthulhu
6,583
506
38
3
0
264,991
4
W
Charybdis
6,753
519
88
7
0
235,016
1
W
Cu Chulainn
7,800
600
99
8
0
252,245
0
L
Danzaburou
7,021
540
83
6
0
219,136
0
L
Awilix
6,735
518
65
5
0
279,686
0
W
Nemesis
6,777
521
79
6
0
319,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role