Player Matchup

Erlang Shen
Erlang Shen
AtlastheClouded
Erlang Shen
Level 108
God Stats
5W - 7L
1,498 SR
Queue Stats
167W - 148L
1,457 Elo+
Solo
Nike
Nike
Kenpachi_ZARa11
Nike
Level 109
God Stats
6W - 2L
1,245 SR
Queue Stats
61W - 111L
1,396 Elo+
Solo
Merlin
Merlin
Kubei-Romero-020
Merlin
Level 147
God Stats
3W - 1L
1,551 SR
Queue Stats
247W - 245L
1,491 Elo+
Solo
Ares
Ares
Truekrusha95
Ares
Level 47
God Stats
15W - 13L
2,007 SR
Queue Stats
47W - 58L
1,473 Elo+
Solo
Loki
Loki
falvaro932
Loki
Level 65
God Stats
3W - 3L
1,336 SR
Queue Stats
107W - 103L
1,356 Elo+
Solo
Team Averages
Level 95
1,527 SR
1,435 Elo+

VS

Team Averages
Level 78
1,484 SR
1,436 Elo+
Ymir
Ymir
BS_MeduRgz
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,424 Elo+
Solo
Da Ji
Da Ji
Ishyo_Boi_Freddy
Da Ji
Level 43
God Stats
33W - 39L
1,492 SR
Queue Stats
52W - 66L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
SniperLuke2000
Gilgamesh
Level 86
God Stats
19W - 21L
1,421 SR
Queue Stats
493W - 475L
1,441 Elo+
Solo
Janus
Janus
bce360
Janus
Level 129
God Stats
39W - 54L
1,471 SR
Queue Stats
227W - 241L
1,414 Elo+
Solo
Rama
Rama
ketteric08
Rama
Level 85
God Stats
8W - 10L
1,537 SR
Queue Stats
181W - 159L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AtlastheClouded
Erlang Shen
13
2 / 2 / 4
8,185
512
6,918
16,027
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 0
8,610
538
11,102
16,962
12,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 1 / 0
9,184
574
6,140
8,723
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 2 / 4
8,022
501
7,068
14,509
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 5
7,605
475
10,273
12,706
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,499
469
3,948
13,850
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 2 / 3
8,572
536
12,596
14,031
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SniperLuke2000
Gilgamesh
14
2 / 3 / 2
8,297
519
10,328
16,529
12,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
bce360
Janus
13
3 / 2 / 3
8,187
512
6,440
7,428
2,383
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 1
6,663
416
5,671
8,616
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
11
12
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AtlastheClouded
Erlang Shen
2
2
4
2
L
1
3
3
0.83
L
4
2
3
2.75
W
4
3
0
1.33
W
3
1
0
3
L
Gilgamesh
SniperLuke2000
Gilgamesh
2
3
2
1
W
2
2
4
2
L
Janus
bce360
Janus
3
2
3
2.25
W
2
4
5
1.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,501
Damage
38,983
68,927
Taken
60,454
40,274
Mitigated
36,921
11,989
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AtlastheClouded
Erlang Shen
6,918
4,274
0
3,600
16,027
7,748
0
2,186
13,721
0
67,047
L
3,948
746
0
1,006
13,850
11,961
81
4,633
9,217
28,130
0
L
12,596
3,666
0
3,625
14,031
6,686
0
1,175
12,729
0
71,140
W
11,102
1,672
0
1,377
16,962
12,284
541
1,075
14,917
0
56,678
W
6,140
370
75
1,340
8,723
3,407
487
2,022
6,612
80,946
0
L
Gilgamesh
SniperLuke2000
Gilgamesh
10,328
2,539
0
3,360
16,529
12,634
0
2,195
14,199
0
57,079
W
7,068
672
1,467
3,980
14,509
11,832
236
3,480
10,929
37,580
0
L
Janus
bce360
Janus
6,440
331
0
2,780
7,428
2,383
365
2,558
4,798
52,965
0
W
10,273
3,475
0
150
12,706
5,003
570
1,696
10,945
0
44,058
L
5,671
3,439
0
2,155
8,616
3,257
300
2,834
5,782
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
39,218
401
Minions Killed
392
0
Camps Cleared
0
1,581,053
Distance Traveled
1,478,465
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,185
512
95
6
0
371,496
4
L
Ymir
7,499
469
41
3
0
272,681
0
L
Da Ji
8,572
536
88
6
0
355,893
0
W
Nike
8,610
538
78
5
0
308,828
0
W
Merlin
9,184
574
135
8
0
300,631
0
L
Gilgamesh
8,297
519
101
6
0
349,013
2
W
Ares
8,022
501
35
2
0
279,661
0
L
Janus
8,187
512
98
6
0
296,002
1
W
Loki
7,605
475
58
4
0
320,437
0
L
Rama
6,663
416
64
4
0
204,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role