Player Matchup

Jormungandr
Jormungandr
Chaotichunter21
Jormungandr
Level 98
God Stats
5W - 1L
1,929 SR
Queue Stats
44W - 46L
1,616 Elo+
Party 1
Sol
Sol
Dragoon6
Sol
Level 129
God Stats
2W - 0L
1,717 SR
Queue Stats
140W - 135L
1,552 Elo+
Party 1
Izanami
Izanami
NateMoFoDog
Izanami
Level 90
God Stats
13W - 3L
1,789 SR
Queue Stats
105W - 107L
1,544 Elo+
Party 1
Team Averages
Level 106
1,812 SR
1,571 Elo+

VS

Team Averages
Level 106
1,680 SR
1,530 Elo+
Danzaburou
Danzaburou
ScorchR
Danzaburou
Level 107
God Stats
3W - 2L
1,887 SR
Queue Stats
46W - 51L
1,521 Elo+
Solo
Ymir
Ymir
TOTOMENDO
Ymir
Level 151
God Stats
20W - 17L
1,652 SR
Queue Stats
368W - 357L
1,568 Elo+
Solo
Scylla
Scylla
elitequantum7u
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaotichunter21
Jormungandr
11
2 / 1 / 4
8,225
748
8,449
8,351
7,241
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 2
8,476
771
5,781
7,011
2,497
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
NateMoFoDog
Izanami
11
2 / 1 / 3
8,806
801
9,338
7,259
3,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ScorchR
Danzaburou
12
3 / 2 / 0
8,276
752
7,915
9,088
3,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 2 / 3
7,357
669
4,115
12,582
9,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 2
7,177
652
3,744
7,438
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
3
3
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chaotichunter21
Jormungandr
2
1
4
4
W
3
1
2
4
W
Izanami
NateMoFoDog
Izanami
2
1
3
3.5
L
Danzaburou
ScorchR
Danzaburou
3
2
0
1.5
L
Ymir
0
2
3
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
15,774
22,621
Taken
29,108
12,952
Mitigated
15,643
4,023
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chaotichunter21
Jormungandr
8,449
1,265
0
250
8,351
7,241
0
3,676
4,675
19,969
0
W
5,781
884
0
2,377
7,011
2,497
1,017
2,069
4,942
26,522
0
W
Izanami
NateMoFoDog
Izanami
9,338
6,206
0
1,396
7,259
3,214
345
2,433
4,826
0
47,196
L
Danzaburou
ScorchR
Danzaburou
7,915
4,164
0
1,540
9,088
3,306
0
4,486
4,595
0
38,505
L
Ymir
4,115
954
0
2,990
12,582
9,642
0
5,456
7,034
15,841
0
L
3,744
132
0
440
7,438
2,695
0
4,669
2,751
10,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
22,810
133
Minions Killed
90
0
Camps Cleared
0
596,763
Distance Traveled
566,146
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,225
748
23
2
0
218,327
1
W
Sol
8,476
771
35
3
0
181,743
0
W
Izanami
8,806
801
75
7
0
196,693
1
L
Danzaburou
8,276
752
58
5
0
194,942
2
L
Ymir
7,357
669
16
1
0
186,671
3
L
Scylla
7,177
652
16
1
0
184,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role