Player Matchup

Thanatos
Thanatos
Gold I
Burlang
Thanatos
Gold I
Level 143
God Stats
41W - 26L
1,687 SR
Queue Stats
325W - 313L
1,456 MMR
Solo
Anhur
Anhur
Gold IV
Flaminstar0607
Anhur
Gold IV
Level 104
God Stats
16W - 17L
1,554 SR
Queue Stats
482W - 485L
1,444 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Goose
Aphrodite
Gold IV
Level 125
God Stats
13W - 12L
1,646 SR
Queue Stats
270W - 270L
1,499 MMR
Solo
Bastet
Bastet
Gold III
JermainMWAlpha78
Bastet
Gold III
Level 157
God Stats
2W - 0L
1,549 SR
Queue Stats
138W - 137L
1,446 MMR
Solo
Sylvanus
Sylvanus
Gold III
TheFastSpark
Sylvanus
Gold III
Level 157
God Stats
14W - 10L
1,576 SR
Queue Stats
460W - 485L
1,489 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,602 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,545 SR
1,471 MMR
Kuzenbo
Kuzenbo
Gold I
Elder_God_Eli
Kuzenbo
Gold I
Level 161
God Stats
4W - 7L
1,562 SR
Queue Stats
192W - 189L
1,427 MMR
Solo
Heimdallr
Heimdallr
Gold II
GeicoGreens
Heimdallr
Gold II
Level 149
God Stats
61W - 52L
1,654 SR
Queue Stats
463W - 465L
1,677 MMR
Party 1
Geb
Geb
Bronze V
Muscles4U
Geb
Bronze V
Level 84
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 5L
1,377 MMR
Solo
Thor
Thor
Gold III
TurdBurgalurr
Thor
Gold III
Level 123
God Stats
1W - 2L
1,464 SR
Queue Stats
158W - 161L
1,423 MMR
Solo
Ix Chel
Ix Chel
Gold IV
iTKyaa
Ix Chel
Gold IV
Level 155
God Stats
5W - 5L
1,617 SR
Queue Stats
267W - 281L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Burlang
Thanatos
17
11 / 2 / 8
11,387
633
16,927
19,596
9,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 6
10,403
578
12,004
15,083
6,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Goose
Aphrodite
16
7 / 2 / 10
10,422
579
11,540
17,657
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
2 / 2 / 4
10,813
601
14,029
19,965
10,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheFastSpark
Sylvanus
14
1 / 1 / 14
8,933
496
7,844
16,839
15,310
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AthenaSkadiKaliFenrir

VS

Bans
RavanaSusanoJormungandrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
2 / 1 / 2
9,827
546
11,076
16,211
23,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
GeicoGreens
Heimdallr
16
0 / 5 / 0
8,905
495
11,139
14,102
5,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
6,886
383
5,221
19,078
15,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 7 / 1
9,192
511
15,096
17,285
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
iTKyaa
Ix Chel
12
0 / 9 / 4
7,963
442
9,906
14,340
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
28
Kills
7
8
Deaths
28
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Burlang
Thanatos
11
2
8
7.5
L
Kuzenbo
2
1
2
3
W
7
1
6
10
L
Heimdallr
GeicoGreens
Heimdallr
0
5
0
0
W
Aphrodite
Goose
Aphrodite
7
2
10
6
W
2
2
4
2
L
0
6
2
0.17
W
Sylvanus
TheFastSpark
Sylvanus
1
1
14
8
L
5
7
1
0.79
L
Ix Chel
iTKyaa
Ix Chel
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,344
Damage
52,438
89,140
Taken
81,016
50,114
Mitigated
55,051
52,777
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Burlang
Thanatos
16,927
6,719
0
15,211
19,596
9,402
26
3,852
15,570
0
103,296
L
Kuzenbo
11,076
2,675
0
3,917
16,211
23,258
40
1,462
14,735
70,970
457
W
12,004
7,430
0
5,285
15,083
6,666
1,786
3,585
11,456
0
83,086
L
Heimdallr
GeicoGreens
Heimdallr
11,139
6,969
0
4,749
14,102
5,773
0
3,411
10,691
0
98,739
W
Aphrodite
Goose
Aphrodite
11,540
2,331
5,738
9,783
17,657
8,229
860
5,729
11,882
62,176
0
W
14,029
3,720
0
9,479
19,965
10,507
510
7,408
12,127
0
90,291
L
5,221
182
0
971
19,078
15,538
0
6,876
12,138
11,415
0
W
Sylvanus
TheFastSpark
Sylvanus
7,844
2,305
2,591
4,690
16,839
15,310
719
6,563
9,972
28,995
7,907
L
15,096
3,948
0
1,115
17,285
5,790
0
4,039
13,241
0
72,796
L
Ix Chel
iTKyaa
Ix Chel
9,906
1,543
335
1,335
14,340
4,692
0
3,266
11,074
56,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
42,773
504
Minions Killed
488
0
Camps Cleared
0
1,804,089
Distance Traveled
1,671,528
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,387
633
132
7
0
431,932
2
L
Kuzenbo
9,827
546
131
7
0
325,545
6
W
Anhur
10,403
578
103
6
0
338,725
0
L
Heimdallr
8,905
495
146
8
0
307,206
3
W
Aphrodite
10,422
579
96
5
0
348,513
2
W
Bastet
10,813
601
137
8
0
345,045
2
L
Geb
6,886
383
16
1
0
353,291
1
W
Sylvanus
8,933
496
36
2
0
339,874
5
L
Thor
9,192
511
94
5
0
368,198
5
L
Ix Chel
7,963
442
101
6
0
317,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role